I really don't know what I'm missing. I feel like i've done everything I can, the damage is great but if anything other than a regular trash mob even looks at me sideways I just fall down.
Full cluster jewels. 4.8k hp (Working on getting more life on chest!), overcapped all resists. No way I could do sirus, maven, maybe I'm just shit.
I really don't know what I'm missing. I feel like i've done everything I can, the damage is great but if anything other than a regular trash mob even looks at me sideways I just fall down.
Full cluster jewels. 4.8k hp (Working on getting more life on chest!), overcapped all resists. No way I could do sirus, maven, maybe I'm just shit.
Edit: Hit the craft on the chest!
Don't think it'll change much though...
I don't see any glaring issues. Might help to buy a new CWDT gem and keep it at level 1 and maybe move immortal call up to level 3. You could also try swapping out blood rage (not sure what else you'd remove) for a self cast withering step on your left click for more uptime on high effect elusive.
Game play wise, never ever stop moving. In maps if you stop, there's a good chance you die. On bosses, it's not as important but you gotta make sure you're dodging their abilities.
I haven't tried it on this build yet, but I was playing another dodge build that used Self Cast Divergent Immortal Call + Armor Small Cluster with Enduring Composure (1 Endurance Charge / second if you've been hit recently) to add some survivability. It does come at the cost of a bit of life though.
I'm not sure if this still works very well, but in past seasons I've also tried dropping a cluster jewel to path over to MoM and then add in Golden Rule + Unaffected by Poison (from watcher's eye or boots) + Apep's Slumber + Some source of %Life to ES (Corrupted Soul / Soul Tether/ etc). The idea here is that since we are using Eldritch Battery, MoM hits your ES pool which you're boosting up. Then Golden Rule + Apep's keeps that ES pool recharging very quickly. You can also throw in Divine Flesh somehow if you want to since Golden Rule is boosting up your Chaos Resistance. The opportunity cost is very high though as you sacrifice quite a bit of your top end DPS for this
bit of a weird one - first time playing bv, got to maps and i'm finding something about the character is making me feel a little sick playing the character. Not sure if it's the BV spin or whirling blades jumping around or combo + plague bearer - but nothing I've experience before (playing since betrayal). Anyone else ever have this? Any of the MTX useful? They didn't seem overly promising from promo vids.
I made a similar build and use Maw helmet and an Inspired Learning. I did 6 maps with the poisons sextant, and its too much. I dont have 20/20 gems yet and my damage is too low to instant kill everything. This means you run around with 500-600% Movement Speed getting stuck on everything and dying because you cant even tell what is alive or dead. I can see how having enough damage to pop all the mobs can make it super fast, but bossing is probably not possible unless you abuse MoM?
i think my POB damage with my crap gear can get to 3million dps, I do not think that is enough to instant wipe everything even with the 800% modifier. I need to be able to drop the Beyond Bosses so they dont 1 shot me.
Any tips? I cant control the 500-600% speed even swapping a quicksilver for mana flask. Im too fast.
31.3 update, We got slight nerfs but nothing game breaking. Around 10-15% dmg and 13% movespeed loss. We won't even notice it IMO. new PoB here: https://pastebin.com/dsK42Ug4
JOIN DISCORD - Hey everyone, because of the amount of response/questions the build is getting, im updating the PoB and answering questions on discord and twitch mainly. Much easier to maintain. Please join the discord and twitch, we have a ridiculously awesome community on my discord server, feel free to join and chat/ask questions. There is almost always someone willing to help or just chat about the game: https://discord.gg/uR68UDA
สปอยล์
Changes in 3.10 13/4/2020 3.10 Dual Cluster endgame setup - https://www.youtube.com/watch?v=GXxwnozceZA 3.10 Common Questions/FAQ -https://www.youtube.com/watch?v=m9sot513r-o&feature=youtu.be Cluster Jewels - There are some crazy options for us endgame. Check out the Cluster Jewel Section Below and see the PoB Slight single target buff - via Opportunistic buff Slight Elusive nerf - we should still be able to hit dodge cap, so no big deal
Much love <3
Quick update 23/1/20 - New video out explaining changes made, over 5k life now with similar DPS. Much more survivability and different gear options.[/spoiler]
IMPORTANT! - There are multiple trees and gear sets within the PoB. Make sure you look through all of them and choose what is right for you and your budget =).
Change log
December 27, 2019 - Build Posted
December 28, 2019 - Gear Section Added
December 29, 2019 - Updated PoB, Added GEMS Section
December 30, 2019 - Posted Final Update Video & updated PoB with a pathing optimization (Thanks HBarnett99 on Twitch!)
March 12, 2020 - Updated guide with Cluster Jewel theory Crafting and expanded leveling section a bit
March 13, 2020 - Updated Guide and PoB with relevant info for 3.10
March 25, 2020 - Updated Pob with Cluster Jewels
March 26, 2020 - Updated forum guide, adding full cluster jewel section.
About this Build
Pros + Insanely Fast mapping - whirling blades for movement and unleash support for smooth mapping + Single Target GOD - demolishes metamorphs in seconds + Tons of dodge and evasion + Good regen via Diadem
Cons - Scales with some uniques and high end gear - It's a dodge build - Some map mods feel bad.
Try avoid running 60% chance to avoid bleed and poison maps, as the damage on bosses and metamorphs just isn't great. Phys reflect is doable but slow, same as 90% chance to avoid ailments.
Main Mechanics in this Build POISON - Blade Vortex is the best way to stack a high number of poisons on a target. With no limits in how many poisons you can apply at one time, you can expect some very strong damage ramp up (If your target has enough life to withstand more than a few seconds of the damage)
ELUSIVE - Increases your dodge and movement speed. This keeps you alive. If you feel you need 100% uptime you can easily integrate Withering step to gain permanent elusive. I don't feel I need it at this stage, but it's an option.
Leveling this Build
Full Leveling Section
Leveling Gear + Gems
League Start
Level as Elemental Blade Vortex. Find and use Wands/Daggers with flat added Damage to spells (See this video for reference:https://youtu.be/kUSltx2INl0) Get Blade Blast in Act 2 alongside Herald of Ice and Herald of Thunder. If you are really struggling for damage you can spec into some spell damage nodes and unspec them later. Nodes like 'Arcane Expanse'. Make sure you get unleash at 38, it will make playing BV so much smoother.
Save up and get 2x Axiom Perpetuum as early as you can and if you can, they will carry you till early maps if you haven't swapped to poison. IF you do swap to poison early, use ANYTHING with spell damage and cast speed, it does not matter. Early maps, just use what you can get your hands on. Be it Binos, Obliterations, or Cold Iron Points
We only swap to poison once we have a Coralitos flask and all the poison nodes on the tree including Noxious strikes (ascendancy point).
Twink Leveling Gear Options
Gems - When and where to get them
Gems - This is mainly if you are leveling as Poison BV with access to some twink gear 1-12
Any spell (Freezing pulse, Fireball, Explosive trap, etc)
18
Deadly Ailments
Faster Attacks for your Whirling Blades
24
Malevolence
31
Replace Lesser poison with Poison (Poison gem no longer needed after getting Noxious Strikes Ascendancy - replace with another damage gem)
Blasphemy with Despair
Fortify for your whirling blades
38
Unleash - Amazing QoL
Vile Toxins - put this in asap
Add multiple totems to your wither setup
CWDT - Steelskin
Uniques to aim for asap
54
Devouring Diadem (for auras - check PoB)
62
Equip Cold Iron point Dagger for single target
65
Equip Binos for the clear
Passive Tree, Ascendancy & Pantheon Passive tree:
See the PoB above for a breakdown of multiple trees (Leveling, and Endgame with Offensive and Defensive versions. Or just view the final DPS tree on the official skill tree planner: http://poeurl.com/cGB0
Ascendancy: Assassin
1. Noxious Strike (Phat Poison DPS)
2. Mistwalker (Grants Elusive, one of the nicest defensive buffs in the game right now)
3. Toxic Delivery (Scales our crits and gives even more Poison DPS)
4. Opportunistic (Nice QoL for Mapping with the mvspeed and rounds out our damage against tougher unique enemies)
Bandits:
Kill all
Pantheon:
Major: Soul of Lunaris - Run the upgraded version of this to cap your dodge chance
Minor: Soul of Ryslatha - Very nice defensive choice, helps with upkeep of life flasks
Gem Setup
Gems
Early game into maps
CHEST Either have a +2 Duration /AoE Gems Tabula or Skin of the loyal
Vaal Blade Vortex . Unleash . Deadly Ailments . Vile Toxins . Unbound Ailments . Poison
HELM Auras before we have Impresence with Despair reservation Amulet
Herald of Agony . Malevolence . Blasphemy . Despair
BOOTS
Cast when damage taken level 1 . Steelskin level 10 . Stone Golem MAX LEVEL . Blood Rage
GLOVES
Whirling blades . Fortify . Faster Attacks
WEAPONS
Wither . Spell totem . Multiple totems
More geared maps and endgame (acquired impresence amulet)
Beastcraft or buy a belt/ring with Apsect of the spider
Gear, Flask, Cluster Jewels
Gear
Weapons
Cold Iron Point Dagger
These are very affordable without a corruption. There are several corruptions to choose from, but the "Increased Damage over Time" mod is just too strong.
For the most insane Single target you would run two Cold Iron Point daggers, but this isn't necessary in 99% of situations
Bino's Kitchen Knife
Bino's is just super nice for making your clear that little bit smoother. It spread poisons across the pack, and the prolif easily kills straglers on the edge of packs.
Helm
Devouring Diadem
Get this on as soon as you hit 54. This is where you socket your most important Auras (Malevolence - Herald of Agony - Despair - Blasphemy). This helmet also lets you reserve all of your mana as it gives Eldritch Battery.
Body
Budget Chest (15-20C)
Tabula with either a +2 Duration or +2 AoE Gems corruption.
Expensive DPS only option Skin of the Loyal
BiS if you are only chasing damage. Offers little in terms of defense, this is only for the very rich. Our damage is so big without this chest, it's almost overkill.
Mid range defensive and offensive chest Sporeguard
This chest offers some life, chaos res, and utility with the fungal ground, but you only really feel it when fighting bosses, as Asenath's gloves still do most of the work when clearing packs. Also nice because you can annoint a skill tree point with oils.
Endgame Setup Rare Chest with Life, +1 Curse, and Explosions
Additional curse on chest means you can drop the annointed 'Whispers of Doom' and replace it with 'Corruption'. The explosions also make the clear super buttery smooth, but isn't completely necessary while still running Asenath's
Amulet
Impresence Onyx Amulet
This is a huge DPS boost. It means we can take the despair out of the Diadem and add some more Auras into the helmet. Once you have this your new helm aura setup will be (Malevolence - Herald of Agony - Enlighten - Summon Skitterbots)
Rings
Circle of Nostalgia
You ideally want one with both "(40-60)% increased Chaos Damage while affected by Herald of Agony" AND "Herald of Agony has (70-100)% increased Buff Effect". To start, just buy a ring with one or the other, they do provide the same DPS boost
Rare ring to cap res
Mine is currently trash, lots of room to upgrade here.
Boots
Rare boots to cap Res
Gloves
Asenath's Gentle Touch
These are your endgame gloves for the built in temp chains. THe blind and corpse explosions are also nice.
Rare gloves to cap resistance
user rare gloves in the meantime. Insanity gloves are also a nice QoL for your Whirling Blades, but not needed.
Belt
Rare belt to cap Res
Flasks
Atziri's Promise
Really nice Flask. Gives big DPS, and provides access to more than enough leech to keep you going. Drop this for Sin's rebirth later and pickup an extra life flask.
Coralito's Signature
One of our biggest DPS boost, makes our poisons last for a very long time. Perfect Agony is also a DPS boost, and having it on the flask is enough (Although you can spec into the point if you need more consistent damage).
Sin's Rebirth
Grants Unholy might, which is a nice boost to our poison damage. (Can replace this once you get 'Overwhelming Malice' on a Cluster Jewel. See below)
Utility Flask
The last two slots are up to you. Aim for freeze and bleed removal on whatever you have in these slots. Can also use a life flask if you want, but I didn't find it necessary ever. Your Diadem keeps you topped up on health, and it was more valuable for me to have phasing and some extra dodge chance.
Cluster Jewels
Generally, it's better to buy the cluster jewel bases and craft them to have your desired mods. Make sure when buying cluster jewels you are getting the correct number of added passive skills and meet the minimum iLvl requirements for the notables you are aiming for. (The wiki is your friend!)
1x Large Cluster Jewel
Implicit: 12% increased Chaos Damage
Number of added Passive Skills: 8
iLvl: MINIMUM iLvl 75 for 2 Jewel Sockets. iLvl 84+ will give you a chance for the highest defensive affixes. (not needed unless min-maxing)
Notables to aim for on a large cluster jewel:
- 2 Jewel Sockets [Mandatory]
- Overwhelming Malice [Mandatory] (Gives us access to basically permanent Unholy might and means we can drop Sin's Rebirth flask)
- Grim Oath (Basically free 10% more Damage)
- Wicked Pall (Lots of Skill effect duration and some damage)
2x Medium Cluster Jewels
Implicit: +5% Chaos Damage over Time Multiplier
Number of added Passive Skills: 4-6 (I prefer 6)
iLvl: No minimum, but 84+ will give you a chance for the highest defensive affixes
Notables to aim for on a medium cluster jewel:
- 1 Jewel Socket [Mandatory]
- Circling Oblivion [Mandatory] (Single biggest damage node on a medium cluster notable for us. This node has perfect synergy with Poison BV.)
- Wasting Affliction (Dealing our poison damage 10% faster is very powerful, this is a great node)
- Haemorrhage (Good damage multi on crit. Scales with the more crit you have)
- Wicked Pall (Lots of Skill effect duration and some damage)
- Low Tolerance (Nice boost for clearing faster. Negligible damage boost for single target
- Brush with Death (If you are struggling to survive in Delirium, this can help)
2x Small Cluster Jewels
Implicit: 4% increased Maximum Life
Number of added notables: 3
iLvl: No minimum, but 78+ will give you a chance a higher defensive affixes, and 84+ for the highest defensive affixes
Notables to aim for on a small cluster jewel:
- Fettle (Biggest % life increase on a jewel, very nice)
- Surging Vitality (Slightly less %, but gives you a nice regen boost every 5 seconds)
Extreme Endgame Gear (For the rich bois)
Watcher's Eye with Malevolence Auras (15ex approximately)
Mapping & Bossfights
GENERAL MAPPING - Mapping is super smooth. Simply charge up you BV and start whirling around. Everything melts the second
BOSSES
1. Pre-place wither totems
2. Pre-cast Max Blade Vortex Stacks (10)
3. Pop Plague Bearer
4. Pop Flasks
5. Pop Vaal Blade Vortex
6. Profit
Despite the 6 steps, they all happen basically at once, and once you do the rotation a few times, you get used to it and it becomes second nature
Never played BV before. Decided to try it out. Kinda built it in stages starting with the trash gear, and then for a while had some pretty decent mid tier gear and it picked up. But Now I'm starting to min max for endgame stuff now that I've made enough to craft things. Even respecced into the dual cluster jewel version (which was a project unto itself). My DPS fully buffed went up to like 18M+ on 10 stacks according to total DPS with poison, and I'm not sure if vaal BV is included in the "50 MIL+ DPS" in the title is coming from is coming from, but either way I'm blastin' off, blowing up screens of packs and deleting most bosses. Anyway, this is the gear I'm rockin' right now:
I could save up for a watcher's eye but I can't see that adding 30M+ DPS. I know the skin of the loyal gives a lot boost to the gems, but I had one with double corrupted +1 gems & +2 AoE gems, and my damage was a lot lower. Granted I didn't have the Hunter belt I crafted. Not like I need more DPS, just wondering where to invest from here if I wanted to push it further.
POB link if anyone's interested: https://pastebin.com/ChjT4fd8
Cheers!
Crafted the chest and belt myself, pretty happy with the results. Glad Harvest is core now!
Never played BV before. Decided to try it out. Kinda built it in stages starting with the trash gear, and then for a while had some pretty decent mid tier gear and it picked up. But Now I'm starting to min max for endgame stuff now that I've made enough to craft things. Even respecced into the dual cluster jewel version (which was a project unto itself). My DPS fully buffed went up to like 18M+ on 10 stacks according to total DPS with poison, and I'm not sure if vaal BV is included in the "50 MIL+ DPS" in the title is coming from is coming from, but either way I'm blastin' off, blowing up screens of packs and deleting most bosses. Anyway, this is the gear I'm rockin' right now:
I could save up for a watcher's eye but I can't see that adding 30M+ DPS. I know the skin of the loyal gives a lot boost to the gems, but I had one with double corrupted +1 gems & +2 AoE gems, and my damage was a lot lower. Granted I didn't have the Hunter belt I crafted. Not like I need more DPS, just wondering where to invest from here if I wanted to push it further.
POB link if anyone's interested: https://pastebin.com/ChjT4fd8
Cheers!
Crafted the chest and belt myself, pretty happy with the results. Glad Harvest is core now!
Hi there, i just read your post and checked through your Pob.
What first came up my mind is why are you using empower 4 instead of poison support? Poison should be better. Atleast thats what Pob says.
The second thing i reconized that your checkboxes/settings within Pob are not correct?!
I THINK- and this could be totaly wrong that, we need to set our Average or max Poison stacks to see our Real/max dps!? Atleast for first 4stacks it should definatly matters because of the "Toxic delivery" Ascendence.
Pob says, that evry Poisonstack above 4 is still adding damage. That is something i dont understand yet, but if you set the value to where it actualy is at maximum...it boosts th dps alot...
btw, You also set "is the enemy Boss" to Sirus(to get the kind of dps people talking about)
Withered Stacks also add alot of Damage.(like +50% on bosses) - Iam not sure , but maybe you need POb Fork to get that displayed correctly.
So this is how i think the Calculation is right. (For the Build as it is currently, using Poison instead of Empower4)
https://pastebin.com/z5EWVnks
ends up at round about 13million dps with 7 withered and 4 Poison stacks
IF you set both, poison stacks recently applyed and withered to maximum you double that value. - I didnt study an Pob of this Build the Thread is about, but iampretty sure they use that to get to 55mio?.
Again: i have realy no idea why "stacks applyed recently" does matter beyond 4charges. but thats what pob(fork) says. - I would realy like to know...
Alright... so we sit at 26 million displayed Sirus Dps or 68Million normal DPs.
For improve Dps i would take away 1 small cluster, add a DPS jewel with 7% life to it and use the Points to go for Fatal Toxins. That should already be like +15% for 250 less HP. Also you are not using any awakened gems. Thats should make another huge diffrence(15-25%). Setting Auras and CUrses to lvl 21 also does help a little (5%).
Then there are some possibilitys with Timeless and Watcherseyes which could get atleast a boost of 20%, maybe even more.
You could also add Boots with Poison Duration which provides another few %. You also could change the Lab enchant to a DPs boosting one.
Well then there are still some shit like Double Corrupts on the Amulet but thats insane shit. i think its also possible to craft Staffs that are better then Cold iron and they can have even have an Synthesis Implicit with Explosion. That would give you space for using another chest. For example Skin of the Loyal corrupted with +2duration gems.
ok for the moments thats all i can come up with^^ i hope someone can take any benefit out of this text lol.
Thanks for taking time to explain all that. I don't know POB as well as I should, so appreciate you breaking it down for me. Swapping back to the poison gem. Thanks for you feedback!
Never played BV before. Decided to try it out. Kinda built it in stages starting with the trash gear, and then for a while had some pretty decent mid tier gear and it picked up. But Now I'm starting to min max for endgame stuff now that I've made enough to craft things. Even respecced into the dual cluster jewel version (which was a project unto itself). My DPS fully buffed went up to like 18M+ on 10 stacks according to total DPS with poison, and I'm not sure if vaal BV is included in the "50 MIL+ DPS" in the title is coming from is coming from, but either way I'm blastin' off, blowing up screens of packs and deleting most bosses. Anyway, this is the gear I'm rockin' right now:
I could save up for a watcher's eye but I can't see that adding 30M+ DPS. I know the skin of the loyal gives a lot boost to the gems, but I had one with double corrupted +1 gems & +2 AoE gems, and my damage was a lot lower. Granted I didn't have the Hunter belt I crafted. Not like I need more DPS, just wondering where to invest from here if I wanted to push it further.
POB link if anyone's interested: https://pastebin.com/ChjT4fd8
Cheers!
Crafted the chest and belt myself, pretty happy with the results. Glad Harvest is core now!
Someone correct me if i'm wrong but attack crit on your chest is not doing anything at all for bv as it is a spell. Try reroll that to spellc rit and you should notice a good boost. Also try using hands of the high templar like mine, they cost me 2ex and free up an amulet slot for more levels to your BV. The explode from gloves and your chest don't stack as far as i know
If you want more dps look at my setup as i believe i'm sitting at 80m dps for mobs and around 38m for sirus. Still a lot of minmaxing i can do as well to push it even higher. My survivability is perfectly fine as well. Running deathless 100% deli maps without a HH but plan on using one soon.