Does anyone else feel like the game is just designed to make you hate it?

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judikator#2053 เขียน:
PoE2 is a game where you need to learn and to farm gear to progress.
If you are struggling with something - it only means you are doing something wrong.
Once you understand how to cook, game becomes a breeze.

P.S.
Haters gonna hate.


The problem is the lack of gear and currency at early levels which kills progression. That philosophy works at end game, not while leveling. Alch, regals, should all be WAY more abundant. I have 7 exalts before I got 1 alch. Like, wut?
แก้ไขล่าสุดโดย Nulledout#3809 เมื่อ 1 ก.ย. 2025 09:21:41
Based on my 2 day experience in the new league, my biggest problems so far are
1. White mobs hit way too hard. Meaning, whatever rare modifiers on top on the rares will hit even harder. We have precious little defenses, so it forces very passive playstyle on a lot of builds.
2. Monsters are way too fast. Sprint is not a solution for this problem, because your character will be swarmed by fast enemies and overwhelmed, surrounded even if not careful.
3. Too many ground dots. Blood cretins and the abyss variants of it, for example. These are white mobs that leave deadly ground dots on death and there are many of these mobs, because they're white mobs. Again, super annoying to deal with.

The balancing of skills and classes is too volatile. The strongest defense is damage and a lot of skills or classes don't get enough for it to be effective.
Poe2 got very strong ruthless stench, and it's slow as snail. This is very bad.
Path of Kiting. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
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Elua#0230 เขียน:
Poe2 got very strong ruthless stench, and it's slow as snail. This is very bad.


Let's assume that would be the it. Why won't they (GGG) commit to it? They want to make it hard, but they want to keep the POE players around as well.
POE 1 already exists, why the need to have an identical twin? Let those players play POE 1 and make POE 2 its own thing.
แก้ไขล่าสุดโดย lupasvasile#5385 เมื่อ 1 ก.ย. 2025 11:07:39
Oh yea, I keep running out of runes. I went 30 levels with a 2 socket Xbow and 1 rune because I couldn't find any of the phy ones.
+1 J.R does know how to piss players off
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lupasvasile#5385 เขียน:
Let's assume that would be the it. Why won't they (GGG) commit to it? They want to make it hard, but they want to keep the POE players around as well.
POE 1 already exists, why the need to have an identical twin? Let those players play POE 1 and make POE 2 its own thing.


Cuz it alienates 90% of players.
Why not make poe2 ruthless and let poe2 be actually fast?
Isn't even hard, just add movement skills and improve movement speed in poe2 normal, keep ruthless as it is, could even limit damage to 500k in poe2 ruthless (any monster can't take more than 500k damage in second).
No I love it right now. It feels great, plays great and the speed is good. I dont want to zoom through everything - there is PoE1 and D4 for that.
Stop using similes like "Difficult" or "Brutal" or "Hard"
It encourages them. They see it as achieving a goal.
When you stop playing cause you hate it it isn't hard or challenging.
It's Shit.

Stick to more accurate terms like "Slog", "Draining", "Unrewarding", "Pointless"
"Slow", "Demotivating".

More accurate terms will help them.
Im serious, I have no doubt they believe they are succeeding.
In some important ways they are.
I think the numbers are high, but I really think its just a game on the brink.
All it takes is one more drop of sweat ......
แก้ไขล่าสุดโดย Jitter912#4278 เมื่อ 1 ก.ย. 2025 13:03:35

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