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They wanted to make a different game and they will have one. It just won't be a good one to most people that supported them in the past.
Looks like it's not a good one to people who supported it either.
Making 0.1 so easy was a mistake, all us vets knew it wasn't what they promised for years, and that most new players won't be able to hang at 0.2 -- and it all happened. Including the backlash we all saw coming.
The only people who seem to be surprised are GGG (as always) and new POE 2 players.
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โพสต์โดยRakie1337#5746เมื่อ 15 พ.ค. 2025 14:01:28ถูกคาดโทษ
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A "new" game, must be scaled for "new" players. You are not a "new" player. If the title is scaled for "old guard" players, then it will only appeal to "old guard" players. Which means, it's dead in the water.
If anyone failed, it was you, when you didn't set appropriate expectations.
No it's not... did you follow them for the last 5 years and watch all their interviews about the game?
This was supposed to be significantly harder/ more challenging than POE 1, SPECIFICALLY for POE 1 players... Their official stance before EA release was "we don't care about new players", they sang that in interviews for years until release.
This was meant to be the hardest ARPG on the planet, designed with POE 1 players in mind.
like wut are you on dude? lol
แก้ไขล่าสุดโดย Rakie1337#5746 เมื่อ 15 พ.ค. 2025 14:04:57
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โพสต์โดยRakie1337#5746เมื่อ 15 พ.ค. 2025 14:03:32ถูกคาดโทษ
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This was meant to be the hardest ARPG on the planet, designed with POE 1 players in mind.
like wut are you on dude? lol
lol, economics is a harsh mistress, who punishes those who disobey her.
That might have been their intention, it might have been their vision, but it doesn't really matter, because no one can sustain a money pit that nobody wants to play.
Speaking of harsh lessons, have we realized that "meaningful combat" doesn't work at scale in practice yet?
แก้ไขล่าสุดโดย cyranis#7939 เมื่อ 15 พ.ค. 2025 14:13:25
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โพสต์โดยcyranis#7939เมื่อ 15 พ.ค. 2025 14:12:14
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I recently got a good amount of real meaningful combat from both Elden Ring and Expedition 33, and let me tell ya, PoE 2 is much closer to brainless D2 clone than true and fair challenging gameplay.
Can't have a skill-based game with gamble-over-gamble built into most progression systems, they have no baseline to balance around.
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โพสต์โดยGabrielCorso#5386เมื่อ 15 พ.ค. 2025 14:44:15
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A "new" game, must be scaled for "new" players. You are not a "new" player. If the title is scaled for "old guard" players, then it will only appeal to "old guard" players. Which means, it's dead in the water.
If anyone failed, it was you, when you didn't set appropriate expectations.
No it's not... did you follow them for the last 5 years and watch all their interviews about the game?
This was supposed to be significantly harder/ more challenging than POE 1, SPECIFICALLY for POE 1 players... Their official stance before EA release was "we don't care about new players", they sang that in interviews for years until release.
This was meant to be the hardest ARPG on the planet, designed with POE 1 players in mind.
like wut are you on dude? lol
If this is supposed to target POE1 players I am nnot going to the range with these guys. They are so bad they would end up shooting me behind them.
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โพสต์โดยKraythax#2592เมื่อ 15 พ.ค. 2025 15:22:43
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I recently got a good amount of real meaningful combat from both Elden Ring and Expedition 33, and let me tell ya, PoE 2 is much closer to brainless D2 clone than true and fair challenging gameplay.
Can't have a skill-based game with gamble-over-gamble built into most progression systems, they have no baseline to balance around.
Agree. Been playing No Rest For the Wicked and Expedition 33. Both those games make me not even want to go back to POE2. Meaningful combat that requires skill and they offer a challenge without XP penalty.
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The only thing I see POE 2 players want is an extremely easy game with no downsides, no loses, no experiences losses, and builds that exclusively 1 shot top content -- AKA, they want Diablo 4 2.0
You're completely lost in your delusions. Can you name even one person in this thread asking for an easier game with no downsides? People are telling you directly — the game isn't hard, it's just dumb and boring. The crafting is pure RNG hell, all the content is ripped straight from POE1 with zero changes — and of course, it's the most hated parts. GGG apparently has developer amnesia and is repeating every mistake they've made over the last 10 years. The acts are artificially stretched, endgame was murdered in patch 0.2. But sure, tell me more about how we just want Diablo 4.2.
After patch 0.2, everything that was remotely fun got trampled. Any build variety? Gone. Playing by GGG's “intended rules” has been debunked in a hundred threads — you simply can't parry a thousand mobs rushing you from all directions. Bloated mob HP and neutered player damage doesn’t make the game Soulslike, and it certainly doesn’t make it difficult. Lords of the Fallen and The Surge already proved that point
Every person crying for zero xp loss.
Everyone crying that all the OP builds from 0.1 can't 1 shot everything anymore.
Those aren't the problems -- the problem is GGG has designed a bad game, specified here by you:
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Any build variety? Gone. Playing by GGG's “intended rules” has been debunked in a hundred threads — you simply can't parry a thousand mobs rushing you from all directions.
We know, that's the kinda shit were talking about when us "POE 1 doomers" are saying POE 2 is a bad game with bad design decisions.
Many of us were excited and immediately let down with how insanely easy POE 2 was. It's still insanely easy... And you tourists who just started want it even easier (perhaps not you directly homie, but I see a LOT of whinging about how we don't just get free level 100, how it's too punishing, etc etc).
Believe it or not. No game ever punishes me for failing. I kinda like it. It makes me fail a lot less, and I don't want that taken away from me for a tourist who won't even be playing in a year.
I been here 7 years. I'm playing POE 1 and 2 until the sun dies. I'm not ever going anywhere -- none of you will be here in 6 more months.
I have a vested interest in the game not sucking.
I had to read all that to get to the gold.
"none of you will be here in 6 more months"
Your post was mostly self aggrandizing crap.
You nailed the ending.
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โพสต์โดยJitter912#4278เมื่อ 15 พ.ค. 2025 16:33:58
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+1
Hopefully, the vision doesn't blind us.
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โพสต์โดยSuViSaK#4020เมื่อ 15 พ.ค. 2025 16:54:35
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This was meant to be the hardest ARPG on the planet, designed with POE 1 players in mind.
like wut are you on dude? lol
lol, economics is a harsh mistress, who punishes those who disobey her.
That might have been their intention, it might have been their vision, but it doesn't really matter, because no one can sustain a money pit that nobody wants to play.
Speaking of harsh lessons, have we realized that "meaningful combat" doesn't work at scale in practice yet?
Now on that front we agree, it was their intention, or at least their claim, but it's not quite the reality we got.
Also I genuinely don't think GGG learns. I don't say that to be crude, i say that watching them for almost a decade make the same exact mistakes over, and over, and over...
And then literally reintroducing the same problems in POE 2, which were already hilariously FIXED in POE 1. unfixed just for POE 2...
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โพสต์โดยRakie1337#5746เมื่อ 15 พ.ค. 2025 16:59:01ถูกคาดโทษ
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Well you are in the 3% to 5% that like the game.
Citation needed.
Serious one please though, instead of an absurd like counting mid early access patch league-like concurrent vs all time peak on first release to public, to arrive at a number of people that like the game.
steamcharts.com
Happy to oblige.
Ah ok, so by your ridiculous logic only 5k people like PoE 1.
แก้ไขล่าสุดโดย Rabarbar_Lichy#7553 เมื่อ 15 พ.ค. 2025 17:06:49
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โพสต์โดยRabarbar_Lichy#7553เมื่อ 15 พ.ค. 2025 17:04:59
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