Cluster Traps Support: Supported Skills now deal 61% less Damage at gem level 1 (previously 55%), and 55% less at gem level 20 (previously 36%).
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
Added Lightning Damage Support: Supported Skills now have 1 to 8 added Lightning Damage at gem level 1 (unchanged), up to 19 to 358 at gem level 20 (previously 21 to 402).
Awakened Added Lightning Damage Support: Supported Skills now have 21 to 391 added Lightning Damage at gem level 1 (previously 23 to 445), up to 24 to 449 at gem level 5 (previously 29 to 543).
Tier 1 added Lightning Damage to Spells now provides values of 7-20 to 255-270 on two-handed Weapons (previously 5-15 to 189-200), and 4-14 to 170-179 on one-handed Weapons (previously 3-10 to 126-133).
Make Marks permanent so they only require a single cast for boss encounters. Add a new support gem that lets attacks trigger marks on hitting Rare and Unique targets.-- nice change
If you find something else please let us know :D
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āđāļāļŠāļāđāđāļāļĒAnkhain#4404āđāļĄāļ·āđāļ 24 āļĄ.āļ. 2022 16:45:51
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Ankhain āđāļāļĩāļĒāļ:
Cluster Traps Support: Supported Skills now deal 61% less Damage at gem level 1 (previously 55%), and 55% less at gem level 20 (previously 36%).
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
Added Lightning Damage Support: Supported Skills now have 1 to 8 added Lightning Damage at gem level 1 (unchanged), up to 19 to 358 at gem level 20 (previously 21 to 402).
Awakened Added Lightning Damage Support: Supported Skills now have 21 to 391 added Lightning Damage at gem level 1 (previously 23 to 445), up to 24 to 449 at gem level 5 (previously 29 to 543).
Tier 1 added Lightning Damage to Spells now provides values of 7-20 to 255-270 on two-handed Weapons (previously 5-15 to 189-200), and 4-14 to 170-179 on one-handed Weapons (previously 3-10 to 126-133).
Make Marks permanent so they only require a single cast for boss encounters. Add a new support gem that lets attacks trigger marks on hitting Rare and Unique targets.-- nice change
If you find something else please let us know :D
I basically got a net zero change for Lightning Trap by doing:
Set woke Added Lightning damage to level 1
Set Lightning Trap to level 20 and add "Lightning Trap deals 41% more damage" somewhere
Set Cluser Traps to level 1
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āđāļāļŠāļāđāđāļāļĒEathb#4744āđāļĄāļ·āđāļ 24 āļĄ.āļ. 2022 21:35:44
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Eathb āđāļāļĩāļĒāļ:
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Ankhain āđāļāļĩāļĒāļ:
Cluster Traps Support: Supported Skills now deal 61% less Damage at gem level 1 (previously 55%), and 55% less at gem level 20 (previously 36%).
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
Added Lightning Damage Support: Supported Skills now have 1 to 8 added Lightning Damage at gem level 1 (unchanged), up to 19 to 358 at gem level 20 (previously 21 to 402).
Awakened Added Lightning Damage Support: Supported Skills now have 21 to 391 added Lightning Damage at gem level 1 (previously 23 to 445), up to 24 to 449 at gem level 5 (previously 29 to 543).
Tier 1 added Lightning Damage to Spells now provides values of 7-20 to 255-270 on two-handed Weapons (previously 5-15 to 189-200), and 4-14 to 170-179 on one-handed Weapons (previously 3-10 to 126-133).
Make Marks permanent so they only require a single cast for boss encounters. Add a new support gem that lets attacks trigger marks on hitting Rare and Unique targets.-- nice change
If you find something else please let us know :D
I basically got a net zero change for Lightning Trap by doing:
Set woke Added Lightning damage to level 1
Set Lightning Trap to level 20 and add "Lightning Trap deals 41% more damage" somewhere
Set Cluser Traps to level 1
I wonder if other support options could become viable, like for example Empower.
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āđāļāļŠāļāđāđāļāļĒbaboen#1826āđāļĄāļ·āđāļ 25 āļĄ.āļ. 2022 04:01:33
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Eathb āđāļāļĩāļĒāļ:
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Ankhain āđāļāļĩāļĒāļ:
Cluster Traps Support: Supported Skills now deal 61% less Damage at gem level 1 (previously 55%), and 55% less at gem level 20 (previously 36%).
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
Added Lightning Damage Support: Supported Skills now have 1 to 8 added Lightning Damage at gem level 1 (unchanged), up to 19 to 358 at gem level 20 (previously 21 to 402).
Awakened Added Lightning Damage Support: Supported Skills now have 21 to 391 added Lightning Damage at gem level 1 (previously 23 to 445), up to 24 to 449 at gem level 5 (previously 29 to 543).
Tier 1 added Lightning Damage to Spells now provides values of 7-20 to 255-270 on two-handed Weapons (previously 5-15 to 189-200), and 4-14 to 170-179 on one-handed Weapons (previously 3-10 to 126-133).
Make Marks permanent so they only require a single cast for boss encounters. Add a new support gem that lets attacks trigger marks on hitting Rare and Unique targets.-- nice change
If you find something else please let us know :D
I basically got a net zero change for Lightning Trap by doing:
Set woke Added Lightning damage to level 1
Set Lightning Trap to level 20 and add "Lightning Trap deals 41% more damage" somewhere
Set Cluser Traps to level 1
I would wait until the final numbers in the patch notes but I strongly hope they won't nerf down this build. I plan to league start this and really hope the author will have the time to do an extensive check again when patch notes come out ;)
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āđāļāļŠāļāđāđāļāļĒDaveNotDave#2153āđāļĄāļ·āđāļ 25 āļĄ.āļ. 2022 07:28:19
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Initial impressions seems we're left in-tact, nerfs/buffs seem to nullify each-other, we may even feel stronger in the end-game w/lvl 21 ltrap (depending on full patch notes later on), but the LT dmg scaling has been increased A LOT. :)
Possibility of swapping out cluster traps for something like swift assembly or even another support to just massively boost single LTraps.
Meantime we wait for patch notes!
You can always check out what I'm doing while waiting around for 3.17;)
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āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ oestergreen#1184 āđāļĄāļ·āđāļ 26 āļĄ.āļ. 2022 06:42:32
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āđāļāļŠāļāđāđāļāļĒoestergreen#1184āđāļĄāļ·āđāļ 26 āļĄ.āļ. 2022 06:38:35
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oestergreen āđāļāļĩāļĒāļ:
Initial impressions seems we're left in-tact, nerfs/buffs seem to nullify each-other, we may even feel stronger in the end-game w/lvl 21 ltrap (depending on full patch notes later on), but the LT dmg scaling has been increased A LOT. :)
I was hoping you would say that! Well, looking forward to League start this build.
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āđāļāļŠāļāđāđāļāļĒbaboen#1826āđāļĄāļ·āđāļ 26 āļĄ.āļ. 2022 10:13:20
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Subbed :)
āžž ãĪ â_â āž―ãĪ NERF āžž ãĪ â_â āž―ãĪ NERF āžž ãĪ â_â āž―ãĪ NERF āžž ãĪ â_â āž―ãĪ
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āđāļāļŠāļāđāđāļāļĒZiiyo#2672āđāļĄāļ·āđāļ 27 āļĄ.āļ. 2022 07:39:04
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Reserved 3.17
āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ Theudys#5097 āđāļĄāļ·āđāļ 27 āļĄ.āļ. 2022 21:05:25
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āđāļāļŠāļāđāđāļāļĒTheudys#5097āđāļĄāļ·āđāļ 27 āļĄ.āļ. 2022 21:05:12
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pretty big boost.
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
So now we need to see if we'll do a single trap instead of clusters, maybe something like swift assembly.
āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ oestergreen#1184 āđāļĄāļ·āđāļ 28 āļĄ.āļ. 2022 01:13:00
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āđāļāļŠāļāđāđāļāļĒoestergreen#1184āđāļĄāļ·āđāļ 28 āļĄ.āļ. 2022 01:12:41
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oestergreen āđāļāļĩāļĒāļ:
pretty big boost.
Lightning Trap: Now deals 15 to 46 Lightning Damage at gem level 1 (previously 18 to 54), up to 659 to 1978 at gem level 20 (previously 466 to 1399). Now has 240% Effectiveness of Added Damage at all gem levels (previously 170%).
So now we need to see if we'll do a single trap instead of clusters, maybe something like swift assembly.
With increased effectivness of added damage and with a buff to t1 added dmg to spells I think we should be on the same lvl as before with cluster traps. Maybe even a little bit better.
I wonder about this new jewel that allows you to get ascendancy point. With large cluster jewel it's 2 points and you can for example get chain reaction and explosives expert. Or something from assasin ascendancy. But i guess it will be endgame high cost upgrade.
And I'm also thinking about best in slot helmet now. It's possible that it no longer is crown of the inward eye. We want those new impicits for sure :D
āđāļāđāđāļāļĨāđāļēāļŠāļļāļāđāļāļĒ Ankhain#4404 āđāļĄāļ·āđāļ 28 āļĄ.āļ. 2022 03:19:50
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āđāļāļŠāļāđāđāļāļĒAnkhain#4404āđāļĄāļ·āđāļ 28 āļĄ.āļ. 2022 02:10:44
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