[Feedback] Giga-Nerf Energy Shield in Patch 0.4.0

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Nordlicht#9749 เขียน:
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Taqu3#7456 เขียน:
phyisical damage reduction from armor ~ Armor/(Armor + Initial Hit Damage* 10). So if the hit is higher than the 10% of your total effective armor, damage reduction is still dogshit. Test some deli with nasty mods...Warrior needs hp for nasty maps.




DK-i can do Deli 100+ with the Hardest Mods really not a Problem with 3k Hp at all. Ok perhaps i have to use a Life Flask from Time to Time. And i play 2-Hand so no Block chance at all. In my opinion the Combination o high Armour AND Armour aplies to ele is completely broken. No Death since 3 Levels (93) atm-and i can get even more Armour from Tree. I run the deadliest Map Mods and i want to die, but it 's impossible xD


100%+ Deli with hardest mods...Show video or ragebait.
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redho#2812 เขียน:
GGG should bring at last straight HP points to passive nodes to fix some classes.


Uhhh im at 9.2k life atm and these hp passive nodes do sound sexy[/quote]

Chill down a bit...he said to ''to some classes''. That means specific classes would gain if they have lack to HP points.
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Weaver#3527 เขียน:
Maybe they could keep ES values the same but make it so resists do not apply to it.


That could be a solution, but seems overly complicated. I think mechanics should stay simple and intuitive as much as possible. Hence, nerfing values of ES is a more straightforward approach.
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 24 ก.ย. 2025 13:00:08
Lets keep this discussion going for Patch 0.4.0.
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 24 ก.ย. 2025 19:58:03
Still think ES needs to be nerfed in Patch 0.4.0, change my mind.
แก้ไขล่าสุดโดย CharlesJT#7681 เมื่อ 26 ก.ย. 2025 08:23:28
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CharlesJT#7681 เขียน:
Still think ES needs to be nerfed in Patch 0.4.0, change my mind.


You are trying to give the impression this thread is hot whilst it's not.
You keep bumping it.

They better not nerf ES or the level of insane hostile feedbacks will be out of control. You really should stop advocating for this and instead asking for a life rework and harder bosses.

Nerfing ES would drive a lot of player out of the game.
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What ES needs is a new weakness. Even if a small value like 5% of physical damage would go through ES, that would be enough to really force ES users to invest on other defenses.


The other direction, "Take 10-15% MORE damage while you have energy shield."

All the armour in the game isn't a good enough place atm. ES definitely needs a nerf, it's so easy to get 10k+ atm.
แก้ไขล่าสุดโดย exicisioned#7672 เมื่อ 26 ก.ย. 2025 08:53:15
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exicisioned#7672 เขียน:
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What ES needs is a new weakness. Even if a small value like 5% of physical damage would go through ES, that would be enough to really force ES users to invest on other defenses.


The other direction, "Take 10-15% MORE damage while you have energy shield."

All the armour in the game isn't a good enough place atm. ES definitely needs a nerf, it's so easy to get 10k+ atm.


We already take double damage from chaos, what are you talking about?

No, ES is in a perfect spot. I don't play CI. If CI is the issue then address that I don't care. But straight up nerfing ES like you are asking would be atrocious.
ES users should just like receive insults by all of the NPCs. If you speak to Renly after specing energy shield "Hey there fellow guy, I notice you are using Energy Shield, leave this town you are not wanted here you chump"

While you have ES up, your life regeneration becomes negative. If it reaches zero, you die. So you have to make sure to constantly spend the ES to keep alive.

And if you spec CI, you die. The game just constantly spawns you and plays the dead animation. You can't respec because you are dead and can't talk to Hoodie or Doryani
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vexorian#9572 เขียน:
ES users should just like receive insults by all of the NPCs. If you speak to Renly after specing energy shield "Hey there fellow guy, I notice you are using Energy Shield, leave this town you are not wanted here you chump"

While you have ES up, your life regeneration becomes negative. If it reaches zero, you die. So you have to make sure to constantly spend the ES to keep alive.

And if you spec CI, you die. The game just constantly spawns you and plays the dead animation. You can't respec because you are dead and can't talk to Hoodie or Doryani


Pretty much sums up OP request for a TLDR.

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