3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

Thanks for the summary Brunova!! You rock.

There was also a nerf to specters I think:

========================

Raise Spectre
Raised Spectres are now level 31 at gem level 1, up to level 76 at gem level 20 (previously level 80 at gem level 20).
"
AndyLovesHisBge เขียน:
Thanks for the summary Brunova!! You rock.

There was also a nerf to specters I think:

========================

Raise Spectre
Raised Spectres are now level 31 at gem level 1, up to level 76 at gem level 20 (previously level 80 at gem level 20).


That minor. You won't notice anything different regarding that in game.
Everyone knew we were going to get nerfed. We did, but we weren't thrown into the ground, we are still alive!
Thanks for the summary Brunowa. Now it's all about testing how the build works and what changes need to be made.

Ps. I was thinking about league starting with this build. Does this mean I should look up for a new one?
No fun is allowed (GGG, 2020).
แก้ไขล่าสุดโดย RinnzlerFRL#1238 เมื่อ 11 มี.ค. 2020 00:26:19
"
brunowa เขียน:
Hey Guys!

Overall I'm pretty satisfied with the Patch Notes.

I mean, we were still pretty OP compared to every other build in the game so it makes sense to punch us in the balls where it hurts.

But you know what? We have balls of steel. So we ain't going nowhere.

There are basically 3 things that builds try to achieve in POE:

1) DPS
2) Tankiness
3) Speed

ALL other builds in the game fall short on one of those metrics.

We have been the only build in the history of the game to be at the top level of all 3 of those metrics.

So it makes sense to hit us on one of them.

We mostly got hit in the Tankiness department with a couple hits.





I dunno about this, I play HC and by the last half of the league I was almost completely twinked out, 10k ES and just shy of 7k hp at lvl 95 and was still almost instakilled. I get it, that's the game.

But when you're playing HC its not the fully twinked lvl 95 half way through the league thats the hard part, its the early league where you have few key gear pieces. Then we have survivability nuked with spirit offering nerfs so no more rapid ES healing (on top of all the straight nukes to gear), I just don't see how I am going to be able to effectively farm without being ultra careful all the time.

I actually don't even care much about the DPS nerfs because ya we did stupid damage, and ya 16 zombies might be too many. But survival now is almost completely out the window for HC, even when completely twinked I don't even think it will be that great.

It really sucked cause I was hoping if this build was nerfed decently hard id still be able to use it as a relatively safe farming build to build upto a more gear dependent end game build but it just doesnt feel viable with all these changes compounding on eachother.
แก้ไขล่าสุดโดย TeflonTheDon#2537 เมื่อ 11 มี.ค. 2020 00:21:34
Like a real necromancers we will be raised again from the dead.

Thank you Brunova <3
I feel like the feeding frenzy nerf is a bigger deal than you're saying here? Losing the aggressive AI is huge, isn't it? Getting the feeding frenzy buff doesn't make non-linked minions aggressive, right? that's a huge QOL issue and will really effect speed...

And you didn't list the carrion nerf in the list of nerfs, though suppose it's not a huge deal.
well i will probably start with this again .
But not geoffri this time . Probably Saqawal ...
So open gloves will be a easy way to have good res ... was already overcapped (and close of 75 for chaos in 3.9 )so maybe some unique gloves then ? or not using Baron for a good helm with +1zombis and other sweet mods ? i'm not fan of Bone Barrier skill so no reason to not swap for CoD
"
Tabaxus เขียน:
I feel like the feeding frenzy nerf is a bigger deal than you're saying here? Losing the aggressive AI is huge, isn't it? Getting the feeding frenzy buff doesn't make non-linked minions aggressive, right? that's a huge QOL issue and will really effect speed...

And you didn't list the carrion nerf in the list of nerfs, though suppose it's not a huge deal.


I have been testing it recently and Minion Speed feels way better than Feeding Frenzy for speed variants. And if you're going slower there is less of a need for aggressive minions anyway.

Either way, if you like the FF aggressive nature you can still have it linked, your DPS will just be a bit lower (it's not like we were struggling for DPS anyway).
"
TeflonTheDon เขียน:
"
brunowa เขียน:
Hey Guys!

Overall I'm pretty satisfied with the Patch Notes.

I mean, we were still pretty OP compared to every other build in the game so it makes sense to punch us in the balls where it hurts.

But you know what? We have balls of steel. So we ain't going nowhere.

There are basically 3 things that builds try to achieve in POE:

1) DPS
2) Tankiness
3) Speed

ALL other builds in the game fall short on one of those metrics.

We have been the only build in the history of the game to be at the top level of all 3 of those metrics.

So it makes sense to hit us on one of them.

We mostly got hit in the Tankiness department with a couple hits.





I dunno about this, I play HC and by the last half of the league I was almost completely twinked out, 10k ES and just shy of 7k hp at lvl 95 and was still almost instakilled. I get it, that's the game.

But when you're playing HC its not the fully twinked lvl 95 half way through the league thats the hard part, its the early league where you have few key gear pieces. Then we have survivability nuked with spirit offering nerfs so no more rapid ES healing (on top of all the straight nukes to gear), I just don't see how I am going to be able to effectively farm without being ultra careful all the time.

I actually don't even care much about the DPS nerfs because ya we did stupid damage, and ya 16 zombies might be too many. But survival now is almost completely out the window for HC, even when completely twinked I don't even think it will be that great.

It really sucked cause I was hoping if this build was nerfed decently hard id still be able to use it as a relatively safe farming build to build upto a more gear dependent end game build but it just doesnt feel viable with all these changes compounding on eachother.



Regarding being Instakilled, I do believe you, but others had mentioned, endgame worked just fine for them and they weren't dying. So this didn't seem to happen to everyone. Perhaps they were just running a different set up than you were, not sure. I know this build guide provided many different end game options.
Hey brun, maybe instead of Mistress of Sacrifice we can use Essence Glutton instead?

รายงานโพสต์

รายงานบัญชี:

ประเภทรายงาน

ข้อมูลเพิ่มเติม