3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" Thanks for the info!. These things are still away from my POE knowledge ... thank god we have a good and communicative community here. |
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" I have been playing since 2014 and every day I learn something new. This entire build was new to me so I try and answer any questions that people were nice enough to answer for me when I tried this build. |
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Bit the bullet and decided to pray that intimidate from awakened melee phys works with zombies, and drop my old watchers eye for a ES from clarity one. Holy hell I'm beefy now.
Needed to get a new ring with a slot for clarity, paid 22ex for this ring and slammed the lottery 25% minion damage into it after failing on like 10+ 1-2ex rings. Only thing I really want now is a better hubris if possible but that hard, and a corrupted fortify weapon. Saw a dope 125% minion dmg one for 1.5 mirrors on trade for all of 6 hours... right after I had spent a bunch of money. Can almost afford it again. But alas it is gone. "Please check my gear!" - Every Private Account User
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spent around 30 ex to get atleast 240% elegant hubris buff, but getting only 160 :(
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is it still worth to use kingmaker on AG if I have both fortify and the elder culling strike mods on my weapon?
แก้ไขล่าสุดโดย Væl#2199 เมื่อ 24 ก.พ. 2020 11:26:26
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" Kingmaker gives the Fortify Buff (defensive). The Weapon Gives Fortify Support (which is more than the Fortify buff) Fortify Support gives Fortify Buff (defensive) and a large DPS offensive boost. It is the offensive part of Fortify Support that we want from the weapon. |
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" In addition to this, Culling Strike mod only applies to hits from the weapon, not to linked skills. Kingmaker gives Culling as an aura, which applies to minions. แก้ไขล่าสุดโดย Sarclol#3094 เมื่อ 24 ก.พ. 2020 11:55:19
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https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMDAAHnBAcEswceCPQLYQ48EQ8RLRGWFCAUTRRxFy8YkRo-G_oc3B7uIvQl3yepKS4snC19MtE5CzpSOw08LT1fRUdHhUlRSbFMs02sUEdSU1WpVcZV1lnzWpFfP2O7ZOdmVGaeZ5tn2WjyagFqQ2qsbAttGXIPcql2rHyDfq9_xoCkggeDX4PbjHaNGY6-jxqSwZMnlG-VLpeVl7SX9JuKnIuiAKQZqH2sqq4-r2y1hbcxvJ-86r5PwGbBtMJsxPbGrs9-0B_Tj9P718_ZXtlf2XzdjN-w4BLkUeoY6-7sg-8O71DviO_r8B_w1fGs9zL46_k3-tL8S_6B?accountName=Yssou&characterName=Namurass Hey everybody! Here is the stuff I bought for my first season. I posted also a link of my skill tree but not sure it gonna work (just tell me if not). I recently found an elegant hubris +320 % minions damage so I think I got enough damage. I'm currently thinking to buy a better enchantment on my helmet (pride reserves 15 % less mana) but I'm not sure it's usefull. I'm waiting for all your advice to upgrade my gear and thanks in advance for your reply. |
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" I thought my AG was gone after my first logout using him. But when I went to re-equip it the entire thing resummoned on the first item, so I only lost a mask. I’m assuming the same thing happened for you, so how did you end up re-equipping your AG multiple times? |
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Need some help with Cast on Channeling Support.
These are my boots: Rarity: Unique Alberon's Warpath Soldier Boots -------- Quality: +20% (augmented) Armour: 328 (augmented) Energy Shield: 20 (augmented) -------- Requirements: Level: 70 Str: 68 Dex: 98 Int: 155 -------- Sockets: B-G-G-B -------- Item Level: 80 -------- 6% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently -------- 16% increased Strength Adds 1 to 80 Chaos Damage to Attacks +185 to Armour +11% to Chaos Resistance 20% increased Movement Speed +1 to maximum number of Skeletons -------- Alberon walked among the accursed, and they welcomed him. I have CWC, Cyclone, Desecrate, and Spirit Offering socketed in the boots. Cyclone is the channeled skill, but I cannot cast Cyclone to begin channeling. What am I doing wrong? Thanks |
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