[3.28] Now 140+ million DPS Poisonous Concoction | Trickster/Pathfinder/Deadeye

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RangerTrivet#6699 เขียน:
hello, what imbued skill is the best for PCoB? Is it GmP/Volley?


Sorry for the delay, but I didn't know the answer to this. Now I'm pretty sure I do:

Culling Strike

... and I don't think it's close.
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t0lkien#7048 เขียน:
UPDATE: I've...uh... pushed the build to 80 million DPS with the help of some frustration with the DoT cap, and a new understanding of the power of Hit DPS. In short, the name of the game now is maintaining DoT cap while pushing pure hit damage. To that end I give you the almost complete 3.28 DeadEye (and there is still room for some more improvement):

Level 98, 72+ Million DPS, 293 eHP


It's to bad Pcob can't have multiple projectiles, would be nice to have several of them chaining around.
แก้ไขล่าสุดโดย firenovix#6291 เมื่อ 20 มี.ค. 2026 10:28:37
DOUBLE UPDATE: Aaaaand now we're at 111 million (thanks to a suggestion from Ryo):

Level 99, 111 million DPS, 300 eHP
แก้ไขล่าสุดโดย t0lkien#7048 เมื่อ 23 มี.ค. 2026 01:51:53
Even though on POB it says i have over 100m DPS it definitely doesn't fells like it. Maybe its just because i'm not used to play poison builds but it fells a t16 boss take way to long with this DPS. Am i missing something?
https://pobb.in/VbKj3DnH32tK
แก้ไขล่าสุดโดย exbrunoxe#0333 เมื่อ 29 มี.ค. 2026 14:38:22
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exbrunoxe#0333 เขียน:
Even though on POB it says i have over 100m DPS it definitely doesn't fells like it. Maybe its just because i'm not used to play poison builds but it fells a t16 boss take way to long with this DPS. Am i missing something?
https://pobb.in/VbKj3DnH32tK


You're not wrong, and I'm wondering the same thing. I've got *technically* 110+ million DPS on a map boss, and it doesn't feel like it either. It feels more like a bit higher than DoT cap. It's possible PoB is wrong, or there's something else going on here.

To be fair, it does take a few seconds for the damage to ramp up via all the chains. Bosses melt after a few seconds (unless they are chaos/wither resistant, in which case they take a bit of time), and GGG did over-buff them recently which I noticed immediately. However, it still feels like we should be doing more single target to me. I haven't figured it out yet. I'll post here if I find anything solid.

BTW you need to do something about your defense. It's pretty low (I'll bet you're dying a bit). My latest version is a super tanky, consistent damage version using 5 life flasks. It's a bit slower, but until I can ever afford an Acceleration Shrine belt it might be the way I go:

Level 99, 132 Million DPS (single target), eHP 396k

Possible Final version with added Purity of Elements (Ailment immune - very cosy):
Level 99, 127 million DPS, eHP 355k
แก้ไขล่าสุดโดย t0lkien#7048 เมื่อ 2 เม.ย. 2026 00:33:15
is it gauntlet viable?
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Satubab#6674 เขียน:
is it gauntlet viable?


I haven't tried this league. Previous leagues it is, but it can be tough because our damage has capped out at DoT cap. This league we theoretically have much higher DPS and better res on the tanky version. The added Chaos Resistance should make it nicely suited, but it's unproven. I'll try it out soon and report back.
Second to last final version for mapping/breach etc.
Level 100, 142 million DPS, 276k eHP, 354% movespeed

Possible Final Acceleration belt/3 rings version:
Level 100, 157 million DPS, 281k eHP, 378% movespeed
แก้ไขล่าสุดโดย t0lkien#7048 เมื่อ 4 เม.ย. 2026 14:41:03

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