Content Update 3.21.0 -- Path of Exile: Crucible

I'm taking the bow bait and starting with Deadeye an. This league looks amazing and I don't understand the hate in these comments. Good job, GGG. My one complaint is that the game and skill tree pathing is still too reliant on auras and the double dipping you get from reservation and aura effect. A stat shouldn't scale defense and offense unless it's some weird build that stacks strength or something. You rekt mana builds for this reason and we're still here with auras except nearly every build uses them.
Tencentorship
แก้ไขล่าสุดโดย jrv209#2500 เมื่อ 30 มี.ค. 2023 20:47:56
hi
Master Distiller:Crushes valuable Flask slots in exchange for buffs.
Master Surgeon: requests Flask slots, nerfs Life Flask and encourages investment in Life Flask.

Who uses it, when Pathfinder's Flask slot is so much more important than other characters...
GGG explained that they want to increase the usage of Life Flask, but why nerf it by strengthening the weak Life Flask in the first place? Stupid.
Master Distiller is also more restricted than buffed, what do you want?
this pathfinder rework is not it, y'all
AMAZING! fk onslaught

Some1 was right craft league kekw
แก้ไขล่าสุดโดย banished#4069 เมื่อ 30 มี.ค. 2023 20:56:19
Ez cwdt 52% cdr league
Not sure I really like the Pathfinder changes, reducing charge generation and effect from various places and then increasing the reliance on charge generation from Master Distiller and PConc? The chaos damage changes are cool but I think it's marred by the other stuff.

Mastery changes are okay (we'll see), abyss changes are cool, breach changes seemed cool until all the boss nerfs.

Still no buffs for under-utilised skills. Sad.
"
BINARYGOD เขียน:
"
vacii เขียน:
Damn, my league started sort of survived, even though chaos Masteries got gutted.
A lot of nerfs and buffs at the same time, this one is gonna be interesting.
Can't wait for PoB.

I like how people, who have never completed more than 10 challenges in a league tend to always complain about patch notes,,,

EVERY
SINGLE
LEAGUE


Its amazingly easy to complete most content with a rather great build and still have to try just to get to 10, or thereabouts.

"this metric will prove I dont need to listen to people I dont agree with"


You interpretation of what I wrote just goes to show how you self identify (just as the other guy who was outraged) with the whining group that only complains without actually playing the game. That pretty much proves the point, which ironically I was not trying to make.

Please, be so kind, to explain, to me and to everyone in the community how 10 challenges are "most of the content", when in actuality its exactly 25% of the content. You do realize that challenges are designed to steer us to focus on the changes made in the current expansion, for us to explore deeply, right? Right?!
yeah i think im done here
IGN: Jail
"Do you not have Ruthless Exile?" - Einhar

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