[3.11] Melting Nova | 16m DPS, 6k life, acro/phase | Deathless Sirus A8
" 15.14 should be the right value but we're not 100% sure how the attack hits work on those frames. We're not sure because GGG support doesn't answer stuff about game mechanics. I always go with 15 APS just to be safe. That .14 won't be a big deal for our damage anyways. :) |
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" I'd recommend you to get a Diamond Flask (you can test it by checking "is your crit chance lucky"). For the configuration itself, I'm not sure if ignored it but I didn't find a frenzy charge source on your equips or gems. Other than that, you can check "is the enemy on consecrated ground" (from Sulphur Flask), as it increases your crit chance on the enemy. Other configurations seem to be pretty right. I intend to make a section for the POB configuration soon. :) |
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" Weird bug. I've had some problems this league with Vulkan, specifically. When using a certain MTX (tested removing all of them, one by one), sometimes a black square appears on the screen, lasting for ~1s. There's a chance your problem might also be related to MTX or Vulkan. I'd recommend you to do just what Zulwar recommended. If you use Vulkan, you can also test switching to DirectX to see if it works. Vulkan is pretty much bugged this league. I don't know what happened, but last league it worked just fine for me, and this league there are so many issues. I solved the black screen by removing the MTX but my character still gets black when I get Elusive (probably because of other MTX). |
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" Your skills and equips on POB link seem pretty messed up. I guess you forgot to check the options to delete jewels, skills and equipments when importing your character. I've imported your character again for that, here's the new POB link: https://pastebin.com/Fd73DzvD By this new POB, I've seen you're playing as (or switched to) cold CI version with shield. I personally find the cold versions weaker than the fire version, both on damage and life/ES sustain, although still pretty much playable until endgame. Sadly, yeah, life leech is almost a need for us. Our survivability mostly reside on the leech, or if you get one, a Cinderswallow (because of live recover on kill - helps only on map clear, not bosses!). I like to get it on helmet because of some points. First, there's no helmet enchant that we can point as a strong option. When I got the corrupted amulet, I used to get a Cyclone attack speed enchant, but 1) it's too expensive; and 2) although it helps to get to APS cap, it's definitely not needed, specially when inserting Tailwind on calculations. Other enchants are pretty weak. Damage enchants aren't too powerful as we already stack too much damage. Mana reservation isn't really helpful. Any enchant working spells' area of effect won't make a big difference as we're always on melee range. Most of them don't make any difference, and the ones that do won't be a big change, so you could trade it for the fire leech corruption. Second, amulet gives us a "free" node with its anoint (as we don't need to get all the path to Heart of Flame), so I pretty much avoid the corruption to keep the anoint. Also, the fire leech amulet is really, really, REALLY rare. I've managed to buy it on 3.6, 3.7 and 3.8 leagues, before creating this guide, for prices between 1-3ex. Since then, when I found any on trade, the prices were just too high (seen some for 50-60ex). Third, Doryani's Lesson isn't really needed (although it's an alternative and a good node itself). We can go for it while looking for another leech source (if we don't want to use the life leech gem), but it's better to spend its two passive points on a jewel socket and inserting some more damage and life. About the build doing end-endgame, I must say it can. I've done a 100% Delirium T16 last league before changing character. You need to run carefully, not rushing through stuff as we usually do, but it's absolutely achievable. The most annoying thing I find on delirium is the slow area of effect (any slow is dangerous for us, as mobility is one of our main means for survivability), but other than that and the projectile-exploding mobs, as long as you move wisely you'll do it. I'm not sure how was my gear when I did the 100% map, I guess gear was very strong, so I can already include your other question: build has some open space for improvement! I managed to get to 15m DPS without losing any defence when upgrading it. I'll insert my POB for 3.9 and 3.10 below so you can check, as one version uses Cluster jewels (changed those for 3.11 - guide is already updated with it) and one doesn't. I use POB Fork but I guess default POB can open them just fine. Also those trees might not be final - I often forget to update my builds on POB app as league goes on. 3.9: https://pastebin.com/AWCxmGBm (I prefer this version than 3.10) 3.10: https://pastebin.com/A41FTrJQ I can make some considerations about possible endgame upgrades: - tailwind boots (not a real need to run the build, so I consider it an improvement - very easy to get this league) - "nearby enemies are blinded" affix on chest --- with this affix, drop Flesh and Stone and insert Aspect of the Spider - Watcher's Eye with double useful mod for one of the useful auras for us (Precision, Hatred, Anger, --- with this, you'll drop Skitterbots to insert the 50% reservation aura plus an Enlighten (on the free gem socket from Flesh and Stone) - Bottled Faith, replacing Diamond Flask (curse immunity affix goes to Quicksilver Flask) - elemental weakness corruption on gloves This will probably bring you to at least 14m DPS. Of course, we won't do endgame stuff as easily as those OP builds (like herald stack on 3.10) but we'll be just fine. I intend to do a 100% delirium map as soon as I get some upgrades, then I'll post the video here. :) |
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" Thank you very much for your reply, it helped me about 'what to get next' so i got an armour for frenzy charge source. https://pastebin.com/mG3YW0YR And for Diamond Flask which one i should replace all of them seems like hard to give up for me :) For next improvement planing to get watcher's eye btw. |
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Hello can I get some feeback on my build mapping feels good but boss dps feels like its lacking at times Thank you! liking the build so far! https://pastebin.com/NuDTBNez
แก้ไขล่าสุดโดย Errhinee#0096 เมื่อ 26 ก.ค. 2020 06:29:25
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" Not OP but I highly recommend changing out the Crit Damage jewel in your Cyclone setup for the increased critical strikes gem. As of right now your only criting 3/4 times, which in theory is 25% less damage, but it could even be more. Personally I swapped out arctic armour for zealotry with a 4 link empower,(im a poor boy so mines a level 3 empower with some points dropped into the sovereignty tree) and due to the mana regeneration with power charges from the tree, even the measly 29 mana pool i have never actually empties out, even without a -3 to channeling craft. You could also look into getting level 21 on frostbolt, ice nova, and wave of conviction. Wave of conviction would then be level 22 from your chestpiece and this is one of the bigger hitting crit procs the build uses. |
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Nevermind! Ignore! <3
แก้ไขล่าสุดโดย Torean1#6349 เมื่อ 26 ก.ค. 2020 21:59:41
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In the beginning - big thank you for the build guide!
I just have started with leveling my CoC Assasin, below is my gear listed (ofc there will be some res added by harvest to belt n boots, ring, etc. However, I would like to consult with you if there are some additional options. Especially regarding the chest - I just bought it for 5 ex - is that good for this build? Thanks in advance for your opinion guys! +mark of the shaper n effigon แก้ไขล่าสุดโดย Ancalime1337#3064 เมื่อ 27 ก.ค. 2020 10:39:47
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Is there a cluster jewel version of this build
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