Performance and Stability

I'd suggest to look at GPU memory usage. Some leaked GPU memory is often the cause of graphic driver crashes and FPS slowdown.
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
This is all I needed to hear :)
Please consider communicationg these things earlier in the league if possible next time. Just a nod that you know about the issues and are working on them is worth so much!

Thanks for the thoughtful post. Good luck with the future decisions for stable releases. Those are the toughest decisions (when thinking of what content to cut for release).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
I know this Sounds weird, but I heard that Performance issues in other Games were solved by handing out free mtx to the Players. xD
"Great news!"
"Thanks, Chris!"
"Good post!"

Man, fuck that noise. GGG has been stepping on rakes for nearly a year now. The time for positivity and optimism is long past.
I honestly had zero crashes and my game runs smoothly at 45-55 in high intensity blight encounters. [Removed by Support]
It would seem there is a trend to hate on Blight league, if not for performance issues, then for "bad" rewards. Bad rewards, like seriously? Those must be the braindead degenerates who played whole Legion league with sunglasses on, holding right click while abusing that cancer item, Headhunter.
Fucking pathetic.
"
Chris เขียน:
But yet, in many situations, the game does not perform well at all.


It's good to acknowledge the state of the game, but there no root cause analysis (why gameplays that cannot be implemented with reasonable performance hit have been push in production) nor solution (if the gameplay are too heavy you won't be able to "fix it" with performance optimization, you need to change the gameplays involved and as there is A LOT of them that cause problems, Blight high hp mob being only one of them, you need a solid plan to tackle it).

I'm disappointed Chris. Who is in charge of the game today? You don't seems really implicated anymore.
I had some problems with blight performanse. Crashing maps etc. But i still enjoyed game a lot. Have some real life stuf to deal with and not playing a lot. Still i understand how hard it is for Developer to deal with so many things at the same time. You will manage like you always do. for me Blight much better than Sintesis. GJ GGG
Thank you for the post.

Looking forward to GGGs next GDC talk (from Jonathan this time):

"How to slow down your game and crash."

telling literally the story and numbers of how you arrived here.

;p
"
Kostax เขียน:
I honestly had zero crashes and my game runs smoothly at 45-55 in high intensity blight encounters. I don't know what the fuck are these idiots crying about.


Good to you that you haven't been hit, but beleive me, if Chris come out and confirm the problems, it's because they exist, and they hit a lot of players (maybe because they don't use the same skills as you, or are more sensible to FPS drop that you may not notice).

It's a fact that Blight league number (of players) are bad. Really bad. Thus this post.

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