Specialization for Atlas
In 0.2, in one of the patches after the start of the new season, marks were added on the map and a mini-map for rare monsters on the atlas map. Such an addition is very convenient and comfortable for the game, but as I heard in the note, it is a "temporary solution".
On the contrary, I would like to suggest that developers expand the option to mark monsters on the map by adding to the atlas the ability to choose their specialization, depending on the player's wishes. It will look like the player is choosing: 1) Show only rare monsters. 2) Mark the Essence on the map. 3) Mark the Rituals. 4) Mark the Expedition. 5) Mark the Azmerian wisp. ...and other league mechanics. Perhaps some less frequent mechanics can be combined (strongbox, exile) The main idea is that such activities should not only be marked on the map, but also after they are completed, the map is considered completed. Such a choice will allow a player who, for example, has chosen altars with his "specialization", has seen them on the map, completed them, and can go to the next map at will, without having to kill monsters or the boss of the map. Make specializations and the ability to reset them - and this will definitely improve the quality of player satisfaction. He will have a clear goal in clearing the map, and when he gets bored with one mechanic of the game, he can always respec and choose another activity as his goal. ขุดครั้งสุดท้าย เมื่อ 29 เม.ย. 2025 14:50:44
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