Hideout Competition

Welcome to the jungle / lush hideout / no mtx

My goal was to transform lush hideout to a point than no one can reconize it.
its simply a decrepit village in middle of the jungle.



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video : https://youtu.be/x_0nuCMraog
imgur : https://imgur.com/gallery/bnqiw9J
download link : http://www.mediafire.com/file/9fxgu73jnq4a37p/hideout2k20_v7.2_FINAL.hideout/file
"Mod is dead YO!" | "Get a Shield Nub!"
แก้ไขล่าสุดโดย Blackbow เมื่อ 11 พ.ย. 2020 15:37:55


Steampunk spaceship

https://streamable.com/7eiweo
“That there’s some good in this world, Mr. Frodo… and it’s worth fighting for.” – Sam

Hey, i tried to reconstitute the Minas Morgul from Lord of the Rings,
in first time i tried to do that on Unearthed Hideout, but realy hard with the area, so Celestial Nebula Hideout was the best for that. :) I wanted to put more details but not easy with the decoration limit (750/750), and without MTX.

> Minas Morgul - [Celestial Nebula Hideout] 3.12
( Total costs: 3,790,360 / Total decorations: 761 / Masters lv 7 )


> Video YouTube
> Downloads : > Pastebin 3.12 > Hideout Showcase 3.12 > Poe.house 3.12
> More Screenshoots








Hope you enjoy and have fun !
And Good Luck all :)
Aight, second submission.
Really had fun with this one, so big thanks to the GGG community team for motivating me to make it.

Theme: Overgrown Primeval Ruins

Tileset: Celestial Nebula Hideout

Hideout Name: Grove of the Gardener-King

Description: A tranquil grove littered with primeval structures, once abandoned but now reclaimed by everyone's favorite band of exiles and their non-exile associates. Old magic lingers in the soil, pale light shimmers on the waters of the tree-shadowed fountain, and vine-covered visages of ancient architects stand watch before a relic that defies the tides of time.


Grove Front:
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Main Campsite:
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Tree-Shadowed Fountain:
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Grove Top-Left:
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Grove Top-Right:
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Alva's Camp:
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Zana's Nook:
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Activated Map Device:
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Grove Entrance (Waypoint):
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แก้ไขล่าสุดโดย HDragonson เมื่อ 13 พ.ย. 2020 15:37:03


In creating this Hideout, I was inspired by the location of Vashj'ir from World of Warcraft.



The Vashj'ir location itself is mostly completely under water, but since this cannot be done in PoE, I tried to make it as watery as possible at night using Infinite Abyss Hideout tileset. I chose the theme of the flooded gardens in Vashj'ir with dilapidated buildings in the Greek style and preserved unusual beautiful fountain in middle of square. I used blue for lighting and some green to make it seem as though we are in most aquatic environment possible.

Template: https://pastebin.com/k5HNzCGk

MTX: Yes
Tileset: Infinite Abyss Hideout

MTX Required:
1) Infinite Abyss Hideout
2) 8 Madcap Building Supplies
3) 2-3 Wisp Swarm - Not necessary
4) 5-6 Blue Crystal (Legacy MTX) - Not necessary



Twilight in the Vashj'ir Flooded Gardens



Screenshots Album

















🏆pathofexile.com/forum/view-thread/2761386 - Interview 📜
🏆Flashback SC Bestiary - Top 1 Trickster
🏆Flashback SC Incursion - Top 1 Trickster
🏆Flashback SC Synthesis - Top 1 Chieftain
⭐Competition: 3
แก้ไขล่าสุดโดย Path_of_DerroK เมื่อ 26 พ.ย. 2020 06:44:50

When I first saw this Hideout base the first thing that came to my mind then was Harrogath which I wanted to do a very long time ago . The lighting in this Hideout is exactly what is needed for this kind of work, and everything else does not matter, everything else can already be created by hand.


The Harrogath - click










My Hideout Architecture: https://www.pathofexile.com/forum/view-thread/2220475

Youtube: https://www.youtube.com/channel/UCt45XF_57azSY0j8W6lGFUg?view_as=subscriber

My Twitch: https://www.twitch.tv/arthurvonschreyer
แก้ไขล่าสุดโดย Arthur_von_Schreyer เมื่อ 12 พ.ย. 2020 13:32:16
It seems a little tacky to use first Hideout available but it made me smile. The area reminded me of playing in the woods growing up and the sounds of nature.

I added small items here and there to fill the parts. Most wont be noticed like the path from the cave where I made it more stony or the added trees in the background to make it feel more dense. I also did something special with my map segment.

https://www.twitch.tv/videos/800401793


I gave Niko his own little mining spot



I filled in the parts behind the waypoint with trees to make it fee more dense. Made a wall next to the river to stop the water from coming onto the land.



Made a big fire for everyone to gather around. and a nice place to chop wood for the fire



Einhar is fishing while Tane is organizing is stuff. we do not talk about what he has in those barrels



Kirac protects my tent while keeping track of my ventures with the map device. The tree perfectly blocks the right amount of sun so it doesnt shine in my eyes when I wake. The wall serves as protection from anything that comes out of the cave.




I filled in the back with some more trees as to hide my camp from on lookers. also very important is the bathroom.



I love how this came out how the portal encircle the little alter in the middle.




Thank You

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