Deleting the Temporal Chains [the petition]

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And hastened monsters with mana leech aura.
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Giantbomb#0840 เขียน:
+1
Temporal Chains is the most toxic game mechanic with no reward for running it.

If GGG thinks its good, do a twitch stream have Jonathan play the game and run viewer submitted maps.
Every map will be temp chains + frozen ground and we can hope they will all be Vaal Factory.

GGG would quit their own game after an hour.

every rare with temporal bubble + volatile plants, with Johnny playing titan using only melee skills (actual skills not mace strike).

Would be laff.
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Hoo there wanderer...
I can live with Temporal Chains, it's all those slam attacks that suddenly pass through walls since 0.2.0 that get me seething. I just lost 3 stupid bars of XP just because those mobs carrying logs just attack through walls in Augury where the character doesn't even see them yet. Such a fun, well though out game indeed!
Way-stones with that affix are just gold and vendor trash. It's not even about being difficult (I'll sometimes keep difficult way-stones and use them on blank nodes). It's just not a fun mod.
Reduced slowing potency on armor is possible. As a corrupt on the boots, too. There is also reduced slowing potency as campaign reward. When using a focus there is a node to reduce curse effect. Get mana on kill on a jewel and/or on gear. Problem solved. Now go play more temporal chains maps. xD
HC SSF. What else? Ruthless when?
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