[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly
btw this build is so absurd I recommend to grab Haste/Vaal Haste and the Fleetfoot nearby. Unless you are already doing high tier content where you desperately need something like +100hp or 3% dps just do it and run maps / level through altas.
Dash + Second wind as well I also got a cluster with Sentries (obv) but as a second notable I went for Ancestral Reach for utility (+25% placement range, +25% damage, +25% placement speed) แก้ไขล่าสุดโดย etofok#0728 เมื่อ 31 มี.ค. 2020 04:14:27
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btw anyone investigated into Sign of Purpose (Enemies take 10% increased damage per brand attachment; +1 Brand). I never played Brands so I don't know how it works, but 2 brands attached is ~20% more damage if I read that correctly.
Obviously we are super short on gem slots but just to entertain that idea maybe there is something to it |
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" From wiki: " |
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yes, I mean we can have a brand on a boss for +10% more damage but I guess that'd be too clunky to manage.
I'm eyeballing some MoM things right now. Right now I have Flesh and Stone for some defences but MoM would be better and it's not that far away on the tree. If I have 800~ unreserved mana that's free real estate© |
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Okay so MoM is calculated like that: 0.3/0.7 -> 42% EHP increase, with the Hierophant ascendancy we get 0.4/0.6 -> 66% EHP increase (if you have enough mana - we don't)
So I was playing with the MoM keystone and this is what I came up with: https://pastebin.com/bqSmPwFE on my character, same gear and everything, I get about ~12-14% more EHP and ~5% more dps with double curse. Downside is the lack of Dodge and Spell dodge. Also the skill tree progression would be much more straightforward because you go for the totems, then MoM and just fill out accordingly. So that's that. I think there is something to it and probably with some gear swaps it's possible to improve. I never played MoM myself so I don't know the gear well. Overall my conclusion is to grab the 10% MoM ascendancy as it provides with 11% more EHP. |
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Don't know why more defences needed.
https://www.youtube.com/watch?v=jjdTYxWu3PE&feature=youtu.be That's how I play o) Only 2-3 half hp hits and no vaal Grace used, boss and conqueror - ~no damage. Just place turrets and leave the area o) " Also tested in POB Chin Sol and Point Blanks. Thats close to truth. I am trying to place turrets inside packs so they tank for me - that's how my playstyle has evolved with this build. Ofcourse turrets hits mobs offscreen anyway, but losing 15% at edge of the screen is not as bad as gaining 80% within 20 tiles range. Going to buy and test Chin Sol with point blank o) About MoM: I value dodge and spell dodge much much more. 40% chance to dodge equals 40% less damage from hits*. For ease of calculations lets take 50% - it is equal to +100% ehp*. +100%, Carl. And with MoM you can't pop one life flask and get full HP back. And 1% HP regen per turret will give you less with MoM. And staying in slowing poop kills you, because you have no mana for your dash/blink o) * - ofcourse dodge is not same thing as EHP because of oneshots. But oneshots works both ways - you may dodge oneshot that is able to kill you with higher EHP. |
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Played about 10 maps with Chin Sol - died twice and had many close moments. Damage is higher for sure, if boss within 20 tiles from turrets. But! Quality of clearing is inaccessible for me. With much lower attack speed turrets starts to shoot way later, slower change targets and with lower projectile speed packs in front of me are alive.
So Quill Rain + Point Blank keystone is my choice for now. For one point it is totally worth it. |
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I have been playing this build for a long time. With the multiple nerfs along the way, this build was butchered a lot. This is the first league I feel the build is strong again.
I do not follow anyone else's build posted or even the OP. I have made a lot of changes to make it mine. I do not consider it better or worse than any other post. It is just mine & I like it. My profile is open, you are welcome to look. I am still missing some key pieces. I need the double corruption on the helm as well as a decent second ring. My Combustion is still not 21/20 so there are opportunities for improvement and my Awakened Elemental Damage with Attacks is not maxed. I tried Simulacrum but only got to level 19. I tried Sirus but died which was my fault, I am still trying to learn the encounter not to mention the made it a lot harder IGN: TheUnknownDelirium Videos Esh's Domain https://www.youtube.com/watch?v=X9wRx5lLzEw Xoph's Domain https://www.youtube.com/watch?v=EMSgEaPxZ00 Tul's Domain https://www.youtube.com/watch?v=0VVXepyqHos Uul-Netol's Domain https://www.youtube.com/watch?v=VpWSu8nT168 Chayula's Domain https://www.youtube.com/watch?v=4OCpUT-JjBE The Elder https://www.youtube.com/watch?v=rDZBSwKPu60 The Shaper https://www.youtube.com/watch?v=K-rcA_kAGKE T11 Strand Map with 100% Delirium + Twin Bosses https://www.youtube.com/watch?v=nSDVJ13-yE8 I am not Anti-Social, I am just selective on whom I wish to be social with.
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Hi, thanks again for the build.
I've made a few improvments ( quiver, boots, gloves, belt ) Now I have 5.5 k HP and Im running t-11 t-14. The clearspeed is good, even in Delirium. However, I realy start to struggle vs boss. I think my damage are not high enough and I get sometimes 1 shot. I got arround 5 ex to spend ( Yes I'm a fitly casual and poor ) what should I get first ? I know my rings are not good, but if I remove one I've got no resist, if I remove the other, not enough dex... " |
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" Hi, just want to say thanks for sharing your videos, builds and ideas. I often see your name/post when I was following this thread silently in the past. Really appreciate the inputs from you :) " Hi, here's my suggestions
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1. Your Passive Tree need some changes. If you followed the way I suggested on "09 Passive Tree Progression" in my writeup, you won't have the dexterity problem and DPS will also be more optimized.
Here's what I suggest reassigning your Skill Points to. Pastebin: https://pastebin.com/0T5Dkh9x *Note that currently when we load a character/pastebin in POB, the Cluster Jewel is unallocated by default. In the above pastebin, the Cluster Jewel's has Sleepless Sentries and Ancestral allocated with Skill points Acuity Notable is very helpful to us because of the accuracy plus it gives 20 Dexterity which enables us to use those high level Dexterity Gems(Elemental Hit, etc) with high Dex requirements. Lethality is a very strong DPS notable, we should take it before taking the others like King of the Hill(Which we can anoint on our amulet, didn't see any anointment on yours) I took off 1 Point near Ancestral Bond, the totem Placement Speed Passive isn't that important to us as we are already placing our totem "almost instantly" For the Cluster Jewel's Jewel slot, get a good jewel and take it soon if you can. It really gives lots of DPS. If you have read the last few pages, you probably have seen this
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Ideal Rare Jewel for our build
2 Prefix from below - (14–16)% increased Damage with Bows - (14–16)% increased Fire Damage - (15–18)% to Critical Strike Multiplier with Fire Skills - (15–18)% to Critical Strike Multiplier with Cold Skills - (15–18)% to Critical Strike Multiplier with Lightning Skills - (12–16)% increased Totem Damage - (Defensive option) (5–7)% increased maximum Life 2 Suffix from below - (3–5)% increased Attack Speed - (2–4)% increased Attack and Cast Speed - (12–15)% to Critical Strike Multiplier with Elemental Skills - (9–12)% to Global Critical Strike Multiplier - (10–12)% increased Projectile Damage A Jewel with 4 Affixes above is as good as a DPS notable on the Passive Tree. Highest DPS will be a mix of Crit Multiplier + Attack Speed. 2. After the above, if you followed my suggested Pastebin Skill Tree, Anoint your Amulet with Master Fletcher at Cassia. Requires 1 Crimson + 1 Verdant + 1 Sepia, pretty cheap less than 5c total. 3. Change "Miracle Loop Amethyst Ring" to a much better one now that you don't need the dexterity(Yay!), 4. Lookout for a +2 Frostferno with a good resist, 25%+, pricing is around 3 ex plus minus. This is one of the best item to spent on to upgrade our DPS. 5. Aim for these on your Rings and Belts later on Rings - 130%+ Resist Rings, with open prefix to Craft life(If already have life, craft Elemental Damage with Attacks) Belts - 100%+ Resist, Leather Belt, with open prefix to Elemental Damage with Attacks. Stygian Belt is better but much more costly. Better to spend on the next item. 6. We don't really have any mana regeneration problems with this build. Can change your Sanctified Mana flask to something else, a Silver Flask is a possible choice for DPS. "of Acceleration" suffix if you don't need other suffixes. 7. Get some affixes on your Quicksilver and Eternal Life Flask by transmuting them, you are missing out easy benefits using them as Normal ones with no affixes. Also Consider using Divine Flasks with Seething and Bubbling as prefixes as these can restore our life immediately when we need them quickly. Cheers My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide https://www.pathofexile.com/forum/view-thread/3005581 แก้ไขล่าสุดโดย Vei#5870 เมื่อ 1 เม.ย. 2020 03:54:00
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