[3.28] Ice Dancing God - Icestorm/Cyclone/CI - Viable For Everything
" Heya! You can grind to 100 with no issues if you avoid dangerous maps LOL! Unmirrored helical rings max out at 98 int and 2x70% resists, or 125 int and 1x70% resist. We need ~85% resists so 3 helicals at 98int/27all/70% resists still leaves you to get 15% to all resists somewhere. The mirrored rings max out at 137 int and 40% to all elemental resists, so arguably these are the ones you should get, and not helicals! They come up for sale from time to time at a reasonable price. แก้ไขล่าสุดโดย Graiaule#7461 เมื่อ 10 เม.ย. 2026 16:24:40
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Hello everyone,
I understand that I haven't fully completed the build yet, but at the current stage, both survivability and damage feel rather underwhelming — especially survivability. I'm also not sure how to effectively scale them further. Could you please take a look at my character FunctionIce and share your advice? Thanks in advance! |
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" Well, first of all, your skil tree pathing is off. Follow the correct path and put a fertile mind jewel in the jewel socket would boost your int by a lot. Pick up all the +1 maximum power charge. Drop the mana circle in the center. Pick up the 30% defense while wielding a staff mastery in the staff circle, and 50% ES added to stun threshold mastery in ES circle near the center. Drop the critical cicle on the right if u dont have enough point. Secondly, I'll quote Kelvynn, "Once you kill The King in the Mists, replace Heartstopper with Toad's Pride / Unseen Hand to gain the 3rd ring slot (and become unable to use utility flasks)." After that, add the 3rd mirrored ring. Get yourself a shrine belt with Gloom shrine effect. Thirdly, get a cyclone skil gem with imbued increased critical strike. Punishment with imbued hextouch, replace hextouch with hexpass. Those are really cheap for a 7th link. Keep following the gearing guide closely and u should be fine. |
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