GGG which lane are you on: Mindless Blasting or "Visceral" combat
" Because realistically, supporting both games for the long term is extremely unlikely. I don't believe PoE1 will live much more than a year or two after PoE2 1.0 |
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" Because it's boorrringgggg and it was not what was advertised and showcased. If anyone wants to see my detailed response, here is my post: https://www.pathofexile.com/forum/view-thread/3856862 แก้ไขล่าสุดโดย andreull#5435 เมื่อ 19 ก.ย. 2025 09:38:47
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" There are 2 different teams on poe 2 which is my guess. - 1 team is the actual true methodical, visceral combat, combos team - 1 team is just porting over poe 1 stuff and transferring over everything from poe 1 into 2. Both teams are at odds with each other. Porting over breach and deli with no changes to the poe 2 varient and expecting different results is insane to me. Lets swarm you, just like poe 1, but we expect you to use situational gems, combos, and have meaningful combat with 100 monsters appearing on ur screen zerging/firing 1000 projetiles. The problem with defenses in poe 2 is the same problem with defenses in poe 1. It's all just a stat check game. If the game was mechanical then defenses would matter BUT dodging properly and playing around mechanics would complement ur defenses as well. Right now you just blast everything and hope when you get hit you don't die. But monster dmg is high to kill the zooming so if ur defense isn't high enough to mitigate the high monster dmg then you die. There is no mechanical gameplay to supplement defenses. So it's just "Higher defense numbers = more survivability". Rather than "Ok defense numbers + mechanical skill = more survivability" You see people stacking: Evasion + ES ES with CI And now, Tecrod + Defiance + Bloodmage No where do you see any kind of mechanical skill involved. It's just all a numbers game like poe 1. I would prefer constant changes. I don't care about playing leagues in closed beta. I would rather them make constant changes than treat EA like leagues. It makes no sense to me personally. แก้ไขล่าสุดโดย SoujiroSeta#2390 เมื่อ 19 ก.ย. 2025 10:54:25
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" Poe 1 does mindless blasting better. If I want mindless aoe spam I don't need to play the reboot when the original does it better. |
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" This. I don't understand how they think they can achieve any kind of balance this way... "Sigh"
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" They got a much bigger team since PoE1 — why shouldn't they be able to keep 2 games supported? Shutting down PoE1 seems like a terrible decision to me. |
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dunno about u guys, but I like mindless blasting. And do it in Poe2. Have done 3 leagues now on different builds.
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" You couldn't be more wrong. I'm accused of being a 1%'er constantly, I earn all the top gear every single league. I'm just not into repeating the same story again and again. I've played POE 1 for like 6 years and i'm sick to HELL of the campaign, and the POE 1 campaign is only a couple hours, and it's a horrible experience after a couple YEARS. You tourists won't be here playing the campaign in 3-4 years, I will be, and it's gonna fucking suck. I plan to play POE forever. I don't even play other games, I just wait for new leagues. I also don't replay "story" games. I play them once, and never again, because there's no more fun to be had after you've done it and seen the story. After the initial run, doing the campaign is just painful... |
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" That's why other companies as large as Blizzard have successfully kept this promise. Oh no wait wait, they failed at it too. :P Not entirely a matter of team size. More business. Why keep pumping money into PoE1 if the returns on your investment are much higher in PoE2? Especially since their ability to hire and grow their team size large enough to have two fully separate dedicated teams is limited by NZ law. So they're still bouncing the same team between both games. As a dev i can say that the cost of context switching from one programming project into another is fairly high even if you're intimately familiar with both code bases. At the end of the day, it's just the same as always: which decision will benefit the shareholders the most? If a full time dev on PoE2 is giving a high enough ROI to offset your estimated lost ROI from not supporting PoE1 anymore, then it's a very simple decision from Tencents perspective. |
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" ROI is only good on POE 2 because they sold the beta. There is almost zero MTX for POE 2, it would be hemorrhaging money if it weren't for them selling the game. EDIT: GGG also stated they are making china pay another $30 when chinese servers launch. They cashing in HARD without mtx sales haha แก้ไขล่าสุดโดย Rakie1337#5746 เมื่อ 19 ก.ย. 2025 12:13:42
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