[3.25] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

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archwerewolf เขียน:

not bad. for our crit version

Depends on the current gear. When you already have close to 100% crit chance with A&A jewels 30 Int is probably better.

interesting. no cap for dat smalls tattoo(with Maximum 50 Tattoos)? so even we can make 90% res?

or it...hm
Being curious, since i hardly played last league and it was my first time trying the trickster version. How much ES does a highend version of this build usually end up around? Seemed like i had alot less ES than Ascendant version, but i guess the tradeoff is in evasion rating? Kinda basic question, but I was curious :)


Edit: Those tatoo's that replace a attribute node, for 1% reservation effeciency.. arent those really good to put on those dex/str nodes that we convert with unique jewels, and then use those jewel sockets for something else?

Edit2: Like 1 of the Fertile Mind jewels we use, basically only converts 1 x 10 dexterity node iirc.. perfect to replace with 1% Reservation effeciency and chuck some good abyss jewel in there unless there's something else super fancy.
แก้ไขล่าสุดโดย Tides5#0318 เมื่อ 18 ส.ค. 2023 15:41:18
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Tides5 เขียน:



Edit: Those tatoo's that replace a attribute node, for 1% reservation effeciency.. arent those really good to put on those dex/str nodes that we convert with unique jewels, and then use those jewel sockets for something else?

tattoos for small nodes +10. such nodes near +30 which we usually convert not so many....
well it's all need to be tested etc)
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archwerewolf เขียน:

or it...hm

This, most likely. Easier to add Hatred early, and then maybe won't even need Enlighten. Or have enough mana to add Aspect.

So far the most useful tattoo.
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Kelvynn เขียน:
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WinterHiko เขียน:
By the way Kelvynn, reservation enchants on helm can replace the upgrade to Enlighten 4 to drop the Charisma annoint. The cost of adding an enchant to the helm out of several possible choices is much lower than upgrading Enlighten 3 to 4 when working on high-end stuff. It can help with gearing, especially on self-crafted helmet, where you can buy a pre-enchanted base right at the start for 15-20C.

The only two viable choices are 30% MRE for Hatred or Purity. Unless you get very lucky, Enlighten 4 is easier to obtain.

I would not trust my finished high end helmet to some stranger selling the enchant. Crafting on an enchanted base is an option, if you can get your hands on one. But the market there is very small.


Agreed that if the market doesn't have a suitable pre-enchanted helmet, it's easier to buy Enlighen 4. However, it's 9 div at its regular price.

To get the necessary reservation, you can also get the Discipline enchant. It's still 3 out of about 700. Oen gift of the Goddess is about 1.3 div and gives you seven tries out of three, so 21 tries. Average cost would be 43div if I haven't messed any of my calculations, so that's not really an option, and running regular invites would take so long it's not worth it.

I'm just suggesting to add a note to the High-End version/crafting section that if there is a suitable helmet with one of those three enchants on the market, it might be cheaper to simply buy one of those.

By the way, thanks again for the build and for showing every league to update it. I already knew the amount of work creating a build needs, but I tried, as a challenge, to make a build myself this league and 50div later, I'm still at 600k DPS and struggling to kill rares in Alch and go (perfect PoB hits 1.8M, but it would require 150+div). Made me appreciate your work even more!
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Tides5 เขียน:
Being curious, since i hardly played last league and it was my first time trying the trickster version. How much ES does a highend version of this build usually end up around? Seemed like i had alot less ES than Ascendant version, but i guess the tradeoff is in evasion rating? Kinda basic question, but I was curious :)



High-end PoB has 13k ES. That's quite enough with so much leech to tank some Uber hits. We don't need a lot more TBH.
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161Sherlock เขียน:
is this build good for delving?

what kind of stuff does build suppose to do to be "good for delving"?

if you want dive into 3k deepth delve this build wan't be able to do it.

but if you wanna farm some stuff at 250-500 deepth it's work perfectly fine
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Tides5 เขียน:
Being curious, since i hardly played last league and it was my first time trying the trickster version. How much ES does a highend version of this build usually end up around? Seemed like i had alot less ES than Ascendant version, but i guess the tradeoff is in evasion rating? Kinda basic question, but I was curious :)

I typically end up with 14-15k ES with moderate-high budget. Raw ES is lower than Ascendant but the rest of the features of Trickster are far superior at this point. That's why I don't even bother updating other versions of the build right now. I thought the reworked Trickster would get nerfed after 1-2 leagues. But somehow it has never become a meta class. So we can keep enjoying it.

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