SSF when? Or never?

Guys, am I getting this right — they don’t implement proper loot drops in PoE2’s SSF mode because the RMT (real-money trading) potential attracts millions of bot farms, scalpers on poetrade, and other scum who just farm for profit? This artificially inflates the player count in this dumpster fire and drives up key sales and stock prices, right?

I quit the league because of the garbage loot and total nerfs and their "vISioN", and I’m not giving these RMT market enablers a single cent. Is there even any point waiting for decent drops in a SSF mode in this game anymore?

BTW banning people for "REAL" banners on streams is peak f..ing hypocrisy. I’ve got over 500 hours in this shitshow, and let’s be real: the entire game absolutely reeks of RMT. It’s everywhere.
แก้ไขล่าสุดโดย Peccopa#6108 เมื่อ 8 เม.ย. 2025 06:13:47
ขุดครั้งสุดท้าย เมื่อ 24 ส.ค. 2025 03:06:50
Here we go again.
Where SSF with proper drop rate?
I got no issues in SSF with drops to be honest, what's yours exactly, gears or currencies?
Both.
The drop rate for the system with trading and for the solo league is identical, which, even by the math understandable to someone with the mental capacity of a 6-year-old, is utterly ridiculous.

"I got no issues in SSF with drops to be honest".
I readily believe that. I have no prejudice against various games of a masochistic nature. For them, one could invent modes like, "I only play with white items" or "I play blindfolded, with the mouse/gamepad switched to the other hand." But we should also be allowed to play normally, no?
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Peccopa#6108 เขียน:

The drop rate for the system with trading and for the solo league is identical


Which is exactly how GGG determined it to be.

In PoE 1, SSF was added after some time as an extra option, with the exact same drops as trade. That has carried over into PoE 2.
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xjjanie#4242 เขียน:
"
Peccopa#6108 เขียน:

The drop rate for the system with trading and for the solo league is identical


Which is exactly how GGG determined it to be.

In PoE 1, SSF was added after some time as an extra option, with the exact same drops as trade. That has carried over into PoE 2.


I hope that this principle, which might have been relevant ten years ago, isn't considered by them to be the cornerstone of the universe, but that they're just lazy. That’s why I’m bringing it up again.
What should be a comfortable drop rate for you to play ssf?
Because i think 2x or 3x the actual rate wont make you free to craft crazy gears or prevent you from getting 2x or 3x the trash we're getting now.

Dont get me wrong but you're asking for an advantage or a little help to play normally in a handicap mode you choosed to play on your own.
แก้ไขล่าสุดโดย IILU81II#8410 เมื่อ 24 ส.ค. 2025 01:28:25
Easy. Here you are.
Start 100 bots to farm acts 1-4+.
See quantity and quality of gear collected. Also count currency dropped.
Then add to collected pool of dropped gear all gear what you can afford by buying gear from trade to all your found currency (mid-league prices are OK).
Then add ~5 times more orbs from exalt and hier. Because in SSF these orbs are for 'crafting' (ha-ha, gambling, not crafting).
The result pool of drop in SSF should be summary drop in SSF + bought drop from trade + 5*orbs. Drop quality should be also shifted to hier tier probability.
I like to feel a progress, not only suffer. Not ready again spend 1 whole day to farm 1 act just to get something to pass Wolf Geonor. Last TRADE league I farm 1 act about 20 hours to find currency and gear for sale to get some to pass Geonor, I'm not a masochist.

P.S. It's easy to implement SSF "mode" even in trade. Just tick the checkbox in preferences and get SSF-mode drop rate. But ALL things you got from ground with checkbox activates are Acoount Bounded. Just 1 bit in gear record class.
แก้ไขล่าสุดโดย Peccopa#6108 เมื่อ 24 ส.ค. 2025 01:50:33
They should change SSF in a way, that you can never opt out of it again. So you literally decide to play this character exclusevily single-player. This way, they could triple the drop rates, without it having an effect on econemy at all.
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Peccopa#6108 เขียน:

P.S. It's easy to implement SSF "mode" even in trade. Just tick the checkbox in preferences and get SSF-mode drop rate. But ALL things you got from ground with checkbox activates are Acoount Bounded. Just 1 bit in gear record class.


Also a great suggestion :)

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