Endgame has too many monsters that die too fast. Zooming is boring.
" Yeah yeah, because stating that "giving a review based on experience is blackmailing" is not rambling right? This type of rage bait don't work in 2025. You can be hateful, that's fine, but at least don't lie about it. Players love 0.3 wether you like it or not. |
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With itens that cost 20 div each, any build should be a able to do that
People should not use these YouTubers as basis, to get to that point he had to work his build, craft his itens, buy stuff an so on, it takes time and investiment, i'm sure they also struggled at the beggining With all that it should feel like that |
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"Gear GGG, I play deadeye and zooming is too much. I donn't play any of the other weak classes that don't zoom, I play the class that is so overtuned it wipes out big screens and wour game is bad for allowing zooming"
Thats what the OP is saying. /shrug Whatever Dude. Play HCSSF and let me know how much zooming you are doing. |
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Problem is that there is no progress in endgame. The only progress left is getting more movement speed to traverse maps faster as even with 1ex per piece gear you clear full screen of monster in 0.1s in t15 6 mods maps.
Another problem is that game looks like shit in endgame as there too many monsters, ground effects, explosions, particles, projectiles of different colours and it looks like pic painted by 3 yo kid. There is 0 clarity, 0 challenge, everything is about getting more MS to farm faster and faster. Every league mechanic is about to spawn 6675456645 monsters and kill them as fast you can. It was more fun when it was challenge to fully clear breach in 0.1. Mods on waystones are shit and not meaningfully at all. Give more tiers of mods like +200% fire dmg which gives 50% item quanti |
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" PoE2 is slowly turning into D4 garbage, hope GGG reverses course and adds more challenge back to the game. |
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" Give players actual survivability that doesn't cost 1000+ divines , and no problem. Either you kill in 0.5 sec or you die in 0.1 sec. แก้ไขล่าสุดโดย Werdx_1#3669 เมื่อ 21 ก.ย. 2025 08:49:45
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You're never going to have a slow experience so long as timed content exists. That dream has been lost the moment GGG added Breach and Delirium to the game that actively punishes you for being slow.
And even if those encounters didn't exist, there's at least one boss that is a literal gear check: Mektul, the Molten Vault boss whose arena will kill you if you don't take him out fast enough. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley แก้ไขล่าสุดโดย Pizzarugi#6258 เมื่อ 21 ก.ย. 2025 08:51:43
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" yes. Its stupid and this is in the game since start... which makes it even ore stupid with their original "vision" |
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" Make a FULL playthrough until uber bosses with SSF HC, reach level 90+ and post that on Youtube. If you manage that, I take your advice seriously. Because without +10 on your skill levels through equipment, which you rarely find by yourself, clearing T15 maps will be quite hard for you, unless you play an absolute OP meta build. แก้ไขล่าสุดโดย AceNightfire#0980 เมื่อ 21 ก.ย. 2025 10:12:07
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" Why would they do that? E-Dick measuring is pathetic, he's right in his feedback and doesn't really need to "prove" that the current state of the game is shallow. |
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