3.12 Spellslinger Fireball/Blazing Salvo Assassin/Scion. League Start Friendly balls of double fire

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Trivialmatters เขียน:
@thechronosone

3.12 tree has charisma node, along with conquerors efficiency jewel u can play without any mana reserve.

but for lategame, there is expensive gear that can help the build. which is not a bad thing in my opinion, it means u will have some stuff to aim for :D

So far i bought a 'spellslinger has 20% cooldown enchant' helm (it was 3c) and i am very comfortable in early yellows. rest of gear is 1c yellows, not even a 5L.

@WilliamCZE

http://poeurl.com/c1FE is would be the tree for shadow before starting maps




Thanks for the answer, but that's a Scion. I can see you have a Shadow tree in your guide, but the on-site tree doesn't cover gear/jewels, etc.
Have you fought any conqueror's yet? I seem to be struggling quite a bit with single target DPS at the moment and dread the time when I eventually fight them.
Can't really tell if firestorm or salvo is better.
salvo is better for bosses atm, at least for me.

@silent: for conqs. try to have a 20 reduced cooldown recovery enchant on helm (its 2-3c) and make sure your attack speed is in sync. Atm i am not having much problems with boss dmg unless it moves around constantly
Bench Crafting Service: https://www.pathofexile.com/forum/view-thread/2515748

Twitch: https://www.twitch.tv/trivial_matters/
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WilliamCZE เขียน:
"
Trivialmatters เขียน:
@thechronosone

3.12 tree has charisma node, along with conquerors efficiency jewel u can play without any mana reserve.

but for lategame, there is expensive gear that can help the build. which is not a bad thing in my opinion, it means u will have some stuff to aim for :D

So far i bought a 'spellslinger has 20% cooldown enchant' helm (it was 3c) and i am very comfortable in early yellows. rest of gear is 1c yellows, not even a 5L.

@WilliamCZE

http://poeurl.com/c1FE is would be the tree for shadow before starting maps




Thanks for the answer, but that's a Scion. I can see you have a Shadow tree in your guide, but the on-site tree doesn't cover gear/jewels, etc.


there is no difference in gear other than not using might of the meek
Bench Crafting Service: https://www.pathofexile.com/forum/view-thread/2515748

Twitch: https://www.twitch.tv/trivial_matters/
Hi again, thanks for your response, I have been playing with this build and feels really good, haven't reached maps but it seems like it will do fine.
I just have 2 questions
1. isn't better to get the path of the Templar instead of the witch? it seems like you can reach the witch nodes just fine and Templar has some life + ele damage nodes nearby.
2. Isn't better to use any other Herald instead of herald of ash? I know this is a fire build but HoA converts your phys damage to fire and I don't see that this build uses a lot of phys damage.

Thanks again for your work, I'm having a lot of fun with the build.
Build has really shined after getting a CD helmet and a 5L. I suppose getting a Circle of Anguish to prepare for a 6L fireball set-up is the next step?

I remember you mentioning a Snakepit as well which I think will be more for late game refinement?
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thecronosone เขียน:
Hi again, thanks for your response, I have been playing with this build and feels really good, haven't reached maps but it seems like it will do fine.
I just have 2 questions
1. isn't better to get the path of the Templar instead of the witch? it seems like you can reach the witch nodes just fine and Templar has some life + ele damage nodes nearby.
2. Isn't better to use any other Herald instead of herald of ash? I know this is a fire build but HoA converts your phys damage to fire and I don't see that this build uses a lot of phys damage.

Thanks again for your work, I'm having a lot of fun with the build.


im glad u are enjoying it :)

templar side is a bit too diffused and requires more points to get all u want. also herald of ash gives more dmg, which is not something we can get easily
Bench Crafting Service: https://www.pathofexile.com/forum/view-thread/2515748

Twitch: https://www.twitch.tv/trivial_matters/
Hey!

Im running your build and its very fun in leveling. I assume you are testing what the endgame gem-setup is gonna be still (fireball + BS / Firestorm / +Flamewall)? Do you already have a setup you think we should go with, like for ex. Fireball + BS or could we scale with firestorm as easily and which would be best in this instance?

Im also thinking about getting more clearspeed, but its hard with spellslinger reserve i guess. Also is flamewall a necessity? Because it feels kind of clunky and slow when you can not spam it because of its CD.

Very nice though running in acts, just trying to find out what setup would be best that has very nice clearspeed in maps.
Flame wall on the trigger socketed skill wand along with Snipers mark and wave of conviction makes this build feel WAY better. I agree self casting flame wall felt clunky.

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