Stop bloating this place (which is not being read) with things that aren't happening
" people insist on making threads because GGG won't do it and they want to be crybabies. They're past making a cumulative post with all the bad points that have already been stated a thousand times |
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" you forgot -No, we dont need to hear your whining about other people |
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" So no, it's about their superiority complex attitude - not about what they enjoy in the game. I'm all for keeping an option around for people to keep punishment - I've even suggested an extra mode to appease them where XP loss kicks in from the start. As for why I play - most of the game is pretty good. As I have said, XP loss is my one and only major issue with the game. Or am I only allowed to like all or nothing? แก้ไขล่าสุดโดย SpankyKong#9805 เมื่อ 2 มิ.ย. 2025 16:34:12
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" Doesn't matter, you're not supposed to progress for free. GGG has already stated their stand on this one and they've always said they will go the route of mitigating unfair deaths. just stop it with this argument it's been like that since poe1 and it will not change, and that's good. xp loss is there to let you know that you're undergeared for the content, random deaths will never be the norm on dicussing xp loss, random deaths will be dealt with as random deaths. how many times do we need to go over this? |
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" I never said anything about progressing for free. Point is, poe implementation of exp penalty is the most crude and disrespectful form imaginable. It was "same as other game" 15 years ago, not now. Choice 1 is survival bonus vs death penalty. If go with penalty, choice 2 is what will you lose (exp, rewards, gold, durability, etc). If go with exp, choice 3 is can you naturally recover most of it (D2 chose yes). If go with no, choice 4 is penalty amount compared to exp farm rate. Poe has chosen the most brutal option in every step, all the while having terrible balance even in their "polished" poe1 game. Poe2 is in much more rough shape, yet penalty was copypasted from the same 15 year old concept. No one cares if mob has bugged high damage or fires double the projectiles, or graphics lags so bad that mobs attack you before they render. |
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" It's not how it work tho, people will eventually tell you to shut up if you're being obnoxious and keep complaining. Tech guy
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" Agreed. " To you, but it is for a lot of players. It's in fact very bad. " A lot of players are encountering crashes. These crash should be reported in the bug section. That section exist for those reasons. " I don't see threads flooding around asking for deterministic mods. No one is asking for this. " Tower system is hot garbage and should be treated as such until they do something about it. This must be clear, and people should be pressing on this 24/7 until GGG recognize it has zero future for the game. It needs to be an extremely very high priority on their list. " Thank you for that information, what is the goal of providing it? " Non issue, who is asking for that? Gems drop rate are absolutely not an issue in this game. However the drop for perfect jeweller's orb/Level 20 gems were way too low and it was addressed by GGG, thank god. This is a feedback forum in an early access game, deal with it or comeback when 1.0 is implemented. แก้ไขล่าสุดโดย Oinkaments#6390 เมื่อ 2 มิ.ย. 2025 16:53:23
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" XP is a part of this game, and will be, as GGG has stated. If you don't like that, you can either get over it, stop playing, or waste your time complaining on a forum. For some 100 is the hard cap, for some 95 and for others 90. So? |
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Great idea man. The name is Bond, Games Bond. With a license to crib. And since we can normalize it by telling others to shut up we can call all of it feedback.
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Have you ever heard the phrase "be the change you want to see"?
I came to this conclusion a while back. Instead of replying to people giving pointless feedback, provide your own feedback. Probably no one will respond because most people here seem to want to talk about how the game is bad because it's not designed around their personal preferences rather than provide constructive feed back, but we know from interviews that GGG have people monitoring feedback, and probably the more constructive pieces of feedback are going to stand out to whoever's doing that. |
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