Performance and Stability
|
Can we get dx12 support in the future please? It may improve performance on less powerful hardware
https://www.maketecheasier.com/directx11-directx12-differences/ |
|
" I have an ati radeon :) |
|
|
THanks for the heads - up, me and my friend have been loving this league, i played at least a hundred hours already and still going!
|
|
" And the loot isnt even correctly set either, essences boxes giving you level 30 essences in t16 maps last I tried after the patch. needless to say that if there wasnt 1 or 2 currency boxes per blight (at least that's what I got not sure if I'm lucky or not) I would have started to skip blight. "Parade your victories, hide your defeats. Mortals are so insecure."
Poe 0.2/10 Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same.. |
|
|
I don't feel like I learned anything from this post other than it confirming that minions are getting nerfed next league. Nice job, guys.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
|
|
|
Thank you Chris & GGG
|
|
|
Still great game tho. Good to know you are working on it.
Keep up the amazing content. I am sure we'll get the fix soon. |
|
|
Thanks for communicating this. Even with the performance issues, I'm thoroughly enjoying the league. I love that we get new content every three months, so I'm patient with early league bugs.
This game has come so far since I started playing 6 years ago. |
|
|
Hey guys. I've been arround from alpha .
I used to no life the game with bunch of friends on Hardcore mainly because of the pace of the game at that time , all the fights being meaningful , tactic and full of acomplishment when you managed to survive . Since then , league by league. Expansion by expansion , the game started changing , it's now in an amazingly fast pace of mindless killing everything that moves, upgrade when you cool down then go at it again . Delve is at it's current form the the only thing that you have control/feedback as in imminent danger due to the darkness system (rushing yourself into danger , and getting that sweet adrenaline rush after surviving ) , kudos to you guys for doing that . But even before the atlas system , even before the ascendancy system , people started dropping from hc because so many stuff were already happening even at that time , all the mods and ammount of effects and mobs , that even if u built a massive defense char , you'd still die to something unknown . I like the game a lot , i respect you for every system good or bad that you added to the game , giving it flavour over time . and continously pushing for more . i trully respect you. But honestly you need to damp down stuff happening onscreen . At this point, a vast majority of people i believe are only playing by automap navigation . Bleep on the auto/minimap , aoe-ing or chaning everything that moves in all directions .without even reading the mob's name or mods . this is not immersive at all . i mean when is the last time you guys stopped for 2 seconds and read every mob's name from a pack of different monsters and their mods . Serious question . You might as well just disable the hud and add cardboard boxes instead of mobs textures cause with everything happening on screen, what normal person distinguishes mobs burning , from a burning grass ? Besides the big boss fights, everything is trivial as in a mindless pew pew way,even with a weak build . I'd like to make a suggestion , limit the mobs on a screen. If there are 30 of the same mob coming into a screenzone , join them into one or 2 like a soul eater thing. We all like fodder killing ( it gives u a sense of powerfulness ) but what's the point if 5 different packs of 10 mobs come at once , your mind only thinks like oh well there's this type , and that type ( scaled by 10 ) AMAZING , could be 1 instead of 10 , hell if i care , i'll still kill it . I still love the game though. But not as passionate because of things that are lacking even if the game needed necessary system overhauls . i understand the need to change , always for the players. But the game is far from complete in every new iteration . it's like every league/update is just 50-60% of whole new idea , and you maybe over time add arround 20% more . waiting for that trade upgrade though. Also crafting bag autopickup system launching in 4.0.0 leaked . would be nice to have some update called Path of Exile Armory . where u add a tab like the unique stash tab , but for normal/magic/rare items that you autopickup with the help of an upgradeable follower orb , that adds stuff to the stash tab. And you identify /craft them from there , in the cooling down period , every couple of maps . I honestly think you were already thinging about this. Cause i know you guys can pull it off . Good luck on your journeys exiles ! |
|
|
Been weeks into the league already, and the best they can come up with, to try and maximize MTX purchases over the weekend is a post saying, "Yeah we know our stuff is busted. We're trying to fix it."
Oh and my favorite part: "Path of Exile's engine is currently modern, lean and fast." Hahahaha - proof positive that they still don't see the forest for the trees, and things will never improve substantially. But hey - enjoy Blight and BUY THOSE MTXs!!!!! แก้ไขล่าสุดโดย Baloosh#4288 เมื่อ 20 ก.ย. 2019 09:15:55
|
|
















































































