[3.14] Dejuvenate's Flameslinger Elementalist. Best League starter and unethical clear speed

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TheKurosawa เขียน:
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wildjesus เขียน:
Since exposure don't stack I'm wondering why people tend to use Imp Crown with WoC, am I missing an ascendacy change or it's just 10% always/25% sometimes opportunity?


I've been wondering the same thing tbh. Exposure doesn't stack, so I can only assume either they don't realize it, or are simply too lazy to change their build after finding an Imp Crown. And yes, it's 10% from Imp Crown, then the stronger Exposure overrides it if the target is hit by WoC.


I assumed its either an oversight, lazyness or 10/25. I just could not justify that over -9% fire res (albeit "nearby") myself.
ign PhysicalActivity
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judikator เขียน:

Getting +1 to all is easy, according to craftofexile it can be done in just 2x crafts using 4 fossils.

https://www.craftofexile.com/?b=18&m=fossil&f=|4|8|10|15|&i=|&ob=both&v=c&a=e&l=a&lg=5&bp=y&as=1&req={%221713%22:{%22l%22:55,%22g%22:1}}&bld={}&ggt=|2|&ccp={}

However i don't have idea how to get dot modifiers, since we need opn suffix for trigger spell on cast craft.
So it either multimod craft for just + 15% fire dot craft + trigger spell or some harvest / beastcrafting which I don't have idea how to perform better on this wand.
I also need to craft my wand by I don't know how since it doesn't have fractured mode :D

The whole point is to get +1 to ALL spells AND +1 to all fire gems
Ideally, dot multi damage AND fire dot multi and trigger craft :)
แก้ไขล่าสุดโดย Cry0nicS#0818 เมื่อ 29 ม.ค. 2021 05:15:54
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wildjesus เขียน:
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TheKurosawa เขียน:
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wildjesus เขียน:
Since exposure don't stack I'm wondering why people tend to use Imp Crown with WoC, am I missing an ascendacy change or it's just 10% always/25% sometimes opportunity?


I've been wondering the same thing tbh. Exposure doesn't stack, so I can only assume either they don't realize it, or are simply too lazy to change their build after finding an Imp Crown. And yes, it's 10% from Imp Crown, then the stronger Exposure overrides it if the target is hit by WoC.


I assumed its either an oversight, lazyness or 10/25. I just could not justify that over -9% fire res (albeit "nearby") myself.


WE just use WOC for tougher bosses.

Imp/archdemon crown really nice for general clear, as our KB applies exposure to everything instantly.
discord id: dejuvenate#5828
Guides
[3.13 Ritual] Flameslinger - https://www.pathofexile.com/forum/view-thread/3009295
[3.5 Betrayal] Brutus AW Chieftain - https://www.pathofexile.com/forum/view-thread/2320224
[3.4 Delve] Toxic Rain - https://www.pathofexile.com/forum/view-thread/2207700
i went tabula aoe+2 xD
แก้ไขล่าสุดโดย Pac1fier#2446 เมื่อ 29 ม.ค. 2021 22:47:41
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TheKurosawa เขียน:

I don't think you understand how Trinity Support works.


Maybe. Never mind, but before someone gets it wrong: Trinity won't support Flame Wall, as it's triggered (else it would be better than, let's say, Efficacy on FW and Combustion on KB).

But I think I got your point. It won't work, that is: KB-supports can support the fire damage added by flame wall (property of the KB hit), but not the secondary debuff (just a dot).
Why doesn't your precision reserve any mana and why don't you have any block chance?
What golems should I run? I have 9
แก้ไขล่าสุดโดย PepsiXy#0850 เมื่อ 30 ม.ค. 2021 00:42:48
Seems like Wise Oak flask fits well for our build.

With making fire res highest should give +10-15% fire resists penetration to our damage.
PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
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judikator เขียน:
Seems like Wise Oak flask fits well for our build.

With making fire res highest should give +10-15% fire resists penetration to our damage.


Fire Penetration only affects hits and not DoTs, so it would do little to nothing for this build.
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TheKurosawa เขียน:

Fire Penetration only affects hits and not DoTs, so it would do little to nothing for this build.


Gosh.. will never understand the logic of some poe modifiers...
PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.

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