[3.10] Memoria's Icicle Mine Saboteur [SSF, League Starter]




Hello everyone!

I present to you my second build guide!

This is an Icicle mine build that let's you melt down everything from a safe distance. No uniques required, can be done in SSF and on a budget. Still a really strong build in 3.10 with a slight nerf to mine cast speed. Sub in Pyroclast for single target if you feel that the dmg on bosses is lacking.

I'm streaming daily at https://twitch.tv/Memoria_gaming feel free to stop by to ask questions about this build or just hang out with us.

2min Deathless Uber Elder:https://www.youtube.com/watch?v=ZceEJ9e0pyo&feature=youtu.be
T16 Chimera map: https://youtu.be/fWwZqTC_rWs

Nerfs to Icicle Mine in 3.9

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Icicle Mine
Icicle Mine was providing enormous area coverage and damage at very little cost, and was also causing performance problems. These changes are intended to bring Icicle Mine in line with other mines, as well as alleviate the performance issues it was causing.
The projectiles now fade over time, similar to Freezing Pulse, but without the gradual damage drop-off. In other words, the mines will have a shorter range by default, but can be increased by increasing the skill's Projectile Speed.
Now has 4 additional projectiles at all levels (from 6 at gem level 20).
Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Projectile Damage per 1% gem quality).


We will get shorter range and less projectiles and in the end the clear will suffer a bit, however we can increase the range with projectile speed as we see fit. So yes, it's a nerf but since Icicle mines are very strong it's not unwarranted and it will still be a very good build for both map clearing and end game bossing.



Update Log

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2019-10-01: Changed Ascendancy points from Demolitions Specialist to Explosives Expert
2019-09-25: Inspiration support instead of critical strikes, Cold to Fire in Single target setup with Eternity Shroud
2019-09-23: Changed from rare ring to Mark of the Shaper, updated wands to crafted ones,
2019-09-19: Added leveling trees to the build and few minor changes to gems and talents

2019-09-18:
One set of CWDT was removed from PoB, it wasn't supposed to be two
Flasks updated

Added Assassin's mark ring
Changed from Pierce to Chain
Added Piercing shots on tree
Added bonechill as an option together with Skitterbots (Will reserve more mana)


Pros/Cons
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Pros

+ No uniques required for the build to work
+ Clear all content including high tier Blighted maps
+ Engaging gameplay
+ Fast clear
+ Can do ANY map mod
+ Safe to play with chill/Freeze and mines distance

Cons

- Mine playstyle may not suit everyone


Path of Building
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https://pastebin.com/uQPRQCEZ


Ascendancy & Pantheon
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Ascendancy

Bomb Specialist -> Born in the Shadows -> Pyromaniac -> Explosives Expert


Bandits
Help Alira for extra res and crit multi or kill all

Pantheons

Major - Lunaris or Brine King if you feel like you get stunned too much
Minor - Gruthul or Shakari for the poison immunity


Gear
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Weapons


Mods to look for/Best in slot
Elemental Damage as Extra Chaos
Critical strike chance for spells
Spell/Cold Damage
Added cold damage to spells
Crit multiplier

Helm


Mods to look for
Life
Resist
Added Cold damage to attacks
%increased Mine damage (Shaped helm)

Body Armour

There are several options here. I'm using The Eternity Shroud but it is not necessary.

Options
Shroud of the Lightless
Skin of the Loyal - +2 socketed gems corrupt
Belly of the Beast
Carcass Jack
A 6L Rare with Life/resist


Gloves


Mods to look for
Life
Resist
Increased damage against chilled enemies
Slower Projectiles

Belt
Stygian Vise

Mods to look for
Life
Resist
Cold damage
Elemental Damage (with attacks skills won't work)

Other Options


Boots


Mods to look for
Life
Resist
MS

Amulet


Mods to look for
Life
Resist
Cold/Spell Damage
Crit strike/multi

Other options


Either combined with HH or Temporal Chains for more survivability.

Rings


Mods to look for
Life
Resist
Cold/Spell damage
Cold Damage to spells
Assassin's Mark


Other Options


Jewels

Abyssal Jewel
Life
Cold Damage to Spells
Crit chance/multi

Jewel
Life
Crit chance/multi
Spell/cold/Projectile/Area/Mine damage


Flasks






Gems and Links
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6L Single Target Icicle Mine - Controlled Destruction - Inspiration Support - Swift Assembly - Trap and Mine Damage - Hypothermia


6L Clear
Icicle Mine - Controlled Destruction - Inspiration - Swift Assembly - Trap and Mine Damage - Pierce/Chain Support

Other Options
Pierce -> Chain
Swift Assembly -> Minefield Support
Controlled Destruction -> Added Cold Damage/Critical Damage
If you've got white sockets you can add cold to fire support for single target with Eternity Shroud.

Flame Dash - Faster Casting - Arcane Surge (Lvl 7) - Portal

Cast when Damage Taken - Immortal Call - Increased Duration - Cold Snap or Vaal Grace


Auras:
Precision (lvl 1)
Summon Skitterbots
Zealotry can be added but will most likely require Enlighten Lvl 3 or 4 because of the mana reservation

Boss Detonation Detonate Mines - Spell Totem Support - Faster Casting

Other useful skills
Summon Ice Golem
Phase Run
Vaal Grace



Leveling:
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Useful leveling uniques

Wands: Lifesprig, Axiom Perpetuum
Gloves: Lochtonial Caress
Boots: Wanderlust
Helm: Goldrim -> Skullhead, Honourhome (+2 gems)
Amulet: Karui Ward, Atziri's Foible, Astramentis
Belt: String of Servitude with All resistances
Body Armour: Tabula Rasa
Rings: Praxis, Dream Fragments, Le Heup of All, Berek's Grip

As always, make sure that you are res capped first

Leveling Trees

20pts - https://poeplanner.com/ABIAAC8AEjYBABSU8fiX8nV7XwZAjDZVS2HiJpUWv4nTHvC3dXBSKgtd8phTH0EG56QFAAAAAAA=

40pts - https://poeplanner.com/ABIAAFcAEjYBACiU8fiX8nV7XwZAjDZVS2HiJpUWv4nTHvC3dXBSKgtd8phTH0EG56QFDkgRln_GpvgtxLIowcWgQxHCndkjXwcelS7w1UlRj_rQ0EcG2-dwUQAAAAAA

60pts - https://poeplanner.com/ABIAAH8AEjYBADyU8fiX8nV7XwZAjDZVS2HiJpUWv4nTHvC3dXBSKgtd8phTH0EG56QFDkgRln_GpvgtxLIowcWgQxHCndkjXwcelS7w1UlRj_rQ0EcG2-dwUXZvfrDYVB9bg_EGd1MxtUiTJ--I-TfXz0mxbAsi9G0ZtMVirGyMnaoAAAAAAA==

Full Tree - https://poeplanner.com/ABIAAO0AEjYBAHOU8fiX8nV7XwZAjDZVS2HiJpWJ0x7wt3VwUioLXfKYUx9BDkgRln_GpvgtxLIowcWgQxHCndkjXwcelS7w1UlRj_rQ0EcG2-dwUXZvfrDYVB9bg_EGd1MxkyfviPk3189JsWwLIvRtGQj0akO86iyctMXC7AW1jb_UIzBx3ahLeDpCUUfnVCT9_9431O0_MHyNfSP2TZII1HNt8Pm-isrTtAxFueEPhHdUYqEvBUJBltD1ES18g-vumuBFnVNSMtFFR8BmBLOiAK7_gpvVpq6zKlt59lLsYqxsjJ2qbAjxivAfHNyPGgAAAAAA

Leveling gems

Lvl 1
Freezing Pulse - Onslaught - Arcane Surge Support
Explosive Trap

Lvl 8
Steelskin
Freezing Pulse - Onslaught - Added Cold Damage

Lvl 10
Flame Dash

Lvl 12
Icicle Mine - Added Cold Damage - Added Lightning Damage
As an option, you can link Frostbomb to Onslaught to help keep your speed up

At lvl 28 you can decide to go for Pyroclast mine if you feel that you're lacking single-target damage



My previous build guide can be found here:
Scourge Arrow Slayer https://www.pathofexile.com/forum/view-thread/2525823

แก้ไขล่าสุดโดย Memoria_Gaming#6536 เมื่อ 12 มี.ค. 2020 15:29:30
ขุดครั้งสุดท้าย เมื่อ 5 ก.ค. 2020 23:38:45
༼ つ ◕_◕ ༽つ SUMMON BUILD GUIDE ༼ つ ◕_◕ ༽つ
"
Endyminion0 เขียน:
༼ つ ◕_◕ ༽つ SUMMON BUILD GUIDE ༼ つ ◕_◕ ༽つ


:D

The summon has been initiated, ETA 4 hours. Well done Exile!
"
Memoria_Gaming เขียน:
"
Endyminion0 เขียน:
༼ つ ◕_◕ ༽つ SUMMON BUILD GUIDE ༼ つ ◕_◕ ༽つ


:D

The summon has been initiated, ETA 4 hours. Well done Exile!


You probably shouldn't have given an ETA lol

While you're doing this, If you can provide a leveling skill tree breakdown in either PoB or this site.

Looking forward to the guide :D
The guide is now added!

Let me know if I missed anything, if I'm totally wrong in any parts or if you have a suggestion on how to improve this build.

"
theeze เขียน:
"
Memoria_Gaming เขียน:
"
Endyminion0 เขียน:
༼ つ ◕_◕ ༽つ SUMMON BUILD GUIDE ༼ つ ◕_◕ ༽つ


:D

The summon has been initiated, ETA 4 hours. Well done Exile!


You probably shouldn't have given an ETA lol

While you're doing this, If you can provide a leveling skill tree breakdown in either PoB or this site.

Looking forward to the guide :D


Leveling skill tree breakdown in PoB. 20-40-60pts and final tree.
If you go Shroud of the Lightless which gem would you drop?

Swift Assembly - Trap and Mine Damage - Pierce Support all seem really important so I assume Increased Crit or Controlled Destruction?
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Bladeslaw เขียน:
If you go Shroud of the Lightless which gem would you drop?

Swift Assembly - Trap and Mine Damage - Pierce Support all seem really important so I assume Increased Crit or Controlled Destruction?


I'd drop whatever decreases your dmg the least, most likely crit.
what would the ideal endgame gg wands look like?
As a completley newbie to mines and no experience in to crafting, how good is this build a guy like me xd

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