We need more similar passive nodes like Heatproofing!

Frostproofing and Shockprooding should be added to Merc Ranger's area. We need this nodes badly. Mitigation of elemental damage should be possible with alternative choices. Just using Runes doesn't changes significant the mitigation options + lowering huge amount of Armour that is important for this mechanism.

For Necroproofing i will say that Devs need to lower first the huge amount of ES and then bring such an alternative option in game.
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a09368652#0684 เขียน:
Frostproofing and Shockprooding should be added to Merc Ranger's area. We need this nodes badly. Mitigation of elemental damage should be possible with alternative choices. Just using Runes doesn't changes significant the mitigation options + lowering huge amount of Armour that is important for this mechanism.

For Necroproofing i will say that Devs need to lower first the huge amount of ES and then bring such an alternative option in game.


Indeed Necroproofing is a little too much if Devs don't nerf ES.

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