ð 3.11 - Kelza`s VD ð From SSF League Start up to EZ T19 100% ð
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Overmasterr āđāļāļĩāļĒāļ:
To everyone coming here from Ziz's build, I also did. I just want to say I haven't felt like I've been lacking damage AT ALL even up to t16s with just a moderately good Trigger wand. Learn what makes a good weapon and use that to improve, not a ton of ridiculously expensive cluster jewels and rings for a HoA set-up.
Still can't decide though... What's more important to upgrade first, getting a helm enchant or buying Calamatious Visions/Circle of Anguish setup?
I have a 6l Inpulsa, Doryani's Vision/Sadist jewel, and t2 spell/attack flat damage wand, fairly good. But not sure what I should buy next (roughly 4ex of budget)
Buy lvl 20 or 21 volataile dead (yours is lvl 16), lvl 21 vaaldd (25c)
Remove glanicng blows and buy rumi's
Craft better wand using https://pathofexile.gamepedia.com/Deafening_Essence_of_Anger
Work on cdr. Helm enchament (1ex) belt, boots (27, 38, 52, 69)
Your tree is little different. Maybe grab Avatar of fire so You woc will always do fire exposure.
Gloves with temple mod (increased Damage with Hits against Chilled Enemies)
Also elemental damage with attacks dont work with spells You have 2 useless crafts.
cluster jewel should have at last one jewel socket so You can put medium cluster with Master of Fear and Wish for Death (20% more dps)
Mark of the shaper + elder ring could be used before Heralds rings
To everyone coming here from Ziz's build, I also did. I just want to say I haven't felt like I've been lacking damage AT ALL even up to t16s with just a moderately good Trigger wand. Learn what makes a good weapon and use that to improve, not a ton of ridiculously expensive cluster jewels and rings for a HoA set-up.
Still can't decide though... What's more important to upgrade first, getting a helm enchant or buying Calamatious Visions/Circle of Anguish setup?
I have a 6l Inpulsa, Doryani's Vision/Sadist jewel, and t2 spell/attack flat damage wand, fairly good. But not sure what I should buy next (roughly 4ex of budget)
Buy lvl 20 or 21 volataile dead (yours is lvl 16), lvl 21 vaaldd (25c)
Remove glanicng blows and buy rumi's
Craft better wand using https://pathofexile.gamepedia.com/Deafening_Essence_of_Anger
Work on cdr. Helm enchament (1ex) belt, boots (27, 38, 52, 69)
Your tree is little different. Maybe grab Avatar of fire so You woc will always do fire exposure.
Gloves with temple mod (increased Damage with Hits against Chilled Enemies)
Also elemental damage with attacks dont work with spells You have 2 useless crafts.
cluster jewel should have at last one jewel socket so You can put medium cluster with Master of Fear and Wish for Death (20% more dps)
Mark of the shaper + elder ring could be used before Heralds rings
shield with 5%life on block is very nice
Thanks. But what do you think is the #1 thing I should go for next? Any advice on what the bare minimum I should get before starting to respec into Calamitous Vision/HoA?
Unless I completely misunderstand how HoA interacts with VD, the whole HoA setup is a DPS increase only for AoE situations, with no change in single-target DPS?
If that's indeed the case, what would you guys recommend to setup instead as either more defensive layers or single-target DPS increase?
Gems lvls: vd lvl 20 cost 3c, lvl 21 100c. VDD lvl 21 is around 25c.
Removing glancing blows will boost your survivality. Rumi cost around 30c+
You can try your luck with https://pathofexile.gamepedia.com/Earth_Drinker to get one cheaper.
Gloves are around 10c with life mod https://www.pathofexile.com/trade/search/Harvest/L9g6vYSn
Unless I completely misunderstand how HoA interacts with VD, the whole HoA setup is a DPS increase only for AoE situations, with no change in single-target DPS?
If that's indeed the case, what would you guys recommend to setup instead as either more defensive layers or single-target DPS increase?
its give (9-12)% more Spell Fire Damg combine with max 170% herald of ash buff effect.
Unless I completely misunderstand how HoA interacts with VD, the whole HoA setup is a DPS increase only for AoE situations, with no change in single-target DPS?
If that's indeed the case, what would you guys recommend to setup instead as either more defensive layers or single-target DPS increase?
its give (9-12)% more Spell Fire Damg combine with max 170% herald of ash buff effect.
Hello! I've been following your build closely and realized I have 0 mana left to cast spells, any idea where did I go wrong?
Unless I completely misunderstand how HoA interacts with VD, the whole HoA setup is a DPS increase only for AoE situations, with no change in single-target DPS?
If that's indeed the case, what would you guys recommend to setup instead as either more defensive layers or single-target DPS increase?
its give (9-12)% more Spell Fire Damg combine with max 170% herald of ash buff effect.
Hello! I've been following your build closely and realized I have 0 mana left to cast spells, any idea where did I go wrong?
Not my build hah.
You are missing second herald of ash ring witch reduced mana
with buff effect its around 3.5ex https://www.pathofexile.com/trade/search/Harvest/88arGbiV (30c without it)
Your helment enchament dont work becouse You dont cast volatile dead. Its trigger by spellslinger.
Since You dont have doryanis lesson (cluster notables with spell leech) You could get amulet with fire leech https://www.pathofexile.com/trade/search/Harvest/rPyOwmfQ
Using https://pathofexile.gamepedia.com/Turbulent_Catalyst on your ring will boost your fire dmg. btw You have very nice implicts on it
how big influence is CDR on the dps of the build? Ive not gotten any yet, and im lacking dmg on endgame bosses atm. Maps are supereasy even t16, only need more singletarget dmg atm.