Thoughts about new socketables
In the announcement it says that "in the endgame, ideally you should be swapping all of these[resists] out for more interesting and powerful mods". Not sure how this is supposed to happen except for players with the super high rolled and all extra sockets corrupted gear.
On the body armour runes for ES,Armour, Evasion are probably too important and impactful to replace. On gloves, boots etc runes for capping chaos res in endgame. Also seems too important. I currently have two extra sockets from corrupted gear that i use for AOE size on my helmet. So without these extra sockets there would be no space whatsoever for different socketables. In general fitting all the stats and res is super tight as is with not much wiggle room. Often it's even impossible to upgrade one piece of gear without a domino effect on everything else. I could only see this work for majority of players/chars if the new socketables have more than one mod or lets say if high tier gloves/boots get two sockets by default. ขุดครั้งสุดท้าย เมื่อ 22 พ.ค. 2025 08:17:15
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