3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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First time blind uber kill thanks to this guide. Thank you.
Died only once.

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แก้ไขล่าสุดโดย Evilmidget01#5447 เมื่อ 21 ก.พ. 2020 15:43:53
there a POB link with low level - mid level - end game setups? like all in 1? gonna do the dps setup and its my first time playing summoner
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BopMajster เขียน:
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D2Junkie เขียน:
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BopMajster เขียน:
My AG just died in Bazaar map with this mods:


What killed you is your level 21 desecrate , corpse explosion from the aberrations, get rid of it and get a level 1/20.
You don’t need any more than that

im not sure, i understand that mehanic. care to explain please?

What he means is that corpse explosion mechanics use the level/health of the corpse, and since your Desecrate is level 21, It's allowing level 100 corpses. This doesn't actually matter, though. Desecrate corpse level is capped by the map level.

Also, just to compare, my AG without Spirit Offering (ES -> Regen) has 15,253 Life regen per second. This is more than doubled with Spirit Offering active, and he regens over 50% of his max life over 1 second. With so much life, 3100 LPS isn't nearly enough regen to keep him alive through Detonate Dead since it does so much damage so quickly - if that is indeed what it was.


So does the Desecrate gem level actually matter or not? I am very curious now
แก้ไขล่าสุดโดย Cyrom#2298 เมื่อ 21 ก.พ. 2020 18:34:24
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Cyrom เขียน:
Do does the Desecrate gem level actually matter or not? I am very curious now

It matters for the purpose of things that rely on corpse level/corpse health - Unearth, Detonate Dead, etc.

Level 20+ Desecrate is capped at level 100, so that any T16+ map you do, you have the max level corpses. It's a "catch all" way of making sure that happens for those types of skills that rely on corpse level/health.

The corpses spawned are capped at either the level of the gem, or the level of the map, whichever is lowest.

If you run a T1 map with a L20 Desecrate, that Desecrate is still only dropping level 68 corpses - not level 100. If you run a T16 map, you're capped at level 83 corpses. However, dropping Desecrate to level 1 isn't really relevant because there will be other, non-Desecrate-spawned corpses on the map. If you run a L1 Desecrate in a T16 map, though, then it's only dropping level 20 corpses.

For this build, it doesn't really matter since we don't really care about the level of the corpse. Zombie and Spectres both use gem level.

For the case of the guy that lost his AG, he was fighting a metamorph, which spawns tons of mobs and therefore tons of corpses. It's extremely unlikely that making 5 out of 100 corpses level 20 instead of level 83 would be the difference between his minions living or dying.
แก้ไขล่าสุดโดย Sarclol#3094 เมื่อ 21 ก.พ. 2020 17:09:17
after how much time portal to map dissapears? i should go back and fight the boss again, but i was afk like 30 mins and then i went for new spectres and when i come back to hideout, portals dissapear.
WHy when i click on the skill tree link to see the full tree it only shows up to lvl 86?
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haVok_ เขียน:
WHy when i click on the skill tree link to see the full tree it only shows up to lvl 86?


You are clicking on the leveling tree not the full tree.

To see the full tree, go to the first post. Go to the section labled "Gear, Gems, Tree, POB Code".

Click on the build you are using.

In that build you will find a POB link with the end game tree.
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BopMajster เขียน:
after how much time portal to map dissapears? i should go back and fight the boss again, but i was afk like 30 mins and then i went for new spectres and when i come back to hideout, portals dissapear.


https://pathofexile.gamepedia.com/Portal

Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance, eg. Mud Flats which leads to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring (eg. a player stays in it).
Do i have to do something once i click link, because it just shows a bunch of code text?
แก้ไขล่าสุดโดย haVok_#1971 เมื่อ 21 ก.พ. 2020 17:52:02
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AndyLovesHisBge เขียน:
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BopMajster เขียน:
after how much time portal to map dissapears? i should go back and fight the boss again, but i was afk like 30 mins and then i went for new spectres and when i come back to hideout, portals dissapear.


https://pathofexile.gamepedia.com/Portal

Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance, eg. Mud Flats which leads to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring (eg. a player stays in it).

Hideouts are considered hub instances for this purpose, though if you can stay in your hideout instance, they can theoretically exist forever. I've had them stay up for close to 2 hours while I cleared through all my dump tabs. If you leave/crash and come back and the portals are gone, you've probably entered another instance.

So here, it seems like he was AFK in his hideout, but then left to get new spectres (which you don't need to do - just cast Desecrate in your hideout if you've used the Spectres you want, or go back in the map and do the same thing). While he was in his hideout, the instance must have timed out/reset and switched as soon as he left that hub instance, closing the portals.
แก้ไขล่าสุดโดย Sarclol#3094 เมื่อ 21 ก.พ. 2020 17:57:49

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