In-Game Auction House is Really Needed – Help Average Players

Well... If they are would add an auction house for real, league life span will be shortened by few times.
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PantsuFaust#0269 เขียน:
Well... If they are would add an auction house for real, league life span will be shortened by few times.

People afraid of putting basic mechanic onto the game, that should've been there since the very begin...
The league life will HAVE LIFE! Nobody is playing due to all sorts of inconvenients, such as AH.
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laredson#0828 เขียน:
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PantsuFaust#0269 เขียน:
Well... If they are would add an auction house for real, league life span will be shortened by few times.

People afraid of putting basic mechanic onto the game, that should've been there since the very begin...
The league life will HAVE LIFE! Nobody is playing due to all sorts of inconvenients, such as AH.


Market would be overflowed by loot, people would get a decent gear by few clicks... and voila! MOST players wont continue to play, cause their limit was already achieved. I know some people who dropped the game just after they are bought their "build".
แก้ไขล่าสุดโดย PantsuFaust#0269 เมื่อ 9 พ.ค. 2025 14:44:03
Game was succesfull without auction house for years. Maybe, because loot was meaningful, unlike some other ARPGs.
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jack613379#6371 เขียน:
Auction House will kill the game. GGG will concede on many things but there will never be an auction house for gear


If the only reason the game is alive is because of an archaic and absurd "trading system" that relies on an external website and then hoping people aren't AFK, then the game is in massive trouble.

The idea that moving to a trading system that isn't from the early 90s would somehow kill the game is comically absurd. Like you're literally saying that if trading didn't suck so much that more people did it, the game would die.

If that were actually true, then the real problem is trade itself, not that it's a pain to use.
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PantsuFaust#0269 เขียน:
Game was succesfull without auction house for years. Maybe, because loot was meaningful, unlike some other ARPGs.


This isn't even an argument. Not going to enter on the topic of it being successful or not as there's no reason to, but:

First, this isn't poe1, please understand this already. They're two different games. Second, just because poe1 players endured playing without AH "for years" doesn't mean poe2 players also should. Third, the game being successful without AH literally means nothing, unless you're telling me people played the game because there was no AH, which I would believe there were probably some.

As far as I know, there was no Alva-equivalent on poe1 until some time ago either, but I don't see people complaining about Alva.

As for loot being meaningful... I think I must have played a different game when I did play poe1, because the crafting system there when I did play the game pretty much made loot meaningless to me.

The trade being garbage didn't make it harder for me to get good gear if I didn't want to craft either. Arguably, it made gearing even easier because I can use tons of filters to get the exact item I wanted to. So I'm not sure where the meaningful loot was, I must have missed it
แก้ไขล่าสุดโดย iHiems#0168 เมื่อ 9 พ.ค. 2025 18:02:50
Average players need not play. there are only those that are good and those that need to get gud. The community continual reminds players to get Gud. Thus, the statemen Get Gud , stands the test of time.
Brewskie
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iHiems#0168 เขียน:
First, this isn't poe1, please understand this already.


Tell that to your friend Jonny, that keep copying stuff from previous game and try to fit on a different game, resulting a pretty similar game with some upgrades.

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PantsuFaust#0269 เขียน:
MOST players wont continue to play, cause their limit was already achieved. I know some people who dropped the game just after they are bought their "build".


That is full nonsense. This is game is supposedly focused into create your own build, and try different builds other's have built adapting it to your gameplay.

Those people most likely were struggling so much trying to trade that as final heroic act would join all their remaining sanity to just finish the build before leaving. LMAO
แก้ไขล่าสุดโดย laredson#0828 เมื่อ 9 พ.ค. 2025 20:47:18
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iHiems#0168 เขียน:
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jack613379#6371 เขียน:
Auction House will kill the game. GGG will concede on many things but there will never be an auction house for gear


That's not what was said in an interview. Jonathan clearly said they should move with times because players wouldn't accept not having an auction house

You can tell me it was a lie, that's fine, but it was said from the mouth of the man himself


hopefully we get it :3
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laredson#0828 เขียน:
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iHiems#0168 เขียน:
First, this isn't poe1, please understand this already.


Tell that to your friend Jonny, that keep copying stuff from previous game and try to fit on a different game, resulting a pretty similar game with some upgrades.

"
PantsuFaust#0269 เขียน:
MOST players wont continue to play, cause their limit was already achieved. I know some people who dropped the game just after they are bought their "build".


That is full nonsense. This is game is supposedly focused into create your own build, and try different builds other's have built adapting it to your gameplay.

Those people most likely were struggling so much trying to trade that as final heroic act would join all their remaining sanity to just finish the build before leaving. LMAO


Meh, just as you said: this is complete nonsense about "create your own build and play as you want!" 52% of character using lightning spear. This game is about "google build and make something similiar".

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