[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
I got Cinderswallow Urn with increased crit as veiled mod. Doesn't this flask synergize well with this build? Or what is the preferred setup for flasks?
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" Cinderswallow is ideal, yes. @The_Mentor This league the offering effect amounts to 9% attack and spell block and more life gained on block. Still really good but I wouldn't put *as* much emphasis on it. Spell crit with resists is really good too. |
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what is the point of the intuitive leap gem?
all of the points around that area seem to be connected also, how are you getting all ur frenzy and power charges? แก้ไขล่าสุดโดย TYZILLA1#6439 เมื่อ 19 มี.ค. 2020 23:57:58
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Finally got my Glorious Vanity. What a HUGE increase in ES. Now I just need to 6-Link my Carcass Jack. I haven't really been having any issues yet but now I probably won't even need to pop flasks if I don't want to.
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" Might be better to get a rare chest with spell crit and resists over CJack. I was using it because I got it cheap and 6-Linked it in 47 fuses. A rare can give you another 10% of Max Life as Extra ES. What I'm using now: " This build is extremely passive point hungry. Intuitive Leap saves several points by letting us take the relevant noteables near it. I have Power Charge on Crit linked to Ball Lightning in CWDT and Anointing the Noteable Charging Offensive gives Frenzy and Endurance charges: " We get 15% per small node in the ascendancy tree for 60% total. Makes that cluster very efficient for damage. Also if you're using Thread of Hope it's all of 1 point for 75% increased damage. " We get 15% per small node in the ascendancy tree for 60% total. Makes that cluster very efficient for damage. Also if you're using Thread of Hope it's all of 1 point for 75% increased damage. แก้ไขล่าสุดโดย Gryphenprey#0653 เมื่อ 20 มี.ค. 2020 00:48:56
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Hey Gryph,
Been playing this since metamorph, really enjoying myself, clearing juiced up T10s with delirium easily! I'm looking to upgrade my chest from a tabula. Assuming that % crit chance for spells is mandatory, what other options other than % increased offering effect will you recommend? What about +1 active skill gem from shaper or +1 curse from hunter? (currently using a temp chains on hit gloves, with this I can add in a flammability) Are these offensive options worth the sacrifice of % increased offering effect defensive bonus in your opinion? Thank you! |
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Hi i'm loving this build though i keep dying in delirium to 1 shots i go crazy from it can you look my build give me soem tips ty !
my ing is killwitches
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" Is that enchant a Suffix or Prefix? I really like the increased AoE but I understand the value of having a buttload more ES for survivability. |
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" +1 Curse is always great. There are some other neat options as well if you're dipping into the Awakener Orbing method. %ES on Kill Offering Effect Extra Curse Aura Effect Power charge on critical strike (15%) You can also just alt spam a hunter chest for Spell Crit and an Extra curse as a blue item...GOOD LUCK THOUGH. :D " Well, you can upgrade to a rare chest like mine with the 10% of max life as extra max ES. That'll get you a nice chunk of eHP. Other than that... ![]() We cyclone because it let's us be mobile. Honestly a huge chunk of our defense is being able to move around and kite enemies while still doing full DPS at all times. Oh and try speccing out of Ghost Reaver and take Zealot's Oath. It should feel a little better. I'm having a lot of success with it. " It's a prefix. Costs 4c for 9-10%. I can do the craft for anyone that needs it. Just, you know, be bro and tip for my time :P |
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Re: chest discussion - the offerings effect is a defensive buff. What I'm thinking about is +1 curse + enfeeble/temp chains would grant way more safety than +9/+9% block. Right?
The only problem is you need it on gloves or you lose another socket.. |
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