[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

Cleaned up the guide quite abit, deleted old non-relevant spoilers!
Added a tier list for go-to items!
Added a chaos convertion section! Chaos convertion is broken! ^^

Seems like alot of Soul tether / overleech discussions has been going on ._.
I like triad grip for chaos convertion, and uhm... If we drop elder belt for soultether we'd lose 700 flat life, 210 strength, and a zambie :C I don't like that for the energyshield overleech thingy.
แก้ไขล่าสุดโดย Qlidascope#2925 เมื่อ 16 ก.ย. 2019 19:59:07
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Smoknum เขียน:
@Mecielle

The only reason I haven't gone full in life tree like you run, is having enough mana for Flesh and Stone. In PoB, blood stance gives me 150k more dps per zombie. I'm finding it hard to give up the mana reserve nodes. Maybe I can look for a pride mana reserve helm enchant. I wouldn't have thought Blood Stance would make that big of a difference, but judging from PoB its massive. I have mostly incorporated your tree, and close to 7k life, with 792k per zombie dps. Your varation works very well, thanks.


Am I being stupid and have leveled to 96 wrong? Or do the Stances actually affect our Minions? Because they sure as hell should not from their wording. Or are you talking about the maim "bug" in pob where it double calculates maim?
แก้ไขล่าสุดโดย Mecielle#3021 เมื่อ 16 ก.ย. 2019 19:44:22
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Max_zero เขียน:
"
Smoknum เขียน:
@Mecielle

The only reason I haven't gone full in life tree like you run, is having enough mana for Flesh and Stone. In PoB, blood stance gives me 150k more dps per zombie. I'm finding it hard to give up the mana reserve nodes. Maybe I can look for a pride mana reserve helm enchant. I wouldn't have thought Blood Stance would make that big of a difference, but judging from PoB its massive. I have mostly incorporated your tree, and close to 7k life, with 792k per zombie dps. Your varation works very well, thanks.


Just for the record Blood Stance is probably giving you zero DPS.

All Blood Stance does is Maim nearby enemies and those Maimed by Blood stance take extra physical damage.

The problem is Maim Debuffs do not stack. If you Zombies are running Maim (many are in 2 handed maces) then that Blood Stance is basically doing nothing since Zombies are overwriting your Blood Stance or tagging enemies outside of it (Blood stance has not got a large radius anyway).

PoB stacking them is actually a bug that people exploit to artificially inflate DPS numbers.

Honestly Sand Stance is probably better anyway.



I wasn't aware of that, good to know, guess that's what I get for always trusting PoB. If that's the case I can drop it for sure.

Thanks for clearing that up for me.
"
Mecielle เขียน:
"
Smoknum เขียน:
@Mecielle

The only reason I haven't gone full in life tree like you run, is having enough mana for Flesh and Stone. In PoB, blood stance gives me 150k more dps per zombie. I'm finding it hard to give up the mana reserve nodes. Maybe I can look for a pride mana reserve helm enchant. I wouldn't have thought Blood Stance would make that big of a difference, but judging from PoB its massive. I have mostly incorporated your tree, and close to 7k life, with 792k per zombie dps. Your varation works very well, thanks.


Am I being stupid and have leveled to 96 wrong? Or do the Stances actually affect our Minions? Because they sure as hell should not from their wording. And they don't when I use them in my own PoB.


Not sure, on mine it does, 160k difference between blood/sand stance. But if its not right, I wont bother.

https://pastebin.com/7PU45yQ1
"
Mecielle เขียน:
"
Smoknum เขียน:
@Mecielle

The only reason I haven't gone full in life tree like you run, is having enough mana for Flesh and Stone. In PoB, blood stance gives me 150k more dps per zombie. I'm finding it hard to give up the mana reserve nodes. Maybe I can look for a pride mana reserve helm enchant. I wouldn't have thought Blood Stance would make that big of a difference, but judging from PoB its massive. I have mostly incorporated your tree, and close to 7k life, with 792k per zombie dps. Your varation works very well, thanks.


Am I being stupid and have leveled to 96 wrong? Or do the Stances actually affect our Minions? Because they sure as hell should not from their wording. And they don't when I use them in my own PoB.


Not sure, on mine it does, 160k difference between blood/sand stance. But if its not right, I wont bother.

https://pastebin.com/7PU45yQ1
"
Smoknum เขียน:
"
Mecielle เขียน:
"
Smoknum เขียน:
@Mecielle

The only reason I haven't gone full in life tree like you run, is having enough mana for Flesh and Stone. In PoB, blood stance gives me 150k more dps per zombie. I'm finding it hard to give up the mana reserve nodes. Maybe I can look for a pride mana reserve helm enchant. I wouldn't have thought Blood Stance would make that big of a difference, but judging from PoB its massive. I have mostly incorporated your tree, and close to 7k life, with 792k per zombie dps. Your varation works very well, thanks.


Am I being stupid and have leveled to 96 wrong? Or do the Stances actually affect our Minions? Because they sure as hell should not from their wording. And they don't when I use them in my own PoB.


Not sure, on mine it does, 160k difference between blood/sand stance. But if its not right, I wont bother.

https://pastebin.com/7PU45yQ1


Yea thats a bug where two maim instances are stacked instead of one overwriting the other. Stances do fuck all for our minions.

EDIT: Oh wow, just noticed that OP is using stances in his original PoB. That explains why he has so much more DPS there than I do :D
แก้ไขล่าสุดโดย Mecielle#3021 เมื่อ 16 ก.ย. 2019 19:48:58
Cool, I can pretty much drop it then, since I have a minion blind jewel.

Thanks guys
"
BenDurane เขียน:
What do you think about this beauty?



it tickles all the right places c:
"
Jegethy เขียน:
Do you think it's worth allocating the 2 points to get +1 power charge as it also gives me 5% strength?

Edit: Should point out that I also have 5% strength on another node, plus +20 strength, 10% fortify effect, and 4% life.



i'd keep it for now, reroll when you have more currency to work with :D
A while ago I posted some Impale calculations. My math was off, so I’ll repost it.

Old post:
สปอยล์
healzr got me thinking back to impale, so I decided to revaluate if it’s worth it.

Calculations provided to healzr.
สปอยล์
I should start off by saying I recall Qlida mentioning minions cannot impale. I don’t know where he got that information nor if it’s accurate or not. As far as I can tell they can impale via support gem and banner only; all other sources do not affect minions.

Being the equivalent of L4 Empower seems off, especially since you have the fully crafted mace, but meh, I don’t have any calculators to work with.

20/20 gem only
- 40% chance to impale
- 5 impales (50%)
- 59% increased effect
- 15% more damage
.4 * .5 * 1.59 * .5 * 1.15 = 36.57% more damage

Impale scales very up to 100% chance to hit.

100% chance to impale
1 * .5 * 1.59 *.5 * 1.15 = 91.425% more damage

This will fluctuate based off gem levels and such. But I’m sure you can see why I’m saying go with Generosity. While we cannot reach 100%, we can scale aura effect on the banner. 24% on tree + 39% on Generosity brings the effect up to 63% and 32.6% (rounded down to 32%) chance to impale. Add in the gem we have 72% chance to impale.

72% chance to impale
.72 * .5 * 1.59 * 1.15 = 65.826% more damage (gem damage only but with added hit chance from banner).

This has to be weighed against level scaling and value of dread vs war banner. Impale is virtually instant damage for us since every hit on the enemy after the impale will remove a charge (minions hit a lot. There are many variables I won’t get into. Remember, you have War Banner with I presume 24% increased effect (64% chance to impale).

Note: all calculations took impale effect from the gem only and ignored increased effect from the banner. The only factor changed was chance to impale. If you want 100% chance to impale, you need 200% increased aura effect which is not possible.

Edit: I just did some calculations, and the difference between Dread Banner linked to Generosity and not is about 16.8% more damage linked (still using 20/20 gem)

Gem + Banner + 24% increased effect
- 64% chance to impale
- 82% increased effect
.64 * .5 * 1.82 * 1.15 = 66.976%

Gem + Banner + 63% increased effect
- 72% chance to impale
- 89% increased effect
.72 * .5 * 1.89 * 1.15 = 78.246%


There are too many subtle variables in this game, so I’m going to assume a few things for the purpose of these calculations.
(1) Minions can impale (I recall Qlida saying they can’t, but I’m not sure why)
(2) Gems are socketed in the guide’s crafted mace with the guide’s Ascendencies
(3) Using a 23/20 Impale Support
(4) Using a 20/20 Dread Banner, Dropping 20/20 War Banner
(5) Using 22/20 Skitterbots
(6) L20 Maim Support in weapon
(7) 24% increased non-curse aura effect taken via Ascendency and Passives
(8) Using 20/20 Generosity linked to both Banners
(9) This will be compared against a L23 Ruthless. So the math has to be more than 48% more damage in order to check out.

Enemies take increased damage
- War Banner: 17%
- Skitterbots: 24%
- Maim: 14%
This means that when switching from War Banner to Dread Banner, we need to add a multiplier of ~.6909 in order to account for the dps loss. The dps gain from Dread Banner will be factored into the Impale Multiplier.

Impale
- 5 Impales (50%)
- 72% chance to impale
- 94% increased effect
- Gem grants 17% more damage

.72 * .5 * 1.94 * 1.17 *.6909 = ~56.46% more damage

It appears that as long as my math checks out, it provides ~17% more damage to make the swap. I may look into this more over the weekend, and I would very much appreciate someone checking my math. Also, if I’m wrong about minions and impale, that would be nice to know too!

Note: Impale scales very well, but that makes it much weaker early on. Switching provides a small defensive buff due to the accuracy changes, but I did Not factor in any dps loss (if any) due to minion accuracy. Linking Generosity to your Banner will negate the only aura on you for Commander of Darkness. Chaos/elemental damage cannot impale, so this serves no purpose for those variants.


All gems are 20/20 and socketed as recommended in the guide; passives and Ascendencies are as recommended. This gives us:
- 23/20 Impale Support
- 20/20 Dread and War Banners
- 22/20 Skitterbots
- L20 Maim in weapon
- 24% increased non-curse aura effectiveness

I will calculate this with and without the banners being linked to a L20 Generosity (additional 39% increased non-curse aura effectiveness). Impale is only viable on a physical damage build. We will compare it to a L23 Rutheless (47% more damage), but I highly recommend anyone choosing to go this route also pick up Brutality. As such, the true target goal would be greater than a L23 Melee Phys (52%)

Increased Damage Taken
- War Banner: 13% (17% with Generosity) - would be 14 and 19% if the banner was L21, but that will not be taken into account at this time.
- Skitterbots: 24%
- Maim: 14%

This means we need to factor in a multiplier of ~.74510 (~.69091 with Generosity) to account for the dps loss of War Banner. Dread Banner will be calculated with Impale.

Impale
- 5 impales (50%)
- 64% chance (72% with Generosity)
- 91% increased effectiveness (98% with Generosity)
- Gem grants 17% more multiplier

Without Generosity
.5 * .64 * 1.85 * 1.17 * .7451 =
~51.61% more

With Generosity
.5 * .72 * 1.92 * 1.17 * .69091 =
~55.87% more

With this we can see it’s mostly a matter of preference. I recommend only going this route if you want the defensive aura. Everything will be considerably weaker early on, and any potential dps gain is negated by the differences in L21 banners.

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