[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
|
I have no idea how you can say, that this build is not tanky.
I have around 5k HP and 2k ES with immense amounts of dodge/evasion. I can do Simulacrum including all 20 waves+ bosses, 8mod delirium maps with full scarabs and I very rarely die. The aoe clear is pure insanity and single target is acceptable. If you know sirus mechanics you can easily do A8 deathless. I followed the guide very closely and I am close to min-maxed at this point. Thanks to OP again, this build is a great league starter and carries you through all the content. PS: You can definitely facetank bosses to a certain degree, I do this with all conquerors+ elder/shaper guardians, but only if I have jade+witchbrew flask up for insane evasion boost แก้ไขล่าสุดโดย Batschie#4927 เมื่อ 2 ต.ค. 2020 05:52:22
|
|
|
Can we change the Vertex helmet for the Geofri's Crest? Or doesn't have the same effect? and can we put malevolence, discipline and F&S on the helmet with lvl 3 enlighten support?
| |
|
I don't know why a lot of people seem to be unhappy with this build.
I took it as a league starter and I'm managing pretty well. I'm still fairly new so I stick as close to this guide as possible. I'm having a hard time memorizing boss fights and I have issues with my movement - meaning, I stay in shit when I actually should move. I still don't have any issues with the content so far. I did my fist Sirus on A4 without any deaths although standing in the beam several times (thanks dodge chance, I love you). I got some smaller issues with big HP bosses but that is thanks to the lack of single target. So far I can do all the content I run into with minimal gear. I spent probably 10 Ex in total on my gear and most of it is for the weapon and the chest piece. In conclusion - Thanks a lot for this guide. As a still fairly new player who rarely manages to even get more than half the atlas done, I finally found a build that I feel comfortable with and that has a lot of nice sections and explanations - especially in the crafting area (I didn't played much in Harvest so I'm still a big crafter noob). Remember, we do this for freedom.
|
|
|
Quick question:
I managed to get the "Gain Endurance/Frenzy/Power charge on kill" mod on my amulet with +1 chaos gems and chaos dot multi and thought about different ring options since I dont really need minimum endurance charges. I started essence crafting rings with "increased Chaos damage" on shaper bases to also hit "increased spell damage" mod along with life and resistances. Does anyone have experience with this? In theory this should give a lot of increased damage for my build. |
|
|
The build is super 'tanky' but its mostly about not taking the damage in the first place. You have to manage your flasks properly, and when you do take the hit you should have enough to mitigate the 1 shot with wind dancer and mind over matter.
I mean im legit running with 4.4k hp and i rarely die unless i stand in something stupid, or flamedash into a pack of spitting titty mobs..just did A8 sirus deathless as well as all the conquerer's...i mean ye i dont stand in beams or other abilities that i know will potentialy kill me so in that regard 'unkillable' may be a bit of of an exaggeration. แก้ไขล่าสุดโดย Plockz#0923 เมื่อ 2 ต.ค. 2020 09:17:51
|
|
|
thanks for the guide!
my gear is super bad, just look at my boots, rings and gloves (only spent on bow, chest and helmet, the remaining items are selffound or under 5 chaos. even my jewels are on the lowest end) in adition to that, my gems are not even max yet! despite all of that, i just killed sirius with only 1 death, which could have been avoided, if i would not have forgotten to equip a corrupted blood jewel. the way up to sirius was easy as well, i did all conquerors up to sirius with a 6 link cane! i don't know what people complaining about not being tanky are doing wrong to be honest? i am lacking quite some damage to do the next awakening level of sirius, but as you can see, i will be able to upgrade a lot of items easily!
สปอยล์
|
|
|
Hey guys, quick question. Is enlighten in the helm only useful up until you get aspect of the spider on a piece of gear? Since then you wouldn't need flesh and stone.
If so, what do I replace enlighten with once I have aspect of the spider? |
|
|
I think if you have Devouring Diadem with Enlighten 4 socketed, you can run Malevolence, Discipline, Flesh and Stone, AND Aspect of the Spider.
0.80*0.84*(0.35+0.25+0.5)=0.7392 ~ 0.74 The 80% is from Devouring Diadem and 84% from Enlighten 4 bumped up to 5 from Diadem's passive. This should leave you 25% mana to also use Aspect of the Spider. On another note, upgrading my amulet/quiver helped immensely for my DPS. Thanks for the help Viktranka! (35c) (15c) แก้ไขล่าสุดโดย HmmmYikes#0949 เมื่อ 2 ต.ค. 2020 10:38:30
|
|
" no you still need enlighten, since aspect of the spider reserves the same amount of mana as flesh and stone (as long as you dont have it in your weapon. never get in on your weapon) |
|
" You'll still need Enlighten. Malevolence has 50% Discipline 35% Aspect of the Spider 25%. Which would end up in 110% Mana reservation (not possible) With Enlighten you can keep it down to: Malevolence 44% Discipline 30% Aspect of the Spider 25%. Which ends up in 99% Mana reservation. Remember, we do this for freedom.
|
|
















































