[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

This build definitely works on a medium budget and is plain awesome. I have 196k average hit with VD with my build compared to gryph's 177k average hit but where I suffer a bit is defense. No offering chest (so no bone), no ES watchers, and no bottled faith.

Probably have like 8-10ex invested. Most expensive items were 6L chest and 6L staff (each ~4ex), rest is meh. The 6L staff probably not even needed because I don't really know what to do with my extra sockets (currently running prox shield spectres) anyway. @Gryph, any thoughts on what would be best with 4 extra sockets? AG dies to hard content, so don't really want to manage him... Maybe golem + spectres?

Also, chaos res is OP. Currently at 46% and a lot of the new content is cheese now.

Would love to find some more life to make spirit recover more (only like 3600 life right now), so that's probably my next focus.

แก้ไขล่าสุดโดย Aevaris#1012 เมื่อ 5 ม.ค. 2020 09:40:50
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mazak1991 เขียน:
Hey Gryph,
Im checking your lvl 94 pob and comparing it to mine. Our increased/more damage values are very close but im still coming up with around 80k average dmg less than you on volatile dead(oh and thats after disabling bottled faith etc, and setting same values in configuration). Could you maybe take a look at my profile and figure out what i can upgrade? I know my chest has corpse explosion instead of offering effect, and the next upgrade im planning is a watchers eye. Thanks!


You have a few things going on that I see:
1. Get a level 21 VD. Quality doesnt matter.
2. Fire pen > controlled destruction
3. You are using oblation without an offering boost chest, this is hurting you in both recovery and damage since you now have -50% offering effect on you
4. I doubt your assassin mark is doing much since you have curse gloves and curse with your cwdt without the ability to curse 2 things.
5. You dont have much ES regen anywhere. No watchers, no aspect of spider + fenumus.
แก้ไขล่าสุดโดย Aevaris#1012 เมื่อ 5 ม.ค. 2020 09:55:04
controlled destruction gives me more dmg than fire pen, or do i miss sth?
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majesthro เขียน:
controlled destruction gives me more dmg than fire pen, or do i miss sth?


Would defer to gryph for confirmation, but I find that the penetration flexibility is more important than raw damage. Now that bosses are buffed, pen is more critical than before.
Update on my update. I did a few upgrades this morning and noticed my pob didn't update my gems for some reason.

I am now at 254k average hit on my VD and 3700 life / 4200 ES sitting (5269 ES with corpses around).
แก้ไขล่าสุดโดย Aevaris#1012 เมื่อ 5 ม.ค. 2020 10:56:24
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Aevaris เขียน:
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majesthro เขียน:
controlled destruction gives me more dmg than fire pen, or do i miss sth?


Would defer to gryph for confirmation, but I find that the penetration flexibility is more important than raw damage. Now that bosses are buffed, pen is more critical than before.


My pob says VD average hit ~550k with controlled destruction and ~540k with fire pen.
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m0onknight เขียน:
Hey, just finished equipping the build for maps but I'm confused. In all of the videos you sustain the scolds damage perfectly fine without really dropping your ES much. I can't do that, I will eventually kill myself without leech. Did I miss something important?


Right, after reading some more comments the issue was because I was using the leash of oblation without an increased effect of offerings chest. I'm on a small budget so I guess I'll have to choose between a 5L offering chest and the belt or not belt and a 6L normal chest..
I'm just gonna quote myself, as it seems to be gotten missed ;)

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Stöpsler เขียน:
Hi Guys,

is there something as to much attack speed for this Build?

I'm asking, because I'm struggling with my Mana on longer boss fights.
I'm running out of Mana, when Flesh Offering procs, I've consumed corpses for hte Corpse Pact and there are no charges on the Mana Flask left.
I'm already using the Enduring Mana Flask and a Watchers Eye with a Clarity Lvl 1.

Currently i dont even try Sirius, as of this problem.

Mapping is just fine and quite fast :)

I know where more damage potencial is ;)

The armour was a lucky 25c buy :D

แก้ไขล่าสุดโดย Stöpsler#3783 เมื่อ 5 ม.ค. 2020 12:10:12
A few notes on Fire Pen:

The more penetration you have elsewhere, the less effective the gem is.

If you're using Martyr, uncheck the "blocked recently" box to remove 15% fire pen and check damage. Most likely you're not blocking much in something like a Sirus fight (avoidance preferred)

You can mess with the map mods in PoB. +40% Monster res and Ele Equilibrium (both mods that I will run regardless) kill your damage...but penetration makes this pretty negligible. Compare CD vs Awakened Fire pen with 1 or both of these checked.

I have limited increased % crit chance so CD reduction is really noticeable. less so for those using rare staves.

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m0onknight เขียน:
Hey, just finished equipping the build for maps but I'm confused. In all of the videos you sustain the scolds damage perfectly fine without really dropping your ES much. I can't do that, I will eventually kill myself without leech. Did I miss something important?


Nope. You're on the right track. It's one reason I put so much emphasis on the ES on Hit. You need levels and more life on gear basically. ALSO 9and this is huge) Charging Offensive gives free endurance charges which helps mitigate scold's damage this helps smooth it out more. Can use soul of Gruthkul Pantheon for 5% and a Chaos Golem for 4% as well.

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majesthro เขียน:
@Gryph

what do u think about the timeless jewel, that gives "glancing blows" (double blockchance fpr attacks and spells, but u take 50% dmg from blocks) for non leash of obliteration users? Since we have a lot of fast recovery, we can probably make use of it.

currently testing it. went from 42/21 blockchance to 75/42.



I think it's totally fine. I really like Brutal Restraint for the Dex and noteable mods it can give though.

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Aevaris เขียน:
This build definitely works on a medium budget and is plain awesome. I have 196k average hit with VD with my build compared to gryph's 177k average hit but where I suffer a bit is defense. No offering chest (so no bone), no ES watchers, and no bottled faith.

Probably have like 8-10ex invested. Most expensive items were 6L chest and 6L staff (each ~4ex), rest is meh. The 6L staff probably not even needed because I don't really know what to do with my extra sockets (currently running prox shield spectres) anyway. @Gryph, any thoughts on what would be best with 4 extra sockets? AG dies to hard content, so don't really want to manage him... Maybe golem + spectres?

Also, chaos res is OP. Currently at 46% and a lot of the new content is cheese now.

Would love to find some more life to make spirit recover more (only like 3600 life right now), so that's probably my next focus.



You could replace AG with a Chaos or Stone Golem. I use my "free" 4L for 2 2L's

1 with Movement Skill + Arcane Surge and the other for my CWDT+Bone Offering.

One setup you might like for some extra recovery+DPS

CWDT - Cremation - Culling Strike - 4th link can be anything from a GMP to a Golem. You could level the CWDT for high level Stone Golem for instance. a lot of things to play around with.
Made some nice upgrades the last few days, not quite sure how to upgrade now.

สปอยล์


Also got a Watcher's with :
- 30 ES on hit w/ Discipline
- Crit pen 10% Eleres w/ Zealotry
- Enemies take 10% increased damage on consecrated ground w/ Zealotry


Forgot to mention that PoB tells me I reached 100% crit with that new staff (assuming I have Bottled Faith up ofc), so I dropped the Diamond Flask for a Quartz Flask, not sure it's the best but it felt like a good idea. (to double down on Elusive dodge as well)
แก้ไขล่าสุดโดย Woute#3135 เมื่อ 5 ม.ค. 2020 18:08:58

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