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Vocal minority.
El. oh. él.
Bro I have no idea who is majority or minority or what and i really dont care. You are responding very childishly making the conversation a waste of time so good luck.
Sorry bud, bud just because you can't do simple 1+1 doesn't mean the other side is childish.
And I'm not wasting my time explaining, in length, to you, how a vocal minority pushed GGG to making this game more like poe1.
Because you either wouldn't or couldn't understand, or straight up reject it.
El. oh. él.
Everything's a vocal minority if you just pretend everyone else is wrong eh?
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โพสต์โดยMegami83Tensei#9384เมื่อ 25 ก.ย. 2025 14:33:58
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Vocal minority.
El. oh. él.
Bro I have no idea who is majority or minority or what and i really dont care. You are responding very childishly making the conversation a waste of time so good luck.
Sorry bud, bud just because you can't do simple 1+1 doesn't mean the other side is childish.
And I'm not wasting my time explaining, in length, to you, how a vocal minority pushed GGG to making this game more like poe1.
Because you either wouldn't or couldn't understand, or straight up reject it.
El. oh. él.
they werent pushed into anything. they decided all by themselves that it would be the best choice going forward. or are you implying that they cant think for themselves?
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โพสต์โดยDruidenjoyer#0031เมื่อ 25 ก.ย. 2025 14:35:31
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Bro I have no idea who is majority or minority or what and i really dont care. You are responding very childishly making the conversation a waste of time so good luck.
Sorry bud, bud just because you can't do simple 1+1 doesn't mean the other side is childish.
And I'm not wasting my time explaining, in length, to you, how a vocal minority pushed GGG to making this game more like poe1.
Because you either wouldn't or couldn't understand, or straight up reject it.
El. oh. él.
they werent pushed into anything. they decided all by themselves that it would be the best choice going forward. or are you implying that they cant think for themselves?
You really think they would have done all those changes, if no one would have complained?
You really can't be this dense.
El. oh. él.
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โพสต์โดยquarki#9020เมื่อ 25 ก.ย. 2025 14:43:14ถูกคาดโทษ
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You really think they would have done all those changes, if no one would have complained?
You really can't be this dense.
El. oh. él.
if it was really that easy to manipulate their decisions then we would get much more things we asked for. its an EA game,there will be constant changes. you wont always like some of them such as the changes in 0.3 you just need to learn to deal with it like a big boy.
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โพสต์โดยDruidenjoyer#0031เมื่อ 25 ก.ย. 2025 14:47:08
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You really think they would have done all those changes, if no one would have complained?
You really can't be this dense.
El. oh. él.
if it was really that easy to manipulate their decisions then we would get much more things we asked for. its an EA game,there will be constant changes. you wont always like some of them such as the changes in 0.3 you just need to learn to deal with it like a big boy.
Ok, you really are this dense.
El. oh. él.
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โพสต์โดยquarki#9020เมื่อ 25 ก.ย. 2025 14:50:41ถูกคาดโทษ
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What are you talking about?
The non stop crying from those no-life loser streamers during 0.2 wasn’t pushing this game into the poe1 direction? Get a clue.
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โพสต์โดยVaporTrail#6763เมื่อ 25 ก.ย. 2025 15:26:40
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You can't put in-depth combat systems into these types of games. It's a top down isometric action RPG (Diablo clone). They have more in common with a side scroller shooter than they do a Souls like. And what do you want to do in a side scroller? Blow shit up. Not walk around at a snails pace, rolling around enemies attacks. Game's such as Dark Souls all focus on in-depth frame data , every enemy attack is calculated by framedata. Player's attacks are calculated by frame data. They're basically psuedo turn based. How is that going to work in POE2? It's not going to. And slowing this type of game down won't work for anything besides perhaps a isometric survival horror game. Or a turn based game. And I don't think that is what POE is intending.
แก้ไขล่าสุดโดย Icesinnox#6517 เมื่อ 25 ก.ย. 2025 15:35:59
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โพสต์โดยIcesinnox#6517เมื่อ 25 ก.ย. 2025 15:35:00
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[...]some crap[...]
El. oh. él.
Ok Corky
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โพสต์โดยrob_korn#1745เมื่อ 25 ก.ย. 2025 15:55:46
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You can't put in-depth combat systems into these types of games. It's a top down isometric action RPG (Diablo clone). They have more in common with a side scroller shooter than they do a Souls like. And what do you want to do in a side scroller? Blow shit up. Not walk around at a snails pace, rolling around enemies attacks. Game's such as Dark Souls all focus on in-depth frame data , every enemy attack is calculated by framedata. Player's attacks are calculated by frame data. They're basically psuedo turn based. How is that going to work in POE2? It's not going to. And slowing this type of game down won't work for anything besides perhaps a isometric survival horror game. Or a turn based game. And I don't think that is what POE is intending.
nobody wants to make an Exanima out of this game but even d2 had more meaningful combat and the game is 25+y/o with very crude mechanics and skills
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โพสต์โดยAintCare#6513เมื่อ 25 ก.ย. 2025 15:59:39
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Feel the meaningful
Attack, retreat, circle, repeat attack, retreat, circle, repeat attack, retreat, circle, repeat each loop stretches time into a slow, boring smear.
The rhythm is hypnotic in the worst way, a coma-inducing tape that winds and rewinds itself you feel your eyes glaze, attention droop, and the whole scene flatten into a single, sleepy, maddeningly predictable motion.
It was a white mob...
แก้ไขล่าสุดโดย Jitter912#4278 เมื่อ 25 ก.ย. 2025 16:27:15
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โพสต์โดยJitter912#4278เมื่อ 25 ก.ย. 2025 16:24:53
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