The real problem of XP LOSS.
" Maybe build are completed in level 90 but defences are completed in level 120 if we consider the one shot death vital for the game's mechanism. So these 10 passive skill points are significantly necessary if someone wants to counter bosses in ruined difficulty. And yes this is the purpose, this is the fun play at all. Reaching and beating max level bosses. Otherwise its better to play Tetris. แก้ไขล่าสุดโดย Irin77#4248 เมื่อ 25 พ.ค. 2025 16:46:16
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" If Devs bring 4 passive points with the new Act 4 then the People would not have issues since reaching level 95 isn't so difficult. The problem is after 95 that need to open ton of maps and xp gain is almost nothing. |
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Xp loss is always a detriment that hurts gameplay. It's like being told to get a job by filling out applications and demanding to meet managers.
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