[3.13] Divine Ire Igniter Elementalist | 30 Million Damage Pure Lightning Ignites
" It's from the node you took by Magmatic Strikes |
![]() |
Ohh im an idiot lol, need to sleep :D
แก้ไขล่าสุดโดย m0ffd0g#5533 เมื่อ 17 ม.ค. 2021 04:00:57
|
![]() |
So would PYRE or BEREK'S PASS be good for this build? PYRE would be cool, but you can't have any cold damage (because it's converted to fire). Is that right?
|
![]() |
" Don't think they would be a good addition. 1 ring for flammability and 1 ring to deck out chaos res is what I'm going for. |
![]() |
Gonna try this build..so basically u stand for X seconds, release and try stay alive?
|
![]() |
" Oh...you don't even have to stand still for a second. Stage 2 is more than enough to kill most mobs. Tougher ones you just expose before you Ire them up. I am having a blast with this build. Just at that junction where I have to decide if I am going Golems for suervivability, or pure glass cannon, "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
|
![]() |
Would Inpulsa be a good choice for this build since we are shocking a lot?
|
![]() |
I have been trying to test something but without much luck so far, so I would like to ask: Does flammability/combustion and elemental overload increase the damage of an ignite while it is in progress or do you have to reapply it?
I know these things work for other spells like channeling ones but I'm not great with ailments. I would assume yes, and it would totally break my game style if not. แก้ไขล่าสุดโดย NuclearCha0s#0943 เมื่อ 17 ม.ค. 2021 08:06:49
|
![]() |
How is everyone enjoying this build? Boss dmg is bonkers for sure, but the clear speed leaves much to be designed especially for ritual I think, compare to something that one tabs the screen anyway.
|
![]() |
What auras are good except Hatred and Malevolence? Maybe Low Life version could be a thing.
|
![]() |