[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
" The tooltip is lower but you make many more balls per trigger. It's a lot more single target DPS. The only reason I never used it before was because we were corpse starved with Spirit Offering and it further taxes FPS. That's not as much as issue anymore since we aren't spamming the offering skill multiple times per second. haha |
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Hi Gryph,
I'm glad to hear that you'll be working to update this build! I had a great fun following this build in metamorph, and I plan to push it even further in this league. (Never got to use the min-maxed staff...) Keep up the great work! Looking forward to it!! |
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is Awakened Spell Cascade support much better than the normal version ? How much more DPS can we expect for single target boss fights? Its prohibitively expensive.....not sure if I should take the plunge.
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" It's better...but ya know...$$$ Jus drop one naturally. :D |
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I got it working on a budget fairly well w/o MoM.
Wondering if I should even go hybrid, it works so well... as long as you don't dry spin... ;) My profile is open if somebody want to take a look. |
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I've been lurking and swapping passives all day and made some changes -> life sustain is easy, sometimes I even manage to get some ES back (without Glorious Vanity/Kitava's Teachings/MoM).
Had to ditch Flammability curse to be able to put in Discipline. 1) A bit of more quality of life, u can link ball lightning with your GMP/Unearth setup to get even more balls -> more life on hit. 2) I use Frostblink instead of Flame Dash coz u can cast it during Cyclone without cast animation -> big speed boost :D Have a question about golems, whats the purpose of Lightning Golem, how does the att speed help us. Isn't Chaos Golem better? And another question, how to built Anger in, theres not enough skill gem slots :D Need 3 more gem slots after I 6L the staff to be able to put in all the auras with Enlighten (2 slots without Enlighten) |
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" I actually just swapped BL to my GMP setup but uggghhh the game freezes in my hideout every time it goes off. I have been heavily considering frostblink instead of flame dash for the same reason. Instant cast and boosted distance. Still shorter than flame dash however which can be awkward sometimes. I'm currently off of Corpse Pact Ascendancy due to how hard it is to sustain with it active and so need some attack speed to help offset NOT having CP. Thus: lightning golem. It's just to make CWDT proc more often. I'll eventually drop one or both golems for the additional socket space and passive point I suspect. GMP+Unearth will be dropped once I respecc into Corpse Pact. I have it now to offset the slower CWDT procs and VD corpse consumption. With CP CWDT will proc much closer to cooldown and be able to keep up with VD and then it won't be needed anymore. |
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Wouldn't the charge annointment reduce the damage scolds bridle does to us thus affecting the CWDT procc rate? With 12% phys mitigation i am not proccing often enough, losing around 0.3-0.5s between each procc. My cyclone caps at around 8.4-9aps. Are you managing to reach the procc rate? Maybe the issue is MoM reducing the damage by 30% thus glorious Vanity will be a big dps and sustainability boost in that sense right?
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" Yeah Glorious Vanity is huge. I dropped MoM immediately after. I have also specc'd back into Corpse Pact. Had to get a new amulet to cover the lost resists. :P It's good now so long as I am in combat. Out of combat...not so much as it VERY quickly ramps up the APS and self damage. |
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" Capping resists has been ROUGH to say the least hehe. I also dropped cahos golem to have more proc and will drop stone golem to have more sockets as soon as i get glorious vanity, that should skyrocket my sustain. I love the build and thank you for creating it. Awesome guide as well. |
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