WAYSTONES should NOT be randomly augmented
It`s incredibly boring to just hit an Alchemy orb and augment your waystones with random suffixes/prefixes.
Instead, we should be able to improve a map however we like. Add ore monsters or loot (qty/qlty), at the expence of damage/defences, or smth else. BUT WE SHOULD BE THE ONES ALTERING THE MAPS. Otherwise, it`s boring as f. (POE2 should not be POE1.5, GGG, keep it slower, more tactical) ขุดครั้งสุดท้าย เมื่อ 2 มิ.ย. 2025 09:45:36
|
![]() |
Use delirium orbs.
At the eve of the end
|
![]() |
" You mean the Distilled emotions? Never heard of Delirium orbs, nor can I see them at the exchange. (POE2 should not be POE1.5, GGG, keep it slower, more tactical)
|
![]() |
" Yes. Sorry, I am using sometimes PoE1 terms... At the eve of the end
|
![]() |
" OMG I just tried and they really add some modifiers. Why t fk isn`t this described in-game?!?!! (POE2 should not be POE1.5, GGG, keep it slower, more tactical)
|
![]() |
" the description says you can use them with amulets or waystones... |
![]() |
" ..yeah.. I was only reading Amulets.. Stupid (POE2 should not be POE1.5, GGG, keep it slower, more tactical)
|
![]() |
I still think the syntax is not entirely correctly used. It should have red "... to instill Amulets or Waystones with ..." instead of how it`s written right now..
Nevertheless my bad :) Thanks a lot :) (POE2 should not be POE1.5, GGG, keep it slower, more tactical)
|
![]() |