Totems crashing today

2025/04/21 09:56:19 4219531 d8012f20 [CRIT Client 10156] Error executing GEAL on Metadata/Monsters/Totems/UpwardBallista@58 [1851]: Requires an Animated Object (or a Game Object with one); value type is String

Crashed about 10 times in 3 maps today all with an animation error for artillery ballista. Been using that as my main skill all league and never had any issues with crashing. Tried DX12 and Vulcan same problem. Tried poe2 packcheck no issues.

Edit: Also see this error:

2025/04/21 11:47:26 10886375 93b1b552 [CRIT Client 15140] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208)

Also tried deleting the contents of ShaderCacheD3D12 and ShaderCacheVulkan in AppData\Roaming\Path of Exile 2. Still have same crash.

Edit#2: Crashed opening atlas so maybe totem errors have nothing to do with it. 4 final logs for that crash are:
2025/04/21 12:08:54 12174546 775aec31 [INFO Client 13136] [SCENE] Set Source [Atlas]
2025/04/21 12:08:54 12174546 4228f822 [INFO Client 13136] [ENTITY] Wipe static entities
2025/04/21 12:08:54 12174562 99240e15 [DEBUG Client 13136] [SCENE] Height Map Texture: 10 x 10
2025/04/21 12:08:54 12174562 4228f7e2 [INFO Client 13136] [ENTITY] Finalize static entities

Edit#3: I did a "repair" of POE2 and did a few maps with no crashes. That may have fixed the issue.
แก้ไขล่าสุดโดย Tempesta#5150 เมื่อ 21 เม.ย. 2025 22:18:41
ขุดครั้งสุดท้าย เมื่อ 21 เม.ย. 2025 11:32:42

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