[3.21] ðŋUltimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
" faster attacks is good, i m not using it because if you get too much attackspeed you get quirky double whirls which can fuck u during boss encounters (whirling outside the circle at sirus, whirling into storms, whirling into stormcalls at atziri, etc...) |
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good point, then any suggestions what else to socket there?
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i m not sure myself, but this is the setup i came up with before leaguestart:
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so you're not using perfect form, right?
could you elaborate on difference between using perfect form and loreweave? also whats the most important stats when getting loreweave? 78% max resists and what else? āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ __arqu__#5278 āđāļĄāļ·āđāļ 2 āļŠ.āļ. 2021 16:36:49
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" In that order: - max resists - life roll - attributes - flat damage roll The difference is that you have no armor for phys, but your armor applies to ele (more frequent than phys). You lose phase accro that you need to get with a thread of hope instead. Basically, it makes you close to unkillable versus ele hits, but dots are still scary and phys requires other mitigation sources. āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ Yalpe#3404 āđāļĄāļ·āđāļ 2 āļŠ.āļ. 2021 18:20:56
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" Increased duration ain't terrible on fortify. āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ Yalpe#3404 āđāļĄāļ·āđāļ 2 āļŠ.āļ. 2021 18:22:02
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" Some other notes that we can't deduce from from pob: - ensure that fortify is always online by whirling through packs. Its very important. - flasks need to come before vaal molten shell/molten shell |
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Yeah I'll probably transition away from perfect form into a 6-L loreweave.
It's a pity since the anomalous AA + prolif + unbound combo has made general mapping hilarious and into a joke. āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ HamsterTrainer#0573 āđāļĄāļ·āđāļ 2 āļŠ.āļ. 2021 20:01:18
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" good ideas :D what is the point of flame dash? just to skip walls? since it shares uses with withering step and dashing is already available on whirling blades? you prefer flame dash over regular dash? |
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flame dash for going over cliffs and also it got more range than dash + charges.
another point every1 should consider: toggle "always attack without moving" on your skills like ps/vs, flame dash, whirling blades, the only exception would be if you use dash instead of flame dash, since it got some weird interaction with it. |
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