Content Update 3.21.0 -- Path of Exile: Crucible

Troll
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Rippster เขียน:
edit: I guess you quoted me on accident? Fair enough, I'll remove your comments.

There are already videos on how people are going to abuse the stance switch mechanic. In fact, there's already a name for it (Stance Dance). This mechanic should not be in the game and how it even got this far is baffling.


https://www.reddit.com/r/PathOfExileBuilds/comments/128em4l/permanent_adrenalineonslaught_tech_in_321_with/

Jeez, you weren't kidding XD
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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Rippster เขียน:
edit: I guess you quoted me on accident? Fair enough, I'll remove your comments.

There are already videos on how people are going to abuse the stance switch mechanic. In fact, there's already a name for it (Stance Dance). This mechanic should not be in the game and how it even got this far is baffling.


spamming key every second is tiring and annoying..
If you are not a future racer.. do not play poe..
สปอยล์
hoho
reservation efficiency and molten deserved to die. sure some buffs to skills would have been nice (9 new vaal skills sounds like a buff to me, some other stuff that looks like it can be abused relatively easy that no one seems to notice) but dear lord, the salt mine here.

the game is fun with shakeups. and if you aren't the dozen or so people actually able to compete for those exilecon tix who cares if seismic is still broken. play whatever you want and have fun, or go try d4. the hyperbole is off the charts here
แก้ไขล่าสุดโดย ohcee#0213 เมื่อ 1 เม.ย. 2023 20:56:46
Yo real talk why weren't all the item/unique changes listed under the Items section??
~ Seph
Can this game be rolled back to year 2018 version? You know, to be able to have fun in the game?
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Cherd เขียน:
Patch notes have become a constant roller coaster ride for me.

We've reworked Breach:
By increasing mob density (Great!)
reduced XP and loot (So what's the point?)

We've reworked Masteries:
By adding interesting options (Some of them are pretty neat!)
and removing less interesting options (Like mana reservation!?)



Breach is now influenced by IQ and I think rarity. So there is more loot imo.


Yeah the mana reservation is a bummer but at least we have mana reservation on the mana masteries.
You guys really just decided to kill chaos bow builds so pathfinder can be completely dedicated to concoction builds.

Not even any compensation for it anywhere, and on top of poison nerfs as if they needed a 15% more nerf, attack speed nerfs, and nerfed several passives in the tree.

No universe poison builds were overperforming to that degree, especially in the context of other builds.
แก้ไขล่าสุดโดย TheChosenWoon#6247 เมื่อ 1 เม.ย. 2023 23:33:22
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TheChosenWoon เขียน:
You guys really just decided to kill chaos bow builds so pathfinder can be completely dedicated to concoction builds.

Not even any compensation for it anywhere, and on top of poison nerfs as if they needed a 15% more nerf, attack speed nerfs, and nerfed several passives in the tree.

No universe poison builds were overperforming to that degree, especially in the context of other builds.


There are heaps of poison and chaos damage over time nodes everywhere near the ranger. You sure there is no compensation?

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