GGG which lane are you on: Mindless Blasting or "Visceral" combat
I would like to see POE1 setup for mindless blasting while POE2 a bit more methodical.
The boss fights now are trivial and the actual killers are yellow abyss monsters with degen at their feet -- AKA arch-nemesis 3.0? All the streamers and stuff just melting things -- that's not going to hold anyone's attention. There is no actual strategy in this game other than blast. This is not the way. There are many great things in 0.3 but the game-play loop isn't one of the better items. GGG should be more active in the pre-release phase. I expect more balance and polish to happen during the patch. There are some mechs in the game right now that are just flat broken. The approach of just letting the patch ride just doesn't seem like something to keep people playing so we end up in these long cycles of meh. I'm waiting for POE1 patch now because I'm done with 0.3. It's boring and not challenging and it's just more POE1 stuff that didn't work the first time making it back into POE2. Not cool. If we gonna clone POE1 then just actually merge it and let's stop pretending the games are different. POE2 is "regressing" to what POE1 already is. They are not different games on the current trajectory. แก้ไขล่าสุดโดย dautry#3521 เมื่อ 21 ก.ย. 2025 03:52:47
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" Cute but wrong There's nothing that says you can't. The ski resort comparison is so ???? It's obviously possible to have slower and meaningful combat with good progression, there's no lack of games out there that do exactly that. You just have to increase value per encounter I've read the comments about a possible hybrid of keeping mobs the same while bosses get harder and become a true challenge, and I don't mind that personally. However, many things would have to change for that to be possible, starting from movement speed A boss fight would have to be zoomed out with a gigantic boss or something along those lines, this way movement speed isn't as impactful. This is only one of the problems though Personally, my problem isn't that it's only too zoom zoom, but that there's absolutely no challenge anywhere past the campaign (and the campaign bosses were also nerfed to oblivion anyway) But then you have jonathan saying things like "we don't want stuff too hardcore because that would gatekeep certain builds from playing it" while not realizing this already happens and will happen anyway "oh but play this, play that and the game will be hard. Don't use this, don't use that and the game will be hard" It's an online game. At least for the majority of people, those who don't play SSF, it's an online game แก้ไขล่าสุดโดย iHiems#0168 เมื่อ 21 ก.ย. 2025 05:32:04
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did we seriously arrive at a point where people genuinely believe no ARPG game is capable of being more than screen explosions? maybe it is too late...
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" they are already working on poe1 again and have been for a while, come back in december (maybe) or january for new patch | |
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 21 ก.ย. 2025 08:49:47
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" Thanks so much for taking the time to comment, it's really informative feedback and I feel the same way. Neden yaşıyorsun?
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" Its not that it cant be more than screen explosions. Its when the main creator of screen explosions makes a sequel game, states they want it to be more methodical and meaningful combat aka dark souls like, then before a single player touches the game already port over all the swarm events completely contradicting what they just stated they wanted to make. Its not that people are against it being slower, its that the base layer of the game would need completely redone for it to work. GGG is trying to sit in the middle and that is why neither "side" is happy. You cant be saying parry is such a cool and strong mechanic then demonstrate it on a single mob acting like breech, abyss, ritual, simu, and t15 maps pack sizes don't exist.... From day 1, GGG has gone against what they stated they wanted. Since then, players have been divided. |
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" You think you can, but you can't. You're trying to force a square peg in a star hole when the most simple solution is best. Your take is peak midwit and anyone who understands the genre OR just wants to blast knows it. |
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" yes, since they revealed breach and ritual i knew tings weren't going to be as advertised. but now they are pushing more and more for it. i didn't expect the game to be completely redone on day1, nor do i think such big changes are necessary for the game to achieve at least extend of these claims. there is very little in terms of attempts to even get there- and like many already brought up- they went BACK on things like support gem scaling etc. something fishy also i don't care for their reasons neither. they made certain claims/promises that a lot of people bought into- that's an issue ..also my post was commenting on how people don't even see how it can be done, kinda funny kinda sad. |
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" i wonder how many things would we have today if everyone would have this mindset. i know for a fact we wont have air travel- that's sorcery! and its def not 'means of travel' category- it doesn't even use a horse! |
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