14.300 players only
" You're substituting concepts. We're not talking about which classmate a student should kiss. We are talking about a fairly large studio. And the big revelation for me was that they had only recently hired an analyst. As much as I dislike analysts in general, there should be 1-3 analysts for one large project anyway. And now there is a situation where developers look like people who don't even play their game, but don't fully understand it at all. From the thinking community, this looks extremely negative. They already made a similar change in the previous patch. But then few people noticed it, as well as many changes to the base patch 0.2.0 Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs
"Fixed a bug where existing items and skills did damage." |
![]() |
I don't know why so many people on this board are in love with catastrophe, but it seems like a lot of extra work. A company being slow to hire is a good thing. Would you rather have a AAA-style mass layoff and department closure culture? Much better to only hire people when you want them to stay for many years.
|
![]() |
" Most of them have never really built anything so they don't understand how it works. |
![]() |
"Eventually" is like "SoonTM"
|
![]() |