Hexblast

hexblast does not work.

I've tried with auto curse application and with blasphemy. same result
ขุดครั้งสุดท้าย เมื่อ 22 เม.ย. 2025 13:22:36
Having the same issue, unsure if it's intended
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Can only detonate Curses for which at least half of the duration has expired.
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seaman#4993 เขียน:
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Can only detonate Curses for which at least half of the duration has expired.


Yeah, that's the intention, but IF it does anything it is very poorly telegraphed.

There should be a visible curse timer on the monsters (missing on console if not all together). Or there could be an indicator on the monster, or make the skill unusable until highlighting a mob with the conditions met.

It does feel like the damage isn't hitting and I'm trying my best to test it further.
"
pandaman1012#9718 เขียน:
Yeah, that's the intention, but IF it does anything it is very poorly telegraphed.

There should be a visible curse timer on the monsters (missing on console if not all together). Or there could be an indicator on the monster, or make the skill unusable until highlighting a mob with the conditions met.

It does feel like the damage isn't hitting and I'm trying my best to test it further.


This is accompanied by a sound and the curse icon changes.
(And of course it doesn't work with blasphemy now)
I had my curse duration way to high for this to happen. Thanks for this, Seaman!
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seaman#4993 เขียน:
"
pandaman1012#9718 เขียน:
Yeah, that's the intention, but IF it does anything it is very poorly telegraphed.

There should be a visible curse timer on the monsters (missing on console if not all together). Or there could be an indicator on the monster, or make the skill unusable until highlighting a mob with the conditions met.

It does feel like the damage isn't hitting and I'm trying my best to test it further.


This is accompanied by a sound and the curse icon changes.
(And of course it doesn't work with blasphemy now)


thanks. so, in essence Hexblast is pretty much useless now
"
ZellRainbow#3602 เขียน:
"
seaman#4993 เขียน:
"
pandaman1012#9718 เขียน:
Yeah, that's the intention, but IF it does anything it is very poorly telegraphed.

There should be a visible curse timer on the monsters (missing on console if not all together). Or there could be an indicator on the monster, or make the skill unusable until highlighting a mob with the conditions met.

It does feel like the damage isn't hitting and I'm trying my best to test it further.


This is accompanied by a sound and the curse icon changes.
(And of course it doesn't work with blasphemy now)


thanks. so, in essence Hexblast is pretty much useless now


It seems like it's supposed to be a "big" combo finisher, similar to what they did to HotG.

I was trying to use like that but my curse duration was too long to make much use of it. My chaos dots and totems would melt the boss before any indicator came up (tooltime curse duration time seemed inaccurate). After lowering my curse duration I was able to get the indicator as seaman pointed out.

They've done everything they can to eliminate one button build playstyle, but even in such an environment HB is pretty useless outside of giving the feeling of being more involved in the combat. So far I get better damage from despair being applied and all my other sources of chaos dot doing more over that other half of the curse than I can get the burst damage to from HB and then resetting despair, then starting the whole rotation over.

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