[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

Great build.
I have weapon crafting quest.
What another multicraft to chose if I skip step 5 in weapon crafting?


Because beast crafting it to expensive for me, and I don't need main on hit if my zombie will have it.

Why a maim on hit is needed if the zombies also has a maim crafted at this weapon?

Can anyone explain to me the idea of maim on hit?
Thanks in advance.
"
Xanderix เขียน:
Great build.
I have weapon crafting quest.
What another multicraft to chose if I skip step 5 in weapon crafting?


Because beast crafting it to expensive for me, and I don't need main on hit if my zombie will have it.

Why a maim on hit is needed if the zombies also has a maim crafted at this weapon?

Can anyone explain to me the idea of maim on hit?
Thanks in advance.


The Maim for your Zombie and the maim on hit are 1 mod and only take up one affix on the item. You cant get one without the other.
"
Xanderix เขียน:
Great build.
I have weapon crafting quest.
What another multicraft to chose if I skip step 5 in weapon crafting?


Because beast crafting it to expensive for me, and I don't need main on hit if my zombie will have it.

Why a maim on hit is needed if the zombies also has a maim crafted at this weapon?

Can anyone explain to me the idea of maim on hit?
Thanks in advance.


I like your flask choices (2 mana 2 life). On budget use flesh and stone aura + maim gem linked.
Was lucky with crafting



Now I don't know if I want to sell it or use it once I fix my cold resist.

I see 1 liste for 8ex and another one for ~25ex...

Should I sell it? How much I could get for it?
I would need advise from people using soul tether + shaper's touch and vaal pact please.


My problem is that i can't cast skeleton nor spirit offering while i have clarity + discipline + haste + skitterbots running.

with my stuff im sitting at 31 mana left but spirit offering cost 34 and meaning i have to drop skeleton costing 43mana also for more defense yes but i consider skeleton doing a lot of damage also...so i wanted to try to keep them


Solution i found :
-Is to have 2 lower lvl spirit offering so i can still cast it but still i wont have enough mana for skeleton.
-Or playing with -1% mana reserved brawn crimson jewel to be able to cast offering and skeleton but droping a jewel with blind on hit....


Here is my gear if someone can come up with a better idea around my gear with soul tether+shaper's touch as i think this version would help me a lot because i was still dying sometimes with the previous version of physical or chaos damage (i drop sometimes to 20fps...)



At the moment i have 1231 strengh and my resist are 76/79 76/83 76/85 and i have now 5718hp + 4334es compared to the 6578hp i had before switching to soul tether + shaper's touch and my watcher's eye.


Thanks for helping guys i hope someone have a solution or can just give me advise about what solution would be better!
แก้ไขล่าสุดโดย pimpre#5423 เมื่อ 24 ก.ย. 2019 12:55:12
Any advise for my character? I play hardcore and value survivability beyond all else. I am using Femur of saints for life regen, though I might switch for custom staff. I am using soul tether for overleech which helps with delving so far. I do have a saquawal's nest in my stash that I am trying to 6l (though might not be necessary).
"
avatardavis เขียน:
Any advise for my character? I play hardcore and value survivability beyond all else. I am using Femur of saints for life regen, though I might switch for custom staff. I am using soul tether for overleech which helps with delving so far. I do have a saquawal's nest in my stash that I am trying to 6l (though might not be necessary).


For hardcore I would definitely go with Geofrys Sanctuary instead of the Nest. Even more so if you are already using Soul Tether. Also Shapers Touch is a nobrainer for HC. The combination of those three items will give you a ton of EHP and both life and ES leech.

For the tree I would go the more life route. You can check my tree for that. It also adds a lot of % armor giving you a few more % of physical damage reduction.

Really, this build in HC should have 100% focus on defense, because the damage is already so insane without any further help.
What about dropping some auras for MoM in the defensive build? Shaper's touch give a lot of mana.

Im still trying to cap res without commander of darkness and/or Geofri's Sanctuary (don't like the ZO)
"
sebaper เขียน:
What about dropping some auras for MoM in the defensive build? Shaper's touch give a lot of mana.

Im still trying to cap res without commander of darkness and/or Geofri's Sanctuary (don't like the ZO)


Well, there are two auras that should never be dropped imo. Avian and Skitterbots. Both give too much to justify losing them for MoM. So if you want to go MoM, I would plan with 60% mana being reserved, pre Enlighten of course.
I was crafting a mace. I hit main, + socketed gems, then regaled strength. Thinking about keeping, multicrafting, and dropping minion life. Thoughts?

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