Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Any reliable way to get stun immunity?
I’m using skyforth right now but consider about changing.
I die a lot less while using skyforth due to not being stun and take extra hit because can’t get out of the way.
But influenced boots look like having a lot more option to improve, so I’m looking for other source of stun immunity.
I'd love some opinions on my build as well if anyone is able. I feel so squishy running t16s.
"
GeyBebek เขียน:
hi guys, can u check my gear pls ? Lvl 91 and doing t12-13 maps. I think i need more hp and mana but dont know which gear to upgrade.

https://www.pathofexile.com/account/view-profile/GeyBebek/characters


สปอยล์


Healthy Mind due north of the starting point
70% mana enchant on the boots
Divine CoD for a higher mana roll
30/30 gloves
Dump some health for more damage, probably via a cluster jewel
"
CoffeeMate เขียน:
Any reliable way to get stun immunity?
I’m using skyforth right now but consider about changing.
I die a lot less while using skyforth due to not being stun and take extra hit because can’t get out of the way.
But influenced boots look like having a lot more option to improve, so I’m looking for other source of stun immunity.
Make sure you have Soul of the Brine King for pantheon, it isn't immunity but it prevents chain stuns and will usually get you the time to leave an area or kill enemies to survive.
"
Volverbot เขียน:
I'd love some opinions on my build as well if anyone is able. I feel so squishy running t16s.
Look for items you can divine for better mana rolls.
Catalysts on the amulet
Healthy Mind due north of the starting point
Dump the 3% cast node by the scion start
Get agnostic
Get boots with 70% mana enchant
Cluster jewel with Disorienting Display
Change ascendency points from Heart of Destruction to Bastion of Elements

All of that will help, and you should be able to do up to T16 maps as long as you roll them safely, but there is nothing you can do to make the build tank much damage. You can get it to the point where you can take the medium hits, and some large elemental ones, but big physical crits will kill you every time. Beyond the largely symbolic damage mitigation of a large mana pool, to absorb a portion of the damage, the way to avoid dying is to kill everything before it can hit you. When I was playing the build I died less once I got the damage up. Beyond large effective health pools most of the tankier build rely on high dodge and/or block rates, neither of which seems to be much of an option for an elementalist.
Hey guys i have a quick question

i bought a large cluster jewel that adds 8 passive skills, my question is for this jewel it has;
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Scintillating Idea
1 Added Passive Skill is Vengeful Commander

do i need to put my skill points into these new passive skills in order to benefit them or is it just work. For now i added this jewel into my skill tree and didn't put points in new window that opens. Thanks for help i'm new player.

https://www.pathofexile.com/account/view-profile/Can123321/characters

And i'm open to any suggestions with my gear currently having trouble at tier 15-16 bosses
แก้ไขล่าสุดโดย Can123321#2886 เมื่อ 15 ก.พ. 2021 04:52:03
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Can123321 เขียน:
Hey guys i have a quick question

i bought a large cluster jewel that adds 8 passive skills, my question is for this jewel it has;
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Scintillating Idea
1 Added Passive Skill is Vengeful Commander

do i need to put my skill points into these new passive skills in order to benefit them or is it just work. For now i added this jewel into my skill tree and didn't put points in new window that opens. Thanks for help i'm new player.

https://www.pathofexile.com/account/view-profile/Can123321/characters

And i'm open to any suggestions with my gear currently having trouble at tier 15-16 bosses


You need to put points in them, just like any other passives on your tree.
Cluster Jewels aren't displayed with their taken passives in the browser, so I can't check it out for you.

For your gear/tree:

- Redo the start of your tree around the Witch to take the Intelligence nodes on the left side instead of the cast speed nodes.
- Place a 'Tempered Mind' or 'Transcendent Mind' in the jewel socket between the WItch and the Templar start.
- Take 'Forethought' and the small passives leading to it
- Get a 'Pure Talent' jewel (and pref a corrupted blood one if you have the currency). This will also probably allow you to drop the +30 str and +30 dex nodes
- Get 2 weapons with at least +100 mana on each. Also make sure you don't have added fire/cold damage to spells on them
- You have a lot of gear with added damage to attacks. I don't know if this is coincidence because you wanted the other stats, but to be sure:
Attack damage and Spell damage are 2 different pools in POE.
Arc is a spell, and will only benefit from modifiers to spells (and not attacks)
- Get %mana quality on your amulet
- If you're having mana regen problems, consider going for a belt with %mana recovery on it (or/and a Watcher's Eye if you have the currency)
- get the 70% mana regen enchant on your boots

Other than that you have a lot of room for upgrades on your gear.
"
BuckFutter9 เขียน:
"
GeyBebek เขียน:
hi guys, can u check my gear pls ? Lvl 91 and doing t12-13 maps. I think i need more hp and mana but dont know which gear to upgrade.

https://www.pathofexile.com/account/view-profile/GeyBebek/characters


สปอยล์


Healthy Mind due north of the starting point
70% mana enchant on the boots
Divine CoD for a higher mana roll
30/30 gloves
Dump some health for more damage, probably via a cluster jewel


Thank you so much.

Divine CoD for a higher mana roll, Healthy Mind due north of the starting point, 30/30 gloves check.

70% mana enchant on the boots, stacking currency for that.

Healthy mind cause 600 hp hope it is worth for that.

Im now 3.7k hp and 8k mana. Can i start to do t14-15 ?

Btw understanding 30/30 gloves took 15 min for me. I put a example for newbie like me.
"
BuckFutter9 เขียน:
"
CoffeeMate เขียน:
Any reliable way to get stun immunity?
I’m using skyforth right now but consider about changing.
I die a lot less while using skyforth due to not being stun and take extra hit because can’t get out of the way.
But influenced boots look like having a lot more option to improve, so I’m looking for other source of stun immunity.
Make sure you have Soul of the Brine King for pantheon, it isn't immunity but it prevents chain stuns and will usually get you the time to leave an area or kill enemies to survive.


You can get stun immunity with some adaptations to tree/gear:
- get 'Practical application' and 1 small passive leading to it (40%)
- get the Harvest crafted implicit modifier on your jewels/abyssal jwels/cluster jewels to avoid stuns (10% per jewel)

- another option is the Warlord gloves for up to 30%


There are other sources (on gear and on the tree), so just match together some things until you hit 100%.
This allows you to take Lunaris to get immunity to chaining (which is really handy if things start to chain between you and your golems...)

แก้ไขล่าสุดโดย Reechaani#7330 เมื่อ 15 ก.พ. 2021 06:57:25
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GeyBebek เขียน:
Im now 3.7k hp and 8k mana. Can i start to do t14-15 ?


Don't expect a high end mirror geared character to have much more than that.
Your survivability is directly linked to your mana, and as such also to your mana regen.
If you make sure that your mana regen is good, you'll die way less often (and can cast up to your cast speed limit per sec).

Lots of people look at POB and see high dps, but that dps is based on a theoretical amount of casts per second.
POB however does not account for mana problems or movement, so your actual dps will always be lower than that theoretical amount.

Higher mana regen = more casts per second possible up to your theoretical maximum, and it makes sure that The Agnostic can always convert 20% of your mana to health when needed

You can ofcourse increase your damage of 1 Arc by different means or get more mana to have a bigger buffer, but at the end of the day mana regen is what keeps you alive after you have used that buffer.

Try running a map and see how it goes.


"
GeyBebek เขียน:
70% mana enchant on the boots, stacking currency for that.


Run Uber lab yourself; the pool for boot mods ain't that big and if you run with 'Twice Enchanted' Prophecies it should only take 5-10 tries at the most.

Today is a good day to farm Uber Lab btw, only 7 rooms to get to Izaro.
แก้ไขล่าสุดโดย Reechaani#7330 เมื่อ 16 ก.พ. 2021 00:35:19

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