Act3 bosses overnerfed
" agreed i dont see the reason for bosses to be giga hard when rare enemies (especially abyss rares) are far deadlier แก้ไขล่าสุดโดย Dajinn08#2781 เมื่อ 1 ก.ย. 2025 05:26:24
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The act 3 boss, think Viper something where Alva gets captured still one shot me. Had no deaths until then. If you don't kill her fast enough the whole area starts to get filled with chaos projectiles from the sides. Had 1200HP and 900ES and just got deleted near the end of the fight.
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" Because bosses are more fun to fight than rares with 10 on death effects | |
" you are basically just saying that the bosses are so easy now that you can skip all their mechanics. At that point why even have the bosses in the game, just replace them with loot pinatas You can dodge roll the spears and not get hit | |
" You can dodge the first couple rounds of spears. Later in the fight there's like nowhere to dodge. Not sure if they shotgunned too since I died pretty much instantly and my EHP was higher than most players at that part of the game. I'll be back in 0.4 to try again. Uninstalled immediately after the death as I only play a couple characters per league until they die and then quit. There's too many limitations with skills etc. to theorycraft builds right now. So no point playing anymore. แก้ไขล่าสุดโดย SaiyanZ#3112 เมื่อ 1 ก.ย. 2025 09:54:04
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I agree, act3 spear boss is pure cancer.
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" Bosses are meant to be a major part of the game, with this 15% HP nerf they are as pointless as act bosses in POE1 where they just fall over effortlessly. Not the point of this game at all, and we are now heading face first into making this a POE1 clone. |
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