After just one week poe2 has more players on steam then LE does

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Azimuthus#1135 เขียน:
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I'm curious about how LE's numbers will look like in a month or so. Now they added a more concrete objective to the endgame aside from just pushing for more corruption or arena levels, so maybe it'll engage players a bit longer.


It keeps getting worse for LE. It lost 45% on day 10. While 0.2 lost just 35%. 10 Days is enough to finish the campaign for most of those who started.


10 days are not enough to finish the campaign for most in PoE.
Also, from what you quoted, you can see I said "in a month or so", so I fail to see how numbers from 1-2 days ago have anything to do with what I said before and what I wanted to evaluate.

But yes, you're right. It's just that cold numbers mean nothing. PoE has 10+ years of history. Last Epoch has around 2-3 years and is "only" in 2.0. In some senses, 0.2 has more content than LE 2.0. Specially when you consider endgame mechanics/systems.

In the end, I have more hope for EHG and Last Epoch than for GGG and PoE. Looking at what GGG has been doing in the past 5-7 years, I have my reasons to believe that on the long run, PoE will remain a niche game and LE will become more mainstream. LE is a more flexible game when you consider your options to approach it and it has more rewarding systems.

I can easily see myself grinding LE for a few hundred hours on my SSF character, but I couldn't even bring myself to open PoE 0.2 after playing 110 hours in 0.1 trade league.
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LE will become more mainstream. LE is a more flexible game when you consider your options to approach it and it has more rewarding systems.


It will not. It is outdated already in its bones. Looks like it was made in 2010 and it wont become better and will remain niche, just like GrimDawn, Wolcen, TitanQuest and all similar B-class games.
แก้ไขล่าสุดโดย Azimuthus#1135 เมื่อ 28 เม.ย. 2025 21:52:34
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Azimuthus#1135 เขียน:
"
LE will become more mainstream. LE is a more flexible game when you consider your options to approach it and it has more rewarding systems.


It will not. It is outdated already in its bones. Looks like it was made in 2010 and it wont become better and will remain niche, just like GrimDawn, Wolcen, TitanQuest and all similar B-class games.

Source: voices inside Azimuthus#1135's head.

It's also very funny that this was written in the forums of a game that has unidentified item drops, manual trading, EXP loss on death and which nearly all of the systems you interact with are just cheap weighted RNG tables.
แก้ไขล่าสุดโดย _rt_#4636 เมื่อ 28 เม.ย. 2025 23:41:56
You know, I don't believe I've ever seen game fans that are worse than PoE 2 simps
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hboi#6131 เขียน:
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dreamstate42#3955 เขียน:
OP, I always enjoy your threads. You consistently begin with an implausible hypothesis, incorporate alarming terminology to exaggerate potential issues, and preemptively dismiss anyone who might disagree with you.

You fabricate hypothetical counterarguments solely to invalidate them with questionable reasoning. When someone actually challenges your points, you promptly accuse them of name-calling, apparently oblivious to the irony.

I find myself fascinated by individuals like you who seem to require two opposing sides—one to devotedly support and another to vehemently oppose. I have yet to see a single post from you containing constructive feedback FOR PoE2. Instead, you create grandstanding threads about imaginary adversaries in what appears to be an eternal struggle against those who supposedly threaten everything you value (i.e., PoE2).

How do you maintain this perspective? Do you wake up thinking, 'Those LE players will surely attack my beloved PoE2 today! I must create a thread about them blackmailing GGG and warn all righteous PoE2 players. It's my responsibility to save PoE2! Without my intervention, innocent gamers might be tempted by another game!'?

I have to commend you though. You are patient enough to actually wait for the volatile player numbers to be exactly like you need them to be to make those outrageous claims to begin with.


Games were way better when I was a kid. Let's take fallout 1 for example. When you first begin the game you are told where to go. However when you get to the vault there's just a hole in the ground with no way to get down. So the only tip the game gave you is a dead end.

Now when you travel to the vault the game told you to go. A random town will pop up. If you happen to explore the town before you go to the marker the game gave you you will be given a quest. The quest has nothing to do with the vault you were originally given.

However, if you search a bookcase in one of the random houses you will find rope. And if you are clever enough you can take that rope to the vault and go down the hole and find an overpowered weapon. When you get the rope a quest marker doesn't pop up and say hey you should take this rope to the vault you were told to go to to explore it further. You have to figure this out yourself. This is 10/10 game design. The game doesn't hand hold you, the game doesn't have yellow paint plastered everywhere telling you where to go. You have to use your own intelligence and intellect to figure this out yourself. God fallout 1 was such a good game.

Now when poe2 first came out I saw glimpses of how games were back in the day. You have to figure things out for yourself, you are not guaranteed your 4th ascendancy. But no we can't have games like fallout 1 anymore because modern day gamers cannot handle it.

Modern day gamers are entitled. They want everything handed to them without any effort on their part. They want to follow a guide in order to get the rewards. They want broken builds so they don't have to learn boss mechanics. When something kills them they want the devs to remove this from the game.

I blame the people calling for a LE or D4 clone for never having new games be good anymore. Even though there are 100s of games that are like LE or D4. They refuse to let me have a new game that doesn't hold your hand. The forums are flooded with people who have been filtered demanding the game be changed to poe 1.5. I blame these people for the failure of modern day games.


No one is saying that complexity is a bad thing. The main claims of the players to the balance. And the balance of everything. Starting from the scarcity of loot. Ending with the balance of classes and things. Problems with crafting. The problem is that we don't understand what we're dying from and how to protect ourselves from it, other than playing ranged combat. This is not a game that you will play quietly for a couple of years, rocking and dressing a character with a 0.001% chance of knocking out the item you need. In 3 months, there will be a new league and you want to upgrade and dress up your character, feel his strength. View new mechanics. And it is possible to upgrade 2-3 characters or more.

There are only 2-3 working builds in the game that are able to dress up quickly enough as part of this type of seasonal game. And not all of us are able to farm for 16 hours a day.
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
What’s the point of the comparison, both games have good and bad. Poe2 combat effect is really good but too much gambling. LE has better crafting system but too deterministic, much better stash sorting and filtering system. Imo, the best game is in between these two, good challenging combat; somehow deterministic crafting system such that normal players can create gears for most content, but not easy to max out; stash tab sorting and filtering means a lot to qol upgrade.
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Gudvvins#7025 เขียน:
There are only 2-3 working builds in the game




Like dude what are you talking about?

Amazon, Deadeye, Lich, and Smith of Kitava obviously all have at least one working build and that's already more than f'ing three.

And you can click through each one of these, and frankly every other class, and see that they all have an impressive amount of internal diversity.

What does "dress up quickly enough" even mean? Quickly enough for what?

Personally I'm playing Tactician which I'm sure isn't included in your 2-3 working builds, but holy shit I'm having a blast. Like a literal blast: https://youtu.be/lnrdn19Yp0U

Is my build not "working"? If not then I think you need to elaborate on your criteria.
แก้ไขล่าสุดโดย Kerchunk#7797 เมื่อ 29 เม.ย. 2025 01:14:56
lol no build diversity.

The cope is they are FORCED to play the meta build streamers are playing in order to be able to 'compete' in the market. You cannot make this mental illness up
Warrior has diversity? Are you sure about that?
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Johny_Snow#4778 เขียน:
Warrior has diversity? Are you sure about that?


I don't know dude. Here's a breakdown of the gems in use by % for Smiths of Kitava between 90 and 99.

It looks pretty f'ing diverse to em.

https://i.imgur.com/zExg6XI.png

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