The Presence radius nerf feels like a 2nd circumcision... Please undo it!

Just why?

6 metres was already mediocre and presence radius increases were too scarce. Now we have presence radius increases, but the default radius is so shit that presence is the same size even after heavily investing into radius increases.

Please revert the default presence radius nerf.
แก้ไขล่าสุดโดย LVSviral#3689 เมื่อ 6 เม.ย. 2025 01:16:54
ขุดครั้งสุดท้าย เมื่อ 14 ส.ค. 2025 01:55:14
No seriously though... Presence AoE on scepters is now just as functionally mandatory as movement speed on boots. It's awful.

Also, my crossbow tactician can't even charge up banner valour because the bosses aren't close enough. Why do I need to be in melee range for aura skills?!
แก้ไขล่าสุดโดย LVSviral#3689 เมื่อ 5 เม.ย. 2025 16:22:53
Curse radius just got a radius hotfix buffed.

Come on GGG throw us presence users a bone.
แก้ไขล่าสุดโดย LVSviral#3689 เมื่อ 6 เม.ย. 2025 01:17:35
Scepter presence mods don't even reach the skeleton minions from the scepter...
แก้ไขล่าสุดโดย LVSviral#3689 เมื่อ 6 เม.ย. 2025 15:28:59
Day 994. Please undo the presence radius nerf.
It doesn't "fix" the overall. BUT, there is a talisman you can get. It gives 20% more presence. Maybe, it can band-aid until they maybe review
Plz GGG i beg of theeeee..... It feels so bad.
Wait wait wait. If they increase the radius of presence, that means getting my crit multi for a monster leaving my presence is going to be far harder.

I think a better middle ground would probably be to add more % increased presence area on the tree.
"Presence" does seem like a really weak keyword. I was excited by it at first, I thought it would be the size of your screen. When I realised how far it was exactly, I decided to never use it. That was in 0.1 before they nerfed it.
"
TheTimtam#3675 เขียน:
Wait wait wait. If they increase the radius of presence, that means getting my crit multi for a monster leaving my presence is going to be far harder.

I think a better middle ground would probably be to add more % increased presence area on the tree.


Darn. Stuff like that was probably why they nerfed it actually. They could change that passive(s) to instead be 'leaving close range' which is 2m and it would probably be better for everyone.

Having more easy to access AoE increases would also go a long ways. Having a spirit cost support gem that gave presence AoE would also be good. More presence related mods on gear would be great too. Maybe on helmets and/or jewelry.
แก้ไขล่าสุดโดย LVSviral#3689 เมื่อ 8 เม.ย. 2025 20:31:37

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